Bit of an update here: JDE and I have been working on a new edition of the game... Space Moth DX.
Arrange Mode has become DX Mode, which has around double the bullet count of Arcade Mode with suicide bullets on all enemies. You also get a small hit bonus for every rapid shot that connects with an enemy, and the graze bonus has been reduced and now gives half as many points as the hit bonus.
There's a new optional auto bomb in both DX Mode and Arcade Mode to help beginners, but using an auto bomb will take away all bomb stock and reset the value of bonus items. If you manage to 1CC the game in either mode, the Hawk DX-01 spaceship will be unlocked. It has a weaker rapid shot but a more powerful laser, and moves faster than the Moth when using rapid shot but slower when using the laser.
I've been busy doodling so there are new borders for both Yoko and Tate screen modes, and there are lots of other changes as well like clearer menus, improved performance, balance tweaks...
Because there's so much new stuff in the game we've relaunched our Greenlight page, as it's more than just an update. We've also teamed up with a digital marketing company called Black Shell Media to help it get through Greenlight this time. Shmups are a hard sell to most gamers though, so we could do with all the help we can get from the forum! We've also decided to expand the demo to have Stage 1 and Stage 2, in DX Mode and Arcade Mode.
Vote for Space Moth DX on Greenlight
here.
Check out the new demo featuring Stage 1 and 2 in DX Mode and Arcade Mode on our Itch page
here.
Once we get through Greenlight those of you who've already bought Space Moth will be getting a free Steam key for DX.