Also just a heads up, it seems you left Skew at the default of 16 for your SNES profiles.
How soon can we expect PS1/PS2 profiles.

I love my french RGB modded N64. Well worth the money I spent for it complete.Chocograph wrote:Pretty excited to hook mine up when I get it. I have a 720p TV, pal modded 60hz snes, official french RGB modded n64, xenoGC and ps2 and 3. The only thing I'm worried about is if I get the kind of microstuttering from my pal consoles. How easy is it to upgrade the firmware?
That's rough. Seems like that would be the ultimate goal of the thing. Maximize space, 1080p and scanlines without any cropping. 5X is good though. Does it do the same thing on SNES?Grimakis wrote:
Unfortunately not. In order to scale from 240p to 1080p it means that some pixels will be taller than others. This results in uneven scanlines.
Alright we'll lose 4 pixels in exchange for all that but what's up with the capture?FBX wrote:
Exactly, and it also causes artifacts in vertical scrolling. The only way to have the image fit the screen and have everything be uniform would be some sort of bilinear interpolation, but you lose a lot of the sharpness of the picture.
So, just to make some clarifications for you(I was in your position a month ago)kjoy045 wrote:Hello,
I am relatively new to the xrgb scene. After shelling out the cash to pick up one of these bad boys I am looking for advise on what cables to use in order to set it up properly with minimal issues (Pumping out another 100+ dollars just want to be sure I get the right cables). CSYNC is what throws me off throughout the whole thing with pure and amp cables and then strippers I'm not really sure how to go. This is what I have currently for hardware;
XRGB Mini (With the standard JP21 to RGB Adapter) - Would prefer to use EuroSCART RGB if possible.
NTSC Sega gen 2 model with Sega CD Add-on
NTSC Sega Saturn
NTSC Nintendo 64 (probably going to mod with the retrorgb.com amp for rgb through multi-out)
NTSC SNES
NTSC Gamecube (Have US Nintendo branded Component Cables)
NTSC Playstation
Thanks in advance for any and all advice
Cheers,
I also recommend getting your cables from retro_console_accessories. They work great and are equal to or if not better than the official brands. I also recommend you get the Scart adapter and use that instead of JP 21.kjoy045 wrote:Hello,
I am relatively new to the xrgb scene. After shelling out the cash to pick up one of these bad boys I am looking for advise on what cables to use in order to set it up properly with minimal issues (Pumping out another 100+ dollars just want to be sure I get the right cables). CSYNC is what throws me off throughout the whole thing with pure and amp cables and then strippers I'm not really sure how to go. This is what I have currently for hardware;
XRGB Mini (With the standard JP21 to RGB Adapter) - Would prefer to use EuroSCART RGB if possible.
NTSC Sega gen 2 model with Sega CD Add-on
NTSC Sega Saturn
NTSC Nintendo 64 (probably going to mod with the retrorgb.com amp for rgb through multi-out)
NTSC SNES
NTSC Gamecube (Have US Nintendo branded Component Cables)
NTSC Playstation
Thanks in advance for any and all advice
Cheers,
I personally went with JP-21 so I didn't have to buy an extra adapter. It's a matter of taste, but I didn't see any need to go the SCART route. As others have mentioned, get your cables from retro_console_accessories on ebay. All of mine are the upgraded JP-21 cables they make, and I've been very happy with them. Also for a nice video explaining all the sync terms and what they do, check out this:kjoy045 wrote:Hello,
I am relatively new to the xrgb scene. After shelling out the cash to pick up one of these bad boys I am looking for advise on what cables to use in order to set it up properly with minimal issues (Pumping out another 100+ dollars just want to be sure I get the right cables). CSYNC is what throws me off throughout the whole thing with pure and amp cables and then strippers I'm not really sure how to go. This is what I have currently for hardware;
XRGB Mini (With the standard JP21 to RGB Adapter) - Would prefer to use EuroSCART RGB if possible.
NTSC Sega gen 2 model with Sega CD Add-on
NTSC Sega Saturn
NTSC Nintendo 64 (probably going to mod with the retrorgb.com amp for rgb through multi-out)
NTSC SNES
NTSC Gamecube (Have US Nintendo branded Component Cables)
NTSC Playstation
Thanks in advance for any and all advice
Cheers,
As I said before, the capture device clearly can't handle overscanned video. You need to use 4x, or if you don't mind misshapen pixels, use whatever default settings you like.Smashbro29 wrote: Alright we'll lose 4 pixels in exchange for all that but what's up with the capture?
I'll need to go back and check on those black levels, but I found it was necessary on the Genesis to get rid of the vast majority of the Framemeister's noise issue. Same thing with the brightness, where I just adjusted the TV's own brightness down a bit to compensate. It may be that for the SNES this isn't required and so I'll look into it, but the Genesis it really was bad at default settings.austin532 wrote:FBX, I'm curious as to what you mean by flicker? Do you mean the mini's A/D noise? I feel by setting Black level to 4 for SNES you tend to lose some minor detail, especially games with dark backgrounds like Super Ghouls 'N Ghosts and Super Castlevania IV. Setting Brightness at 26 makes the image blend in perfectly with my TV where as on 27 it's still slightly visible when the game screen goes black. Do you still recommend keeping it at 27?
Also just a heads up, it seems you left Skew at the default of 16 for your SNES profiles.
How soon can we expect PS1/PS2 profiles.
But in the video I tried 4x to the same result.FBX wrote:As I said before, the capture device clearly can't handle overscanned video. You need to use 4x, or if you don't mind misshapen pixels, use whatever default settings you like.Smashbro29 wrote: Alright we'll lose 4 pixels in exchange for all that but what's up with the capture?
Well that is strange then. See if "SMART_2X" mode has the same issue. If it records clean, see if the 4xscale will after you change the ZOOM_H_POS and ZOOM_V_POS to a value of 50.Smashbro29 wrote:But in the video I tried 4x to the same result.FBX wrote:As I said before, the capture device clearly can't handle overscanned video. You need to use 4x, or if you don't mind misshapen pixels, use whatever default settings you like.Smashbro29 wrote: Alright we'll lose 4 pixels in exchange for all that but what's up with the capture?
austin532 wrote:I also recommend getting your cables from retro_console_accessories. They work great and are equal to or if not better than the official brands. I also recommend you get the Scart adapter and use that instead of JP 21.kjoy045 wrote:Hello,
I am relatively new to the xrgb scene. After shelling out the cash to pick up one of these bad boys I am looking for advise on what cables to use in order to set it up properly with minimal issues (Pumping out another 100+ dollars just want to be sure I get the right cables). CSYNC is what throws me off throughout the whole thing with pure and amp cables and then strippers I'm not really sure how to go. This is what I have currently for hardware;
XRGB Mini (With the standard JP21 to RGB Adapter) - Would prefer to use EuroSCART RGB if possible.
NTSC Sega gen 2 model with Sega CD Add-on
NTSC Sega Saturn
NTSC Nintendo 64 (probably going to mod with the retrorgb.com amp for rgb through multi-out)
NTSC SNES
NTSC Gamecube (Have US Nintendo branded Component Cables)
NTSC Playstation
Thanks in advance for any and all advice
Cheers,
I don't have a Genesis, Saturn, or N64 hooked up so I can't give you any advice on those but for SNES I recommend the RGB with CSYNC cable. I assume you have a model 1 SNES and if you do hopefully it's a 1chip model which gives out a much sharper image. The SNES mini needs to be modded to output RGB.
The US Gamecube's do not output RGB so Component is the best you are going to get without modding.
For PS1 I recommend getting the RGB Sync on Luma cable as it eliminates the checkerboard look on games. Although at the moment it seems like she is no longer making them or needs more supplies. Maybe someone on the forums has an extra?
Strippers are for European consoles that use the composite video for syncing the picture. Your consoles are NTSC, so you won't need any stripping. Also make sure you don't confuse that site with retro_console_accessories on ebay. The one on ebay was what we were all directing you to buy from, and they offer their own SCART converter.kjoy045 wrote:
Just let me know which one of these to go with and I am definitely going with that buyer off Ebay seems to be the consensus on the net for retro cabling.
Retropoet wrote: Also, there does not seem to be JP21 cables for the SNES on the retro_console_accessories page.
One little adapter now to save a whole lot of headaches later on doesn't seem a bad trade off to me. It's not even as if you're reducing the total cabling in your setup since you have to have some kind of adapter anyway. What if you ever want to use a SCART TV or monitor, or a console that doesn't have JP21 cables easily available for it? (Jaguar, Amiga etc), or a transcoder that has SCART input, or a different scaler etc and so on.I personally went with JP-21 so I didn't have to buy an extra adapter. It's a matter of taste, but I didn't see any need to go the SCART route.
I could just as easily get a JP-21 to SCART adapter down the road if I ever felt the need. Or even simpler, I could just buy a SCART cable if I can't come up with a JP-21 version for any future consoles. Not that this would ever be the case, because retro_console_accessories has made custom cables on commission in the past. I could simply have them make me a specific cable, like if I wanted a sync-on-luma RGB JP-21 cable for the PS1 for example.BuckoA51 wrote:One little adapter now to save a whole lot of headaches later on doesn't seem a bad trade off to me. It's not even as if you're reducing the total cabling in your setup since you have to have some kind of adapter anyway. What if you ever want to use a SCART TV or monitor, or a console that doesn't have JP21 cables easily available for it?I personally went with JP-21 so I didn't have to buy an extra adapter. It's a matter of taste, but I didn't see any need to go the SCART route.
The "Best" calibration technique is to get your tv calibrated by a professional but it will end up costing you between $200 - $300. I went the Spears & Munsil route and I am happy with the results. The only problem being is that for the majority of the test patterns, you need some type of meter. The 2nd edition also comes with a SD calibration disc which helped bring some life back into my dying CRT. I have not tried the AVS method but I imagine it's just as good.Retropoet wrote:I am new to the xrgb mini, and would like to know which is the best tv calibration technique. I've seen the AVS forum free ISO calibration disc. Is this any good, or should I buy a another one.
So just to confirm all I need is the passive adapter like the one listed here;FBX wrote:Strippers are for European consoles that use the composite video for syncing the picture. Your consoles are NTSC, so you won't need any stripping. Also make sure you don't confuse that site with retro_console_accessories on ebay. The one on ebay was what we were all directing you to buy from, and they offer their own SCART converter.kjoy045 wrote:
Just let me know which one of these to go with and I am definitely going with that buyer off Ebay seems to be the consensus on the net for retro cabling.
yes, that's the adapter you need to connect EU scart cables to the mini... I just re-wired the stock JP one, it's not hard to do if you can solder - you just need to compare pinouts.kjoy045 wrote: So just to confirm all I need is the passive adapter like the one listed here;
http://www.ebay.ca/itm/Micomsoft-XRGB-M ... 2ede0fb820
[...]
US consoles use composite video for sync too. My multi-chip SNES and my N64 are both NTSC/JPN and need sync stripping to work with the mini.Strippers are for European consoles that use the composite video for syncing the picture.
No idea either, never tested oneAccording to video game perfection (no idea if its credible) this is the gold standard.
I think it's a sync stripper in mini din converter that prevents me from using my Genesis without a 32x.TheShadowRunner wrote:The Mini handles composite video totally fine as sync for every console except some megadrives and saturns. A sync stripper is unnecessary and in certain cases has been reported to have adverse effects.
Luma as sync helps for PS1/PS2 as it does remove the checkerboard effect as Austin pointed out.
For Snes (fat, 1CHIP, non-1CHIP), composite video is working just fine, 0 difference with csync.
The ONLY NTSC SNES units that don't have Csync ready to use are the 1CHIP-03 (which can be modded back on) and the Junior (same deal). ALL other NTSC Snes consoles have Csync, and it does make a difference.BuckoA51 wrote:US consoles use composite video for sync too. My multi-chip SNES and my N64 are both NTSC/JPN and need sync stripping to work with the mini.Strippers are for European consoles that use the composite video for syncing the picture.