The Arcade Golf Games Thread

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Tell me more about arcade golf games!

Poll ended at Tue Dec 30, 2014 10:13 pm

They are surprisingly fun!
12
60%
They are like shmups but more complicated.
2
10%
Sorry OP, they all suck!
0
No votes
Meh.
4
20%
I tried one once but I got +5 on the first hole so I quit.
2
10%
 
Total votes: 20

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drauch
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Re: The Arcade Golf Games Thread

Post by drauch »

DMC wrote:Major Title 2 - what a name for a game! Any story behind that name?
Title = championship
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DMC
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Re: The Arcade Golf Games Thread

Post by DMC »

Ah, of course! :D

Oh, I absolute hate Kirby's Dream course and some of the mad bonus items there. Played it with Dragoforce from here, and after a couple of undeserved losses I can objectively say- game is broken! :evil:
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opt2not
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Re: The Arcade Golf Games Thread

Post by opt2not »

Not an arcade title, but the golf game on Wii Sports Resort is pretty damn fun. Has a really good aim and stroke mechanic when swinging the wii-mote, and has a good balance between skill and accessibility. It feels like the most intuitive golf game, for those who actually play IRL.
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Drum
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Re: The Arcade Golf Games Thread

Post by Drum »

I enjoy Ninja Golf, but I don't really give a crap about golf.
IGMO - Poorly emulated, never beaten.

Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
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gameoverDude
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Re: The Arcade Golf Games Thread

Post by gameoverDude »

Neo Turf Masters is probably my favorite. I'd have liked to see SNK make a NTM2 on the Taito Type X series, with a chase view of the ball after it's hit.

It's awesome how the golfer sinks a tee shot in NTM's intro. The Japan and Arizona course BGMs rock.

Two arcade-style golf games on console I also like: Power Golf (TG16) & Arnold Palmer Tournament Golf (Genesis, AKA Naomichi Ozaki no Super Masters on Japanese MD). Like NTM, which is IMO the gold standard, they have that quick "jump right in" feel. Unfortunately, in these two the club yardages are not shown onscreen, so you need to refer to a FAQ or the manual. NTM does save you from having to do that.

Devil's Course on MD looks decent for what it tries to do, but would probably be better played in an emulator with a 20 MHz 68k. Good BGM though.
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BrianC
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Re: The Arcade Golf Games Thread

Post by BrianC »

gameoverDude wrote: Devil's Course on MD looks decent for what it tries to do, but would probably be better played in an emulator with a 20 MHz 68k. Good BGM though.
That one also has a counterpart on other systems like Saturn and 3D0. Most US versions are named Wicked 18, but the US Saturn version is called Velora Valley Golf. The versions on more powerful hardware probably have a better framerate, but I'm curious how they compare. I'm also pretty sure the Genesis/MD Pebble Beach Golf Links uses the same engine as the MD Devil's Course.
mvsfan
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Re: The Arcade Golf Games Thread

Post by mvsfan »

I have a golden tee 98 pcb that works. I bought it because I used to play GT98 at the bowling alley by my house in the early 2000s.

Its fun enough. a bit repetitive but fun.
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apatheticTurd
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Re: The Arcade Golf Games Thread

Post by apatheticTurd »

Is the Major Title series worth bothering with? They look like the Gunforce to Neo Turf Master's Metal Slug.
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Xyga
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Re: The Arcade Golf Games Thread

Post by Xyga »

Tadaaah.
http://rbelmont.mameworld.info/?p=1018
I wonder if a DualShock will do for analogue controls.
(setting ups anything analogue in MAME is such a delicate thing...)
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tacoguy64
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Re: The Arcade Golf Games Thread

Post by tacoguy64 »

All this talk about golf and nobody mentions wii sports golf? That game was awesome.
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