Sales curve is english.
They did know their shoot'em ups pretty well, I think their silkworm IV was probably one of the very best shmups for amiga, if not all time..
Project-X PC release??...
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Shatterhand
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Apparently, there was also Swiv 3D released for DOS & Win95, some time in late 1996 by Interplay.
I remember watching the demo at some store. It looked quite good for software rendered 3D with no hardware acceleration.




I remember watching the demo at some store. It looked quite good for software rendered 3D with no hardware acceleration.



Saint Dragon - AMIGA - Jaleco 1989
"In the first battle against the Guardian's weapons, created with Vasteel Technology, humanity suffered a crushing defeat."
Thunder Force V
"In the first battle against the Guardian's weapons, created with Vasteel Technology, humanity suffered a crushing defeat."
Thunder Force V
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Shatterhand
- Posts: 4099
- Joined: Wed Jan 26, 2005 3:01 am
- Location: Rio de Janeiro - Brazil
- Contact:
They named it like that to avoid copyright problems -. they basically wanted to build on Silkworm's success but that game was from Tecmo.Shatterhand wrote:SWIV.
Some people call it "Silkworm IV", while other people call it "Silkworm In Vertical"
So, officially in the game SWIV stands for: Special Weapon Interdiction Vehicles, but in fact every amiga user was sold to the game known as "SilkWorm IV"
There is also a "Swiv 3D Assault" which is basically a 3Dfx powered version, but I doubt it adds anything new to the gameplay, other than more polished graphics.
Saint Dragon - AMIGA - Jaleco 1989
"In the first battle against the Guardian's weapons, created with Vasteel Technology, humanity suffered a crushing defeat."
Thunder Force V
"In the first battle against the Guardian's weapons, created with Vasteel Technology, humanity suffered a crushing defeat."
Thunder Force V