XRGB-mini Framemeister

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eightbitminiboss
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Re: XRGB-mini Framemeister (now available !)

Post by eightbitminiboss »

Smashbro29 wrote:I'm trying out the profiles and I noticed some things.

I don't know what's so different about it but it refuses to be captured correctly.

https://www.youtube.com/watch?v=a3w9vuz ... e=youtu.be

I also noticed it lopped off parts of the screen as seen here:
Spoiler
Image

Vs.

Image
I also noticed these weird transparent waves that are visible on solid colors though I think that's more my issue.
Have you tried turning off Deep Color after loading the profile? I don't get an image on my XCAPTURE-1 until I turn it off.
JaFoJoWa wrote:I'm not sure if this is the same power supply that Grimakis has but my FM arrived on Tuesday from Solaris and this is what it came with. I hope this helps someone as much as this thread has done for me! :mrgreen:

http://i.imgur.com/2raW9mQ.jpg
Hah, in case anyone was looking for these on ebay or something, I've only been able to find this model with a Mini USB connector and some weirdo connector I've never seen before.
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FBX
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Re: XRGB-mini Framemeister (now available !)

Post by FBX »

TheShadowRunner wrote: For Snes (fat, 1CHIP, non-1CHIP), composite video is working just fine, 0 difference with csync.
Jump to 9:22 in this video and let me know your thoughts:

https://www.youtube.com/watch?v=LAlrdCBjUAQ
Smashbro29
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Re: XRGB-mini Framemeister (now available !)

Post by Smashbro29 »

eightbitminiboss wrote:
Have you tried turning off Deep Color after loading the profile? I don't get an image on my XCAPTURE-1 until I turn it off.
Holy cow. That actually worked. Though I'm puzzled because deepcolor does work on default.

Am I even missing out on anything by turning that off?
eightbitminiboss
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Re: XRGB-mini Framemeister (now available !)

Post by eightbitminiboss »

Smashbro29 wrote:
eightbitminiboss wrote:
Have you tried turning off Deep Color after loading the profile? I don't get an image on my XCAPTURE-1 until I turn it off.
Holy cow. That actually worked. Though I'm puzzled because deepcolor does work on default.

Am I even missing out on anything by turning that off?
Not many things work with Deep Color, so my guess is not.

Also I had a question about the 5x profile. Because of how it works, I'm to expect the left side to be cut off right?

Edit: Adding example:

Image
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TheShadowRunner
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Re: XRGB-mini Framemeister (now available !)

Post by TheShadowRunner »

FBX wrote:
TheShadowRunner wrote: For Snes (fat, 1CHIP, non-1CHIP), composite video is working just fine, 0 difference with csync.
Jump to 9:22 in this video and let me know your thoughts:

https://www.youtube.com/watch?v=LAlrdCBjUAQ
Yes in theory Csync is cleaner, no doubts.
But on my 3 SFCs, 1x 2CHIP, 1x 1CHIP1, 1x 1CHIP3, I could not detect any difference between Csync and composite video.
However for PS1/PS2, composite video versus luma sync was very evident to me and I certainly wouldn't recommend composite video for these systems.
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FBX
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Re: XRGB-mini Framemeister (now available !)

Post by FBX »

eightbitminiboss wrote: Also I had a question about the 5x profile. Because of how it works, I'm to expect the left side to be cut off right?

Edit: Adding example:

Image
It looks like you have one of the older SNES profiles I uploaded (which have since been corrected). Go to the ZOOM options and set ZOOM_H_POS and ZOOM_V_POS both to 50 to center the image. The old SNES profile mistakenly had Genesis centerings on it. Also the latest package has the finalized color tweakings I came up with for each (just re-download from the same link).
eightbitminiboss
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Re: XRGB-mini Framemeister (now available !)

Post by eightbitminiboss »

FBX wrote:
eightbitminiboss wrote: Also I had a question about the 5x profile. Because of how it works, I'm to expect the left side to be cut off right?

Edit: Adding example:

Image
It looks like you have one of the older SNES profiles I uploaded (which have since been corrected). Go to the ZOOM options and set ZOOM_H_POS and ZOOM_V_POS both to 50 to center the image. The old SNES profile mistakenly had Genesis centerings on it. Also the latest package has the finalized color tweakings I came up with for each (just re-download from the same link).
Redownloaded and replaced the profiles, still didn't work. Checked ZOOM_H_POS and ZOOM_V_POS, both at 50 and still off center.
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keropi
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Re: XRGB-mini Framemeister (now available !)

Post by keropi »

FBX wrote:[...]

It looks like you have one of the older SNES profiles I uploaded (which have since been corrected). Go to the ZOOM options and set ZOOM_H_POS and ZOOM_V_POS both to 50 to center the image. The old SNES profile mistakenly had Genesis centerings on it. Also the latest package has the finalized color tweakings I came up with for each (just re-download from the same link).
link? is there a page for the profiles?
eightbitminiboss
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Re: XRGB-mini Framemeister (now available !)

Post by eightbitminiboss »

keropi wrote:
FBX wrote:[...]

It looks like you have one of the older SNES profiles I uploaded (which have since been corrected). Go to the ZOOM options and set ZOOM_H_POS and ZOOM_V_POS both to 50 to center the image. The old SNES profile mistakenly had Genesis centerings on it. Also the latest package has the finalized color tweakings I came up with for each (just re-download from the same link).
link? is there a page for the profiles?
http://www.firebrandx.com/downloads/fra ... ofiles.zip

FBX, I set the ZOOM_H_POS to 20 and seems centered for me now.

Image

Image
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FBX
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Re: XRGB-mini Framemeister (now available !)

Post by FBX »

eightbitminiboss wrote: FBX, I set the ZOOM_H_POS to 20 and seems centered for me now.

Must be a specific TV thing, which kind of sucks because then everyone will have to adjust the centering themselves without the benefit of a universal profile setting.
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keropi
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Re: XRGB-mini Framemeister (now available !)

Post by keropi »

eightbitminiboss thanks for the link and FBX for the work :D

can't wait for the time where we can download profiles for all consoles and with minor tweaking we get correct results on our setups :mrgreen:
Smashbro29
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Re: XRGB-mini Framemeister (now available !)

Post by Smashbro29 »

FBX wrote:
eightbitminiboss wrote: FBX, I set the ZOOM_H_POS to 20 and seems centered for me now.

Must be a specific TV thing, which kind of sucks because then everyone will have to adjust the centering themselves without the benefit of a universal profile setting.
So long as a 1080p TV is left as is and you're using the just scan mode (or equivalent) I can't imagine it being different between them.
eightbitminiboss
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Re: XRGB-mini Framemeister (now available !)

Post by eightbitminiboss »

Smashbro29 wrote:
FBX wrote:
eightbitminiboss wrote: FBX, I set the ZOOM_H_POS to 20 and seems centered for me now.

Must be a specific TV thing, which kind of sucks because then everyone will have to adjust the centering themselves without the benefit of a universal profile setting.
So long as a 1080p TV is left as is and you're using the just scan mode (or equivalent) I can't imagine it being different between them.
I can confirm that my TV is in 1:1 full pixel mode. Been so since the day I took it out of the box.
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Fudoh
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Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

I could imagine that different SNES/SFC revisions require different centering settings. Also C-SYNC vs. composite video RGB sync configuration might attribute to different centering offsets.
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FBX
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Re: XRGB-mini Framemeister (now available !)

Post by FBX »

Fudoh wrote:I could imagine that different SNES/SFC revisions require different centering settings. Also C-SYNC vs. composite video RGB sync configuration might attribute to different centering offsets.
Could be. I just figured since 50-50 just so happens to be dead-center on my display, that that's where it should be on everyone's display. Having to adjust ZHP to 20 seems way out of whack.
12345
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Re: XRGB-mini Framemeister (now available !)

Post by 12345 »

@FBX

Good job on your profiles. Scaling-wise they are very good (apart from previously mentioned POS-corrections). Unfortunately I have to tell you that A/D 131 isn't working too great on your newest settings/the latest firmware. Setting it higher than 128 (on RGB sources) immideately clips whites and messes with gamma on higher levels. Furthermore I'd like to critizize your approach on the GAMMA setting which is also better to be left alone IMO. I know you're using it to reduce whatever noise you got in your picture but from a greyscale point of view I'd rather use the BRIGHTNESS/BLACK settings and/or do small corrections on RED/GREEN/BLUE if necessary.
Smashbro29
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Re: XRGB-mini Framemeister (now available !)

Post by Smashbro29 »

eightbitminiboss wrote:
I can confirm that my TV is in 1:1 full pixel mode. Been so since the day I took it out of the box.
That's so strange.

I should really check out my SNES. Did anyone notice anything missing off the sides in any of my genesis videos/pictures? The capture and my TV always look 1:1 so it's a good measuring stick for me.
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TheShadowRunner
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Re: XRGB-mini Framemeister (now available !)

Post by TheShadowRunner »

JaFoJoWa wrote:I'm not sure if this is the same power supply that Grimakis has but my FM arrived on Tuesday from Solaris and this is what it came with. I hope this helps someone as much as this thread has done for me! :mrgreen:
http://i.imgur.com/2raW9mQ.jpg
Surprising this AC adapter is rated for 2A when the Mini can require up to 2.3A.. (最大消費電流:2.3A )?
eightbitminiboss
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Re: XRGB-mini Framemeister (now available !)

Post by eightbitminiboss »

Fudoh wrote:I could imagine that different SNES/SFC revisions require different centering settings. Also C-SYNC vs. composite video RGB sync configuration might attribute to different centering offsets.
Would Framemeister revisions be part of that list too?
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FBX
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Re: XRGB-mini Framemeister (now available !)

Post by FBX »

Smashbro29 wrote:
eightbitminiboss wrote:
Did anyone notice anything missing off the sides in any of my genesis videos/pictures? The capture and my TV always look 1:1 so it's a good measuring stick for me.

If you have Phantasy Star two, try a recording of that during a battle encounter and I can tell exactly how centered it is. I based the 5x scale centerings on the battle grid from that game.
Smashbro29
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Re: XRGB-mini Framemeister (now available !)

Post by Smashbro29 »

FBX wrote:
Smashbro29 wrote:
eightbitminiboss wrote:
Did anyone notice anything missing off the sides in any of my genesis videos/pictures? The capture and my TV always look 1:1 so it's a good measuring stick for me.

If you have Phantasy Star two, try a recording of that during a battle encounter and I can tell exactly how centered it is. I based the 5x scale centerings on the battle grid from that game.
I'll do it, by the way you gonna do an N64 one?

Genesis 5X (Phantasy Star II)
Spoiler
Image
SNES 5X (Mega Man X)
Spoiler
Image
Bear in mind I had to turn DeepColor off though it doesn't actually seem to do anything anyways.
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BuckoA51
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Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

The Mini handles composite video totally fine as sync for every console except some megadrives and saturns.


And some SNES' (mine) and some N64s....oh actually then quite a few machines!
A sync stripper is unnecessary and in certain cases has been reported to have adverse effects.
Adverse effects? I doubt it IF you buy one that takes its power by piggybacking the mini's DC in. All the adverse effects people complain about are usually down to the stripper just not getting enough power.
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TheShadowRunner
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Re: XRGB-mini Framemeister (now available !)

Post by TheShadowRunner »

BuckoA51 wrote:And some SNES' (mine) and some N64s....oh actually then quite a few machines!
Well you're the first person I come across that needs a stripper for an SNES. What happened with composite video for sync with the Mini?
Adverse effects? I doubt it IF you buy one that takes its power by piggybacking the mini's DC in. All the adverse effects people complain about are usually down to the stripper just not getting enough power.
Yes possibly, I remember reading on this very thread about issues with sync strippers. Usually solved by simply removing them xD
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FBX
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Re: XRGB-mini Framemeister (now available !)

Post by FBX »

Smashbro29 wrote:
I'll do it, by the way you gonna do an N64 one?

Genesis 5X (Phantasy Star II)
Spoiler
Image
Looks like your Genesis centering is shifted to the left by a pixel. Go to the ZOOM_H_POS and change it until there is the same one-pixel 'gap' on the left and right sides. Use the same battle grid from Phantasy Star II to make the adjustment.

As for SNES, I'd need to see the subscreen in Mega Man X to make an accurate assessment.

Anyway, I need to work on PS2 next, and then I'll do an S-Video N64 profile.

Cheers!
Smashbro29
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Re: XRGB-mini Framemeister (now available !)

Post by Smashbro29 »

FBX wrote:
Looks like your Genesis centering is shifted to the left by a pixel. Go to the ZOOM_H_POS and change it until there is the same one-pixel 'gap' on the left and right sides. Use the same battle grid from Phantasy Star II to make the adjustment.

As for SNES, I'd need to see the subscreen in Mega Man X to make an accurate assessment.

Anyway, I need to work on PS2 next, and then I'll do an S-Video N64 profile.

Cheers!
No RGB N64? Is PS2 composite or component?

Pause Screen:
Spoiler
Image
Genesis:
Spoiler
Image
Question on genesis, for the hell of it I flew off the handle and just made it go all the way to the left and there's this solid blue bezel(?) on the sides, is that supposed to be cut off? Is that ever anything in any Genesis game?
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lettuce
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Re: XRGB-mini Framemeister (now available !)

Post by lettuce »

Haven't visited this thread in months so imagine my surprise to see there is a new FW out and the fantastic work FBX is doing with the profiles, thanks FBX!!

Interested to see what becomes of the overlay option
12345
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Re: XRGB-mini Framemeister (now available !)

Post by 12345 »

@FBX
If you are running into trouble with adjusting the N64 try setting V_WIDTH to 33. This solved some issues in the past, as reported somewhere in this thread.
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BuckoA51
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Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

Well you're the first person I come across that needs a stripper for an SNES. What happened with composite video for sync with the Mini?
Unstable picture. It's a multi-chip NTSC console (you can keep your little clone console 1 chips thanks :mrgreen: )
Haven't visited this thread in months so imagine my surprise to see there is a new FW out and the fantastic work FBX is doing with the profiles, thanks FBX!!
Personally though I'd still rather have my scanlines. These games were designed on screens with scanlines to be played on such. Plus as long as the image looks good when you eyeball it (scrolling vertically and horizontally) I wouldn't obsess about trying to get every pixel exactly uniform. It's not like the Mini uses some cheap integer scaling anyway.

Not to say it's "wrong" to use them of course, each to their own.
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Smashbro29
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Re: XRGB-mini Framemeister (now available !)

Post by Smashbro29 »

BuckoA51 wrote:
Well you're the first person I come across that needs a stripper for an SNES. What happened with composite video for sync with the Mini?
Unstable picture. It's a multi-chip NTSC console (you can keep your little clone console 1 chips thanks :mrgreen: )
Haven't visited this thread in months so imagine my surprise to see there is a new FW out and the fantastic work FBX is doing with the profiles, thanks FBX!!
Personally though I'd still rather have my scanlines. These games were designed on screens with scanlines to be played on such. Plus as long as the image looks good when you eyeball it (scrolling vertically and horizontally) I wouldn't obsess about trying to get every pixel exactly uniform. It's not like the Mini uses some cheap integer scaling anyway.

Not to say it's "wrong" to use them of course, each to their own.
I know you ended on "to each their own" but if I'm spending this much time and money on an upscaler box and cables and the console with the best video output I may as well go the extra mile and download a profile so scanlines are doable in 1080p.
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FBX
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Re: XRGB-mini Framemeister (now available !)

Post by FBX »

Smashbro29 wrote:
No RGB N64? Is PS2 composite or component?

Question on genesis, for the hell of it I flew off the handle and just made it go all the way to the left and there's this solid blue bezel(?) on the sides, is that supposed to be cut off? Is that ever anything in any Genesis game?
Your Genesis alignment looks good now. The SNES one has a pixel cut off on the left side, so you'll need to shift the ZOOM_H_POS over some until you can see it.

Don't worry about the blue background on the sides of the Genesis image, there are never any graphics in those areas. It's just a weird background color setting the extends beyond the graphics on the Genesis. Some people complain about it, and want an overlay mask they can use to crop the edges of the Genesis graphics so they can't see the colored border.

Lastly, I don't have an RGB modded N64, so I can only work on S-Video. The PS2 profiles are done with using the official Sony component cables hooked into the D-terminal on the mini.

Speaking of which, I just finished the PS2 profiles and added them to the zip package. I also included a comprehensive list of instructions and notes about each profile. Here's the package link again:

http://www.firebrandx.com/downloads/fra ... ofiles.zip
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