
https://www.ouya.tv/game/RoboJets/
Also I don't know if posted all this stuff here before, but used a lot of cool open source code for this game. I used BulletML scripting to do all the bullets & missile patterns in the game:
https://github.com/dmanning23/BulletMLLib
and went way overboard and mixed a flocking engine with BulletML to build some cool AI into the missiles and coutermeasures:
https://github.com/dmanning23/BulletCircus
This is pretty cool, because can shoot out a big spray of missiles in a bullet hell pattern, then they start dodging and weaving to seek targets, hide from enemies, avoid being shot down, etc.
Anyway, let me know what you think of RoboJets, or just want to talk about game dev, bulletml, whatever

Cheers!