Ball-rolling games

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retrojc
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Re: Ball-rolling games

Post by retrojc »

This demo is a small sample of Forgotten Ball, to give you an overview of the look and feel of the game, there are a couple of bugs, and some work in progress areas on show, but I would like to be transparent.

Dropbox links:

Mac Build :https://www.dropbox.com/s/vr5p9xl81rt0u2q/Mac.zip

Windows Build: https://www.dropbox.com/s/jh8q7r68ucct8zr/Windows.zip

Linux soon.


Builds are out of date, and will be replaced this weekend :)
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mamboFoxtrot
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Re: Ball-rolling games

Post by mamboFoxtrot »

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Obiwanshinobi
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Re: Ball-rolling games

Post by Obiwanshinobi »

Forgotten Ball demo doesn't work on my PC (I rock WinXP on Athlon XP 2400, so it's one oldboy of rig). Can't comment on the controls, then, but "2.5D" sounds intriguing.
Make sure you play the first Super Monkey Ball*) and Kororinpa so you can see where it's at in 3D. I think some computer games have more advanced physics, but those two don't need any better.

*) With a GameCube joypad. I'm not crazy about the controller, but Super Monkey Ball and F-Zero GX benefit from its narrow dead zone. Then play Super Monkey Ball Jr. if you can't believe GBA port was a good idea.
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Drum
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Re: Ball-rolling games

Post by Drum »

Kirby's Tilt n Tumble was pretty cool from what I played. The Aforementioned Canvas Curse/Power Paintbrush is great too - really looking forward to the sequel.
Bal Cube really is a different sort of game - it's more of a Breakout-style thing - but you always like to bring up barely-related rarities in threads like this so I thought you might appreciate it (though I also think you might have heard of it anyway).
IGMO - Poorly emulated, never beaten.

Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
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Obiwanshinobi
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Re: Ball-rolling games

Post by Obiwanshinobi »

Since the BreatOut/Arkanoid clones thread is dead in the water, here's not the worst place around to digress from alright.
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retrojc
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Re: Ball-rolling games

Post by retrojc »

Obiwanshinobi wrote:Forgotten Ball demo doesn't work on my PC (I rock WinXP on Athlon XP 2400, so it's one oldboy of rig). Can't comment on the controls, then, but "2.5D" sounds intriguing.
Make sure you play the first Super Monkey Ball*) and Kororinpa so you can see where it's at in 3D. I think some computer games have more advanced physics, but those two don't need any better.

*) With a GameCube joypad. I'm not crazy about the controller, but Super Monkey Ball and F-Zero GX benefit from its narrow dead zone. Then play Super Monkey Ball Jr. if you can't believe GBA port was a good idea.

Ahhh, bloomin' XP! I need to get a xp machine built this week so I can test it more promptly.

here is a gameplay trailer:

http://vimeo.com/103847649

here is a newly developed gameplay mechanic: (well I beefed up a older mechanic)

http://vimeo.com/104224027


I do like Kororinpa, super monkeyball haven't really given it a chance :/
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Obiwanshinobi
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Re: Ball-rolling games

Post by Obiwanshinobi »

Maybe it's the music, but the latest video reminds me of "shadow corridors" from A Shadow's Tale/Lost in Shadow. 2.5D surely has got some future.
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retrojc
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Re: Ball-rolling games

Post by retrojc »

Obiwanshinobi wrote:Maybe it's the music, but the latest video reminds me of "shadow corridors" from A Shadow's Tale/Lost in Shadow. 2.5D surely has got some future.
Shadows tale was a really nice little game, really enjoyed it!


Anyway, last 5 days and £451 to raise; fingers crossed!
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MX7
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Re: Ball-rolling games

Post by MX7 »

Impossible Road on iOS. Feels like the Rainbow Road levels from Mario Kart, and there's a nice risk/reward element for finding shortcuts.
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