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 Post subject: Zero Wing
PostPosted: Thu Oct 06, 2011 8:00 am 


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Joined: 02 Dec 2010
Posts: 3619
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Previous threads: 1 2
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3 lives, Medium difficulty (arcade), extends at 200K and every 500K (arcade). If you can, set the region to Japan if it isn't already (arcade), and do not use the Europe cart (MD) unless you really want a board for it.
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Post scores in this format:
Code:
VERSION
NAME - SCORE - STAGE - AUTOFIRE - DETAILS


The DETAILS field is for what release of what PCB/console or cart/disc, which emulator and version, etc. MD version probably has regional differences somewhere.
____________________
Arcade version
1P board
Code:
 1. Perikles       -  4,973,150 - 2-8 - Yes - ShmupMAME v4.2 (Japan)
 2. Ruldra         -  1,497,500 - 2-1 - Yes - MAME (Europe?)
 3. PlasmaBlooD    -    851,960 - ??? - ??? - MAME (Europe?)
 4. Resume         -    402,480 - 1-3 - Yes - MAME (Europe?)


2P board
Code:
 1. Flobeamer1922  -  1,417,140 - 2-3 - Yes - MAME (US)
 2. KoopaTGR       -    478,300 - 1-6 - Yes - ShmupMAME v4.2 (Europe)


Mega Drive version
Easy difficulty
Code:
 1. PlasmaBlooD    -  3,766,190 - ??? - Yes - JP cart+JP MD
 2. UGO            -  3,485,580 - 3-3 - Yes - JP cart?+Genesis
 3. Damocles       -  2,264,700 - 2-5 - Yes - Emulator?


Normal difficulty
Code:
 1. Perikles       - 10,392,140 - 4-1 - Yes - JP cart
 2. THE ALLETT     -  7,405,870 - 2-7 - Yes - JP cart+JP MD
 3. Kollision      -  6,092,180 - 2-5 - Yes - JP cart+Genesis
 4. iatneH         -  4,059,380 - 2-1 - Yes - ?
 5. andsuchisdeath -  2,534,270 - 2-2 - Yes - JP cart+Genesis
 6. UGO            -  2,265,090 - 2-5 - Yes - JP cart?+Genesis
 7. PlasmaBlooD    -  2,209,090 - ??? - Yes - JP cart+JP MD


Hard difficulty
Code:
 1. PlasmaBlooD    -  1,557,800 - ??? - Yes - JP cart+JP MD
 2. UGO            -  1,210,290 - 1-7 - Yes - JP cart?+Genesis


PC Engine version
Code:
 1. Perikles       -  1,353,550 - ALL - Yes - PC Engine Duo-R
 2. PlasmaBlooD    -  1,155,620 - ALL - Yes - MagicEngine
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In 1990,The Picket Fence was also discoverd


Last edited by Despatche on Sun Sep 01, 2019 8:56 am, edited 18 times in total.

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 Post subject: Re: Zero Wing [Arcade]
PostPosted: Thu Oct 06, 2011 12:57 pm 


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Joined: 16 Aug 2008
Posts: 2575
Location: BRA
For me, JAP cart + NTSC MD (US).
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tantos jogos de nave para jogar, tão pouco tempo!


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 Post subject: Re: Zero Wing [Arcade]
PostPosted: Thu Oct 06, 2011 2:50 pm 


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Joined: 07 Jul 2009
Posts: 74
Location: BRASIL
nice work kollision :)


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 Post subject: Re: Zero Wing [Arcade]
PostPosted: Thu Oct 06, 2011 3:03 pm 


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Joined: 16 Aug 2008
Posts: 2575
Location: BRA
tks luy, but it's really not that nice
the MD version is broken, you can counterstop by milking the last checkpoint/boss (2 lives gained + 1 life lost)
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tantos jogos de nave para jogar, tão pouco tempo!


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 Post subject: Re: Zero Wing [Arcade]
PostPosted: Wed Oct 19, 2011 2:11 pm 


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Joined: 27 Jan 2005
Posts: 564
Location: Germany
my system:

jap Cart + jap MD
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 Post subject: Re: Zero Wing [Arcade]
PostPosted: Sun Apr 22, 2012 2:27 am 


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Joined: 14 Nov 2009
Posts: 168
Location: Massachusetts
Normal difficulty
andsuchisdeath - 2,534,270 - 2-2 - YES - JP cart+Genesis
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 Post subject: Re: Zero Wing [Arcade]
PostPosted: Thu Oct 24, 2013 7:16 pm 


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Joined: 28 Aug 2010
Posts: 108
Easy :
UGO - 3,485,580 - 3-3 - YES - US Console

Normal :
UGO - 1,985,380 - 2-3 - YES - US Console

Hard :
UGO - 1,210,290 - 1-7 - YES - US Console
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 Post subject: Re: Zero Wing [Arcade]
PostPosted: Tue Nov 05, 2013 11:24 am 


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Posts: 108
Normal :
UGO - 2,265,090 - 2-5 - YES - US Console
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L-Dis, Gaiares, Battle Squadron... Go replay : http://www.dailymotion.com/UGO--Runs--- ... oId=xensqt


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 Post subject: Re: Zero Wing [Arcade]
PostPosted: Wed Jun 04, 2014 6:12 pm 


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Joined: 13 Nov 2005
Posts: 265
Location: England
Normal Mode

THE ALLETT - 7,405,870 - 2-7 - Yes - JP cart+ jap M.D
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 Post subject: Re: Zero Wing [Arcade]
PostPosted: Thu Dec 18, 2014 9:21 am 


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Joined: 24 Nov 2014
Posts: 1487
Location: Germany
MD version, Normal Difficulty

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Perikles – 2,769,110 – 2-2 – Yes – Japanese Cart

I didn't even want to repeat the final checkpoint but I couldn't figure out a reliable way to dodge the last pattern. :lol:
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 Post subject: Re: Zero Wing [Arcade]
PostPosted: Wed May 13, 2015 9:12 pm 


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Joined: 24 Nov 2014
Posts: 1487
Location: Germany
PC Engine

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Perikles - 1,099,690 - ALL - Yes - PC Engine Duo-R
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 Post subject: Re: Zero Wing [Arcade]
PostPosted: Tue Sep 01, 2015 7:19 pm 


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Joined: 24 Nov 2014
Posts: 1487
Location: Germany
MD version, Normal difficulty

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Perikles - 10,392,140 - 4-1 - Yes - Japanese cart


Well, that was unexpected! Played this again over the course of the last few days and tried to get farther into the second loop. Ironically, I almost gave up on the bosses in 2-2 again but finally figured out a way to beat them with just the vulcan and no speed ups. Lots of nasty changes from the second loop onwards, I died quite a bit yet managed to pull off some miraculous recoveries. I do call avariciousness for repeating the same ending on loop 2 and 3, however! Got inattentive on loop 4 and had no chance to get back on my feet, the bullet count and speed gets rather high.

I did play the PCE version on the default settings, there is no way to even change the difficulty as far as I know.
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 Post subject: Re: Zero Wing [Arcade]
PostPosted: Sun Nov 13, 2016 2:43 am 


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Joined: 24 Nov 2014
Posts: 1487
Location: Germany
Arcade, 1P version

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Perikles - 4,973,150 - 2-8 - Yes - ShmupMAME v4.2 (Japan)


Despatche wrote:
I don't know of any regional differences like with Tatsujin and such, but there probably are some in both arcade and MD.

Arcade Zero Wing works like arcade Hellfire in that it has a 1P version with checkpoints and a 2P version without them. It also seems like you start with the red shot in the 2P version and gain the green laser after a death which makes it tremendously easier for survival, although you can't boost your score by checkpoint-milking the final stage, obviously. I don't think region matters, I accidentally played the European version before switching to Japan, didn't notice any differences whatsoever.


Anyway, this was a weird run. Had a credit before that where I died on the final stage, got to the final boss but couldn't quite figure out a reliable recovery pattern. So I practiced it and started anew. I stumbled upon the 10-up and did the only sensible thing: I milked the hell out of that checkpoint. Was almost sure to not get very far in the second loop (especially after an ignominious death on the first boss), but well, I somehow got all the way to the final boss, almost made it, too! Will have to think about uploading the video or not, it's almost two hours long, a good part of it is the relentless leeching process...
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 Post subject: Re: Zero Wing [Arcade]
PostPosted: Sun Nov 13, 2016 6:43 am 


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Joined: 29 Jan 2005
Posts: 399
Location: TRIESTE ( ITALY )
Is the best score in the web from 1999. The previous best was 3.5m.


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 Post subject: Re: Zero Wing [Arcade]
PostPosted: Mon Nov 14, 2016 12:34 am 


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Joined: 24 Nov 2014
Posts: 1487
Location: Germany
Well, I uploaded the run. The milking is not optimal by any means, lost two lives prior, one while milking but before reaching the final boss, some too early during the process, didn't wait for the last life etc., but you get the idea. I put time codes in the video description for those who'd rather not sit through half an hour's worth of milking. :mrgreen:
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 Post subject: Re: Zero Wing [Arcade]
PostPosted: Tue Nov 22, 2016 2:49 pm 


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Joined: 27 Jan 2005
Posts: 564
Location: Germany
PC Engine

PlasmaBlooD - 1,115,190 - Final Stage - Yes - Magic Engine

i must play with Magic Engine.Turbo Duo is out of house(recap).2 cdroms are dead and i can t play with Super grafx only.i had a score with all but i lose the picture.Score is without Speedbonus.

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 Post subject: Re: Zero Wing [Arcade]
PostPosted: Wed Nov 23, 2016 5:18 pm 


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Joined: 27 Jan 2005
Posts: 564
Location: Germany
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PC Engine

PlasmaBlooD - 1,126,980 - All - Yes - Magic Engine
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 Post subject: Re: Zero Wing [Arcade]
PostPosted: Wed Nov 23, 2016 9:20 pm 


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Joined: 27 Jan 2005
Posts: 564
Location: Germany
PC Engine

PlasmaBlooD - 1,155,620 - All - Yes - Magic Engine

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 Post subject: Re: Zero Wing
PostPosted: Sat Nov 26, 2016 7:51 am 


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Joined: 07 May 2015
Posts: 178
Arcade 2P
KoopaTGR - 478,300 - 1-6 - Yes - ShmupMAME v4.2 (Europe)

Surprise 10UP.
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 Post subject: Re: Zero Wing
PostPosted: Sat Mar 02, 2019 10:31 pm 


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Joined: 24 Nov 2014
Posts: 1487
Location: Germany
PCE

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Perikles - 1,353,550 - ALL - Yes - PC Engine Duo-R

This should be an almost optimal score, I played with maximum speed for additional points and sacrificed almost all of my lives at the most lucrative checkpoint. Was more enjoyable than I thought beforehand.
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 Post subject: Re: Zero Wing
PostPosted: Wed Aug 28, 2019 3:23 am 


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Joined: 13 Jul 2019
Posts: 12
I figured I might as well submit the 1-ALL I did a few months back. MAME cheats were used for autofire and for disabling the screen flashing whenever enemies are destroyed. I also got the 10UP on stage 2.

https://www.twitch.tv/videos/419230546

Arcade 2P
Flobeamer1922 - 1,417,140 - 2-3 - Yes - MAME (US)


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