Shmup Related Questions That Don't Deserve a Thread
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Furry Fox Jet Pilot
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Re: Shmup Related Questions That Don't Deserve a Thread
I made a thread in the strategy section about this a long while ago, but apparently NO ONE can figure out this mystery. In the PSX version of Raiden DX's boss rush, what exactly are the Sol Towers there for? It can't be for scoring because you don't earn points in boss rush, instead you are timed to kill each boss quickly. Here is a video of this: http://www.youtube.com/watch?v=Xi6BKchYk8M
The towers I am referring to can be seen at 1:43, 1:55, and 2:13-2:16
The towers I am referring to can be seen at 1:43, 1:55, and 2:13-2:16
Re: Shmup Related Questions That Don't Deserve a Thread
ACSeraph wrote:How do you access the extra stages in Shienryu Explosion?

Re: Shmup Related Questions That Don't Deserve a Thread
Answered here.ACSeraph wrote:How do you access the extra stages in Shienryu Explosion?
No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.
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Re: Shmup Related Questions That Don't Deserve a Thread
Awesome thanks for the quick reply. I'll have to give it a shot tomorrow. The medal thing is no problem, but I would have never figured out that stage 3 boss thing.
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cave hermit
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Re: Shmup Related Questions That Don't Deserve a Thread
What's considered the "default" or arcade difficulty in Judgement Silversword?

Re: Shmup Related Questions That Don't Deserve a Thread
JSS isn't an arcade game, they're all valid modes for play.
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<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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Squire Grooktook
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Re: Shmup Related Questions That Don't Deserve a Thread
Perhaps what would be a more to the point phrasing is "which difficulty is closest to an arcade difficulty setting"?
Aeon Zenith - My STG.RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................
Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
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cave hermit
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Re: Shmup Related Questions That Don't Deserve a Thread
This. Eschato's dev went on record to say he considers hard difficulty to be arcade difficulty, so I wasn't sure if the same principle applied to JSS (being the spiritual precursor)Squire Grooktook wrote:Perhaps what would be a more to the point phrasing is "which difficulty is closest to an arcade difficulty setting"?

Re: Shmup Related Questions That Don't Deserve a Thread
shmup related because I'm going to use it for shmups:
Can anyone recommend me a decent NES controller with autofire? Preferably a pad and not one of the Advantage sticks.
Can anyone recommend me a decent NES controller with autofire? Preferably a pad and not one of the Advantage sticks.
Re: Shmup Related Questions That Don't Deserve a Thread
^ Instead of a controller, try to get your hands on the Turbo Blaster. It's a small additional device that comes between the controller and the system, and with it you can tweak just exactly how much autofire you want. This allows you to use whatever controller you like, and it even works with two players. I have one of 'em myself, it's great.
No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.
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shmuppyLove
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Re: Shmup Related Questions That Don't Deserve a Thread
Hudson made a very cool NES controller that not only had independent adjustable turbo on each button, but also had an audio pass-through for headphones. A very cool feature indeed ^_~
http://www.rfgeneration.com/blogs/reddm ... r-1726.php
http://www.rfgeneration.com/blogs/reddm ... r-1726.php
Re: Shmup Related Questions That Don't Deserve a Thread
Great tip on the Turbo Blaster, that sounds awesome! Might look into one of those myself.
None other than Takahashi Meijin himself appears in Star Soldier (FC)'s instruction sheet hawking some Hudson autofire control pads. With this 1986 title's punishing tapping, it's no surprise Hudson would seize such an opportunity for a little cross-promotion. ^_~shmuppyLove wrote:Hudson made a very cool NES controller that not only had independent adjustable turbo on each button, but also had an audio pass-through for headphones. A very cool feature indeed ^_~

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Re: Shmup Related Questions That Don't Deserve a Thread
Because why just make it a feature in your fuckin' game hahahaBIL wrote:None other than Takahashi Meijin himself appears in Star Soldier (FC)'s instruction sheet hawking some Hudson autofire control pads. With this 1986 title's punishing tapping, it's no surprise Hudson would seize such an opportunity for a little cross-promotion. ^_~
It's actually hudsons stuff that is motivating me to get a better controller as it turns out.
Re: Shmup Related Questions That Don't Deserve a Thread
When practicing a stage I have my own music playing. But during full runs, I like to have the game music LOUD. I wonder if I'm the only one. This is especially the case if I'm handling a really grindy level, where my problem area is 4mins into the level or some other long length.

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Squire Grooktook
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Re: Shmup Related Questions That Don't Deserve a Thread
Whether I use a custom ost or not heavily depends on how much I like the ost. I could see myself swapping out the music for a lot of shmups, but can't imagine myself ever doing so for Ketsui or DOJ.
Aeon Zenith - My STG.RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................
Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
Re: Shmup Related Questions That Don't Deserve a Thread
I feel like I'm the only person in the world who doesn't like the Ketsui and DoJ soundtrack :/ I must be a bad person...
But despite that I basically never use custom soundtracks when playing my games, regardless of my thoughts on the soundtrack of the game in question.
But despite that I basically never use custom soundtracks when playing my games, regardless of my thoughts on the soundtrack of the game in question.
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cave hermit
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Re: Shmup Related Questions That Don't Deserve a Thread
What's considered an easier 1cc: Mushihimesama Futari Black label original, or Muchi Muchi Pork (v1.00)?

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BulletMagnet
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Re: Shmup Related Questions That Don't Deserve a Thread
I think most would say Mushi BL Original; even I've managed that one. 

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Squire Grooktook
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Re: Shmup Related Questions That Don't Deserve a Thread
Speaking of Mushi, I imported it for 360 a year ago, but I still haven't gotten around to purchasing the dlc (?) for black label. How exactly do you do that?
Aeon Zenith - My STG.RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................
Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
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cave hermit
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Re: Shmup Related Questions That Don't Deserve a Thread
The Black Label DLC appears on the marketplace for all regions:
Go to the games marketplace on your console, hit y to search once you see the option near the bottom, and type in "Black Lavel" (yes, it's misspelled like that).
Go to the games marketplace on your console, hit y to search once you see the option near the bottom, and type in "Black Lavel" (yes, it's misspelled like that).

Re: Shmup Related Questions That Don't Deserve a Thread
Is MMP even considered an easy game? It kicks the shit out of me...cave hermit wrote:What's considered an easier 1cc: Mushihimesama Futari Black label original, or Muchi Muchi Pork (v1.00)?

Black Label though is seriously not a hard shmup, particularly with Reco. Basically you can just wing it through stage 1 and 2, have a very very basic plan and path for stage 3, and pretty much just constantly tap dodge from left to right ad infinitum all the way through stages 4 and 5. Reco's laser more or less functions as a slow down button, so you really shouldnt have any problem dodging unless you are creating extremely bad situations for yourself via uber-shitty positioning. Grab the extend after the midboss in stage 5, Bomb spam the fat bitch, and grab a beer as the credits roll.
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Squire Grooktook
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Re: Shmup Related Questions That Don't Deserve a Thread
Ah, thank you. Gonna be getting some money for online purchases soon, so I'll probably buy that.
Aeon Zenith - My STG.RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................
Instead I am stuck in the America's where women rule with an iron crotch, and a man could get arrested for sitting behind a computer too long.
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BulletMagnet
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Re: Shmup Related Questions That Don't Deserve a Thread
Compared to a hunk of Yagawa's other stuff it's more forgiving in several ways, but I doubt too many would call it a cake walk overall, heh.ACSeraph wrote:Is MMP even considered an easy game? It kicks the shit out of me...
Re: Shmup Related Questions That Don't Deserve a Thread
No cake walk. My first Cave 1cc was Progear and I find MMP a pain in the ass. That said I always play for score which ranks up like nobody's business.BulletMagnet wrote:Compared to a hunk of Yagawa's other stuff it's more forgiving in several ways, but I doubt too many would call it a cake walk overall, heh.ACSeraph wrote:Is MMP even considered an easy game? It kicks the shit out of me...
You are! Ten Hail Marys and Cup Noodles for a month.ACSeraph wrote:I feel like I'm the only person in the world who doesn't like the Ketsui and DoJ soundtrack :/ I must be a bad person...
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cave hermit
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Re: Shmup Related Questions That Don't Deserve a Thread
I was probably jumping to conclusions about MMP: I haven't made it past stage 3, but from what I've seen so far the game seemed quite easy compared to other shmups.

Re: Shmup Related Questions That Don't Deserve a Thread
Aren't most shmups rather forgiving up until stage 3?cave hermit wrote:I was probably jumping to conclusions about MMP: I haven't made it past stage 3, but from what I've seen so far the game seemed quite easy compared to other shmups.
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cave hermit
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Re: Shmup Related Questions That Don't Deserve a Thread
Well I always felt like Saidaioujou started smacking me around the moment I pressed start (although I've always played without autobombs). I think my perception of MMP was kind of influenced by HG101, which I used to take seriously (they claimed that MMP wasn't liked by players because it was too easy).
