Death Roulette: Loop 22

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Blinge
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Re: Death Roulette: Eternal STG Tournament

Post by Blinge »

Blinge - Mahou Daisakusen - 6 - 950080

Further than i've ever got! Man i forgot how awesome this game is.
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ACSeraph
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Re: Death Roulette: Eternal STG Tournament

Post by ACSeraph »

Cagar wrote:Hmm, after reading the title I was kind of hyped but..
why don't you (the OP, ACSeraph) just roll at the beginning of the week, and have the result game as "game of the week" that everyone will play for that week?
Then it would be literally like "eternal STGT", just with completely random game choice for each play-week.
Right now the system is kind of awkward, because you'll have to play every single day of the week to stay in the competition, and games have different amount of stages anyways.. (with huge variation in difficulty! it's a roulette though so :> )
so why not just roll a random game and have a weekly scoreboard for it here?
So, while I do think this is a good idea, an STGT-like environment isn't really what my goal was with this thread. I wanted to create an ongoing, somewhat casual, easy to drop in and out of permanent event that gives everyone an excuse to play random stuff we usually don't play in a somewhat high stakes environment. I think that if we really attempted an endless weekly STGT that focuses on a single game per week people would burn out very quickly, especially considering the high potential for pretty shit games to get pulled in a given week. People have their own games they want to focus on after all, and an endless STGT would prevent people from doing that.

With Death Roulette the idea is just to make a few minutes to do a small amount of arcade environment style shmupping each day. The competetive aspect is really just for fun, since the random factor will have a huge impact on who wins in a given week. That's why I don't care if you draw something that loops infinitely. Lucky you, I doubt you can loop it forever anyhow, and if you can then whatever you deserve to win imo.

The argument could be made that even so everyone should play the same game each day with a single credit, but that would exclude people without access to every game, and honestly drawing something random and seeing what other people are getting is half the fun here.

tl;dr I simply like having an excuse to play a random game with no restarts each day, and I'd like to share the experience with others via a non-serious competition

That being said,

If you were to create and organize an STGT weekly I would be in full support and would participate. I simply would like to keep that separate from Death Roulette.

---

Just rolled and played my own game, Eco Fighters, only to realize after the credit that it had not been set on defaults, therefor I have to disqualify my run :| Not real big on the theme and presentation, but the game itself seems quite good to me.
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Ikazu-san
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Re: Death Roulette: Eternal STG Tournament

Post by Ikazu-san »

Day 2, oh hey I remember that game!

Ikazu-san - Guxt - 2 - 3400 ?

Turns out :No, I don't.
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trap15
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Re: Death Roulette: Eternal STG Tournament

Post by trap15 »

Just for those wondering about the "normal" STGTs, I'm planning on hosting TRP-STGT in spring, and Dex was going to host regular STGT in fall I think (maybe he said summer, don't remember).
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Lilium
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Re: Death Roulette: Eternal STG Tournament

Post by Lilium »

ACSeraph wrote: tl;dr I simply like having an excuse to play a random game with no restarts each day, and I'd like to share the experience with others via a non-serious competition
I agree. This format here is pretty fun so far but I for one wouldn't want to participate if it was a never ending STGT. I have heard horror stories about the kind of rubbish STGT pull out and to play that sorta seriously for a week is just no. And I like how this is basically a do or die setup where no resets are allowed!

Just my 2 cents.
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Zaarock
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Re: Death Roulette: Eternal STG Tournament

Post by Zaarock »

Zaarock - RayCrisis (PSX, US) - WR-02R - 4 Boss - 2,402,770

Played Special mode on this a bit some years ago. Seems like a fun game, I think I prefer it over Raystorm.
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shmuppyLove
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Re: Death Roulette: Eternal STG Tournament

Post by shmuppyLove »

Cleared Arcade Normal on my first try 8)

shmuppyLove - Valhellio - VRC-01 - ALL - 49,366,496

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CHI
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Re: Death Roulette: Eternal STG Tournament

Post by CHI »

Love this Death Roulette idea :P

First roll: Deathsmiles II : don't have this game...
Second roll: DariusBurst Another Chronicle : where am i gonna play this :!:

I've given up :oops:
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schmumps: as my sister would say!
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Re: Death Roulette: Eternal STG Tournament

Post by shmuppyLove »

Oh great, a memorizer :roll:

shmuppyLove - Thunder Force III (Genesis) - n/a - 2 - 36,230

WHAT THE HECK?

shmuppyLove - Air Gallet (Europe) - P1 - 1 - lol?

I didn't even rank in ... definitely got my socks blown off.
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Re: Death Roulette: Eternal STG Tournament

Post by Shepardus »

After countless rerolls to get something I actually have (I really should just write up my own list to randomize), I get...

Shepardus - Fairy Wars - Easy (Route A2) - ALL (3 stages) - 14104700

Died a lot more than I expected for Easy difficulty, but the game also spits out extends like crazy. Should I have picked Normal difficulty for this?
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Re: Death Roulette: Eternal STG Tournament

Post by S_Fang »

I manage to find a game for the challenge, the lucky/unlucky is Battle Bakraid - Unlimited (America)

S_Fang - Battle Bakraid Unlimited (MAME) - Normal Mode - Blade Owl (I love that ship <3 ) - Stage 1 - 774440
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I really don't like the almost-invisible bullets in "Battle" series, as well the "middle finger" move of dropping the wrecking plane on you in 2nd stage.
Last edited by S_Fang on Thu Jan 22, 2015 3:02 am, edited 2 times in total.
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Lilium
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Re: Death Roulette: Eternal STG Tournament

Post by Lilium »

Shepardus wrote:Should I have picked Normal difficulty for this?
Yes. No, go for Lunatic :D
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Shepardus
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Re: Death Roulette: Eternal STG Tournament

Post by Shepardus »

Lilium wrote:
Shepardus wrote:Should I have picked Normal difficulty for this?
Yes. No, go for Lunatic :D
I just tried Lunatic, and lost on Stage 1 with a score around 300k :D
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NTSC-J: You know STGs are in trouble when you have threads on how to introduce them to a wider audience and get more people playing followed by threads on how to get its hardcore fan base to play them, too.
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Re: Death Roulette: Eternal STG Tournament

Post by cave hermit »

cave hermit - Twinbee Da! (original game boy emulated in Higan) - Stage 2 - 153900

A game boy port of the arcade original, which I honestly found underwhelming to begin with.
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Re: Death Roulette: Eternal STG Tournament

Post by EmperorIng »

Lilium wrote:I have heard horror stories
I want to forget about Sengeki Striker week.
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Re: Death Roulette: Eternal STG Tournament

Post by trap15 »

Sengeki Striker owns :x
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Re: Death Roulette: Eternal STG Tournament

Post by SuperSoaker360 »

Late into the week but I may as well roll for a game.

Blazing Star

Is this a good game or a bad game
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Re: Death Roulette: Eternal STG Tournament

Post by Softdrink 117 »

Didn't get a good chance to play Ibara yesterday sooooo...

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Re: Death Roulette: Eternal STG Tournament

Post by Pretas »

Pretas - X-Multiply (Japan) - 3-Boss - 937800

Incredible game, probably Irem's best STG and with one of my all-time favorite Stage 1 themes. Lost all my lives to the third boss from misjudging the hitboxes on its bouncing lasers too many times - I even had it down to its last turtle head once. Also failed to kill the snake midboss in time, even with the red laser weapon.
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Re: Death Roulette: Eternal STG Tournament

Post by ACSeraph »

ACSeraph - Donpachi (PS1) - Type-C - Stage 3 - 2,712,860

I felt like this was a really bad run, I usually at least make it to stage 4. Everything that hit me was stupid shit I really ought to have dodged. Maybe I'm tired? One day I'll sit down and actually practice this game; I like it.

---
Softdrink 117 wrote:Letter Score
This forum is fucking ridiculous.
Shepardus wrote:Shepardus - Fairy Wars - Easy (Route A2) - ALL (3 stages) - 14104700
Should I have picked Normal difficulty for this?
Yes, I probly didn't make it clear enough in the OP so I'll be revising it a bit for next week. All games must be played on normal or above. Since you didn't know about it, you can replay this roll on normal and submit whatever you get.
shmuppyLove wrote:Oh great, a memorizer :roll:

shmuppyLove - Thunder Force III (Genesis) - n/a - 2 - 36,230

WHAT THE HECK?

shmuppyLove - Air Gallet (Europe) - P1 - 1 - lol?
Sorry if it wasn't clear, you are only allowed one roll per day. Your first all ( 8) ) of Valhellio counts, But TFIII only counts if it was played after midnight your time. Was it? Air Gallet (luckily?) won't count. Also how many stages are in Valhellio?
LordHypnos wrote:LordHypnos - Thunder Force IV (guessing PAL, Kega Fusion) - Strite - 3340
What stage did you reach?
trap15 wrote:Just for those wondering about the "normal" STGTs, I'm planning on hosting TRP-STGT in spring, and Dex was going to host regular STGT in fall I think (maybe he said summer, don't remember).
Awesome news, I'll be looking forward to them. Hopefully this year I can focus a bit more seriously...

---

Announcement to all participants:

This will be a short week since the thread launched on Thursday. It is scheduled to End today at 10:00PM United States EST. I know I said Sunday, but I lied. I work on Mondays so it's too difficult to compile the scores and setup the leaderboards and I Want to be able to do it on Sunday afternoon instead. Sorry for the sudden change.

Thanks to everyone for participating in the test week. Based on how this week has gone there will be a few minor changes to make your lives easier and help things run a bit more smoothly starting next week. I'll update everyone in detail about it tomorrow along with the first leaderboard update.

Keep kickin' ass guys, you are awesome 8)
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Lilium
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Re: Death Roulette: Eternal STG Tournament

Post by Lilium »

Ewww what a stinker i pulled ;_; - Had to play on a crappy laptop because I'm not at home which was even more ;_;

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Re: Death Roulette: Eternal STG Tournament

Post by S_Fang »

I rolled again and I got Mushihimesama, so...

S_Fang - Mushihimesama (MAME) - Original - W-Type - Stage 2 (untill the miniboss) - 765844
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This run sucked a lot, as I usually finish stage 1 in No Miss. Then again, I do not practice this game much because is the Arcade version.
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Re: Death Roulette: Eternal STG Tournament

Post by cave hermit »

cave hermit - Armed Police Unit Gallop (MAME) - Stage 1 - 27700

Never played this one before, but it seems to have some interesting mechanics.
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Ikazu-san
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Re: Death Roulette: Eternal STG Tournament

Post by Ikazu-san »

Whew almost forgot to roll today.

Ikazu-san - Paranoia (PC-Engine) - 1 Boss - 20000 ?

Uhm, send help.
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Re: Death Roulette: Eternal STG Tournament

Post by LordHypnos »

ACSeraph wrote:
LordHypnos wrote:LordHypnos - Thunder Force IV (guessing PAL, Kega Fusion) - Strite - 3340
What stage did you reach?
Started on Strite and ended on Strite. Sorry, should have made that more clear. If I had made the second stage it would have been "Strite, Daser" because I chose Daser as second.
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Re: Death Roulette: Eternal STG Tournament

Post by chum »

chum - subterranean animism - all (6) - 1,535,140,870
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Shepardus
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Re: Death Roulette: Eternal STG Tournament

Post by Shepardus »

ACSeraph wrote:
Shepardus wrote:Shepardus - Fairy Wars - Easy (Route A2) - ALL (3 stages) - 14104700
Should I have picked Normal difficulty for this?
I did a Normal run shortly after the Easy run and got to the third stage, but not an all clear.

Shepardus - Fairy Wars - Normal (Route A2) - 3 - 8882390

One of my favorite Touhou games, probably going to keep working on getting a Normal 1cc since I'm also trying to clear the extra stage.
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Re: Death Roulette: Eternal STG Tournament

Post by Zaarock »

Zaarock - Battle Squadron [Genesis] - 2 - ???

Score disappears upon gameover and I can't find a scoreboard, good

surprisingly fun for a genesis euroshmup, though..
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Re: Death Roulette: Eternal STG Tournament

Post by shmuppyLove »

S_Fang wrote:I manage to find a game for the challenge, the lucky/unlucky is Battle Garegga - Unlimited (America)

S_Fang - Battle Garegga Unlimited (MAME) - Normal Mode - Blade Owl (I love that ship <3 ) - Stage 1 - 774440
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I really don't like the almost-invisible bullets in "Battle" series, as well the "middle finger" move of dropping the wrecking plane on you in 2nd stage.
Bro, you rolled Garegga and played Bakraid?
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Re: Death Roulette: Eternal STG Tournament

Post by Strikers1945guy »

shmuppyLove wrote:
S_Fang wrote:I manage to find a game for the challenge, the lucky/unlucky is Battle Garegga - Unlimited (America)

S_Fang - Battle Garegga Unlimited (MAME) - Normal Mode - Blade Owl (I love that ship <3 ) - Stage 1 - 774440
Image

I really don't like the almost-invisible bullets in "Battle" series, as well the "middle finger" move of dropping the wrecking plane on you in 2nd stage.
Bro, you rolled Garegga and played Bakraid?
Drugs. Not even once.
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