Whats a good price for musha?

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neorichieb1971
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Re: Whats a good price for musha?

Post by neorichieb1971 »

People who pay high prices never play the games anyway. Those mint manuals and cases will likely never see daylight again.

So for players, flash carts make much more sense.
This industry has become 2 dimensional as it transcended into a 3D world.
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BIL
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Re: Whats a good price for musha?

Post by BIL »

Best not see daylight, that awful junk causes sunfade Image ^_~

BEST PRACTICE: carts+discs in EZ access container, materials in enclosed display cabinet. Image

The truly hopeless won't even read their manuals b/c they get cheeto dust all over their stuff Image WASH YOUR HANDS FFS
sojtrash
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Re: Whats a good price for musha?

Post by sojtrash »

antron wrote:If you were in a room with only the screen and controllers visible you could not tell you were playing on a flashcart. The genuine "thing" is the play experience, not cart foreplay.
neorichieb1971 wrote:So for players, flash carts make much more sense.
I wish more people felt like this, so I could complete my genesis collection and finally buy a ton of neogeo
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Casey120
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Re: Whats a good price for musha?

Post by Casey120 »

And people want their shit for free and as much as possible .
Lots of rom/emu collectors are hoarders and won't play 5 % of the games they collected, I know people spending more time downloading and archiving than playing that shit .
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Despatche
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Re: Whats a good price for musha?

Post by Despatche »

chempop wrote:Yes, there are still some console games I'd probably enjoy, but noting that is as interesting as the gems on PS2/GC/Xbox era.
well, i was kinda targeting the whole 16-bit thing. i should have included the pc2/gc/xbox era but i thought that'd be "cheating".
Bar81 wrote::roll:
look, i'm all for opinions, but those old console shmups are really poorly designed (many of them are easily kusoge) and on some level this is why people like them so much. that's wrong.
Nana wrote:While MUSHA is nowhere near one of my favorite shmups, it at least has SOUL and love put into it.
no it doesn't, at all. 90% of compile games are soulless messes that make iw cod look passionate.
sojtrash wrote:DLC abuse, online passes, subscriptions, pre-order bonuses, pay-to-win....no it's not a lie
none of this has anything to do with anything.
sojtrash wrote:When you strip away the graphics and multiplayer with many AAA games, you find they're just mediocre games backed by a big budget and commercial hype. And generic orchestral music.

Don't get me wrong, sometimes I like games with mediocre gameplay, like Sniper Elite V2 for the flashiness and joy of sniping testicles, but doesn't mean it's better than the 16-bit classics.
the problem is that so many "classics" are like this.
sojtrash wrote:When you strip away the graphics and multiplayer
when you strip away the multiplayer like that you strip away the actual game. please don't be one of those people who thinks soulcalibur is the weapon master mode and not the actual vs mode, because you're hurting the game.

and please don't be one of those people who tries to conflate everything with everything by thinking this has anything to do with actual single player genres
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sojtrash
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Re: Whats a good price for musha?

Post by sojtrash »

Despatche wrote:
Nana wrote:While MUSHA is nowhere near one of my favorite shmups, it at least has SOUL and love put into it.
no it doesn't, at all. 90% of compile games are soulless messes that make iw cod look passionate.
....
Despatche wrote:
sojtrash wrote:DLC abuse, online passes, subscriptions, pre-order bonuses, pay-to-win....no it's not a lie
none of this has anything to do with anything.
....

you almost got me :lol:
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finisherr
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Re: Whats a good price for musha?

Post by finisherr »

I loved M.U.S.H.A. Good game.
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