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Zengeku3
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Re: Cave on Steam (split from SDOJ thread)

Post by Zengeku3 »

Barrakketh wrote:Did you not see the word "consoles" in that sentence?
I ignored it.

First of all, playing shmups with a pad... yuck!
Second, the games are almost all region locked.

PC's almost never get good shmups so emulation or an official port is the only way some of us could get to play Cave's latest games. Just a bit frustrated over that.

I realize that there isn't much that we can do to aid that problem but I become a bit irritated when I see people telling OVB to save his dignity and time just because he is trying to make Cave aware of a possible PC market. No matter how futile it might be.
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Re: Cave on Steam (split from SDOJ thread)

Post by Barrakketh »

Zengeku3 wrote:
Barrakketh wrote:Did you not see the word "consoles" in that sentence?
I ignored it.

First of all, playing shmups with a pad... yuck!
Arcade sticks. They are great, PC or console. And if you're a keyboard freak, you can replace the stick with buttons.
I realize that there isn't much that we can do to aid that problem but I become a bit irritated when I see people telling OVB to save his dignity and time just because he is trying to make Cave aware of a possible PC market. No matter how futile it might be.
Well, OVB is barking up the wrong tree. Valve isn't going to care (honestly!), because if you go looking through old interviews with...I can't remember if it was Gaben or Robin Walker, but they outright stated that Valve does not approach developers or publishers to try and get them to distribute their games on Steam. The only exception there is EA, and that's because EA pulled games from Steam to try to force people to use Origin.

Valve's position is that Steam and Steamworks offers a great deal of value to developers and their customers (the players), and they hope that is enough to make those developers want to have their game on Steam or use the Steamworks API (the latter is available without having a Steam distribution agreement).
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Zengeku3
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Re: Cave on Steam (split from SDOJ thread)

Post by Zengeku3 »

Barrakketh wrote:Arcade sticks. They are great, PC or console. And if you're a keyboard freak, you can replace the stick with buttons.
Does anyone here have any experience with doing this? I'd love to look into the possibility.
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Re: Cave on Steam (split from SDOJ thread)

Post by O. Van Bruce »

Zengeku3 wrote:
Barrakketh wrote:Arcade sticks. They are great, PC or console. And if you're a keyboard freak, you can replace the stick with buttons.
Does anyone here have any experience with doing this? I'd love to look into the possibility.
Google "Hitbox Peripherial"... It's mainly designed for fighting games for you should be able to contact someone that makes you something like this for the XBOX 360.
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Re: Cave on Steam (split from SDOJ thread)

Post by Zengeku3 »

O. Van Bruce wrote:
Zengeku3 wrote:
Barrakketh wrote:Arcade sticks. They are great, PC or console. And if you're a keyboard freak, you can replace the stick with buttons.
Does anyone here have any experience with doing this? I'd love to look into the possibility.
Google "Hitbox Peripherial"... It's mainly designed for fighting games for you should be able to contact someone that makes you something like this for the XBOX 360.
Do you mean something like this one?
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Re: Cave on Steam (split from SDOJ thread)

Post by Nasirosuchus »

Zengeku3 wrote:
NTSC-J wrote:
O. Van Bruce wrote:Well, we won't know unless we try... it's not like we are going to lose anything for doing something as simple as sending a mail.
My advice would be to enjoy the dozens of Cave games already available on consoles or emulators. There are very few now that aren't.
Hardly any of the newer Cave games are available through emulation.
The only ones that aren't are Dodonpachi DFK, Death Smiles II, and Akai Katana.
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Post by Cagar »

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Last edited by Cagar on Sat Dec 30, 2023 7:31 pm, edited 1 time in total.
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Re: Cave on Steam (split from SDOJ thread)

Post by O. Van Bruce »

Zengeku3 wrote:
O. Van Bruce wrote:
Zengeku3 wrote:
Does anyone here have any experience with doing this? I'd love to look into the possibility.
Google "Hitbox Peripherial"... It's mainly designed for fighting games for you should be able to contact someone that makes you something like this for the XBOX 360.
Do you mean something like this one?
yeah, that's it.
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Re: Cave on Steam (split from SDOJ thread)

Post by Zengeku3 »

Nasirosuchus wrote: The only ones that aren't are Dodonpachi DFK, Death Smiles II, and Akai Katana.
But those games' emulation have poor slow down emulation and likely heavy input lag too. Unless advances have been made without me knowing.

I tried emulating Mushihimesama Futari and a lot of the attacks completely skipped out on the slow-down compared to the 360 version in which those attacks were infinitely easier even despite the handicap i suffer from playing with the controller.
O. Van Bruce wrote:yeah, that's it.
Yes okay, that looks decent. I am not a fan of those awkwardly placed directional keys but it seems like it may be of use. Isn't this thing only available for PC or PS3 though?
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Re: Cave on Steam (split from SDOJ thread)

Post by Barrakketh »

O. Van Bruce wrote:
Zengeku3 wrote:
Barrakketh wrote:Arcade sticks. They are great, PC or console. And if you're a keyboard freak, you can replace the stick with buttons.
Does anyone here have any experience with doing this? I'd love to look into the possibility.
Google "Hitbox Peripherial"... It's mainly designed for fighting games for you should be able to contact someone that makes you something like this for the XBOX 360.
It's easy to make one yourself aside from the panel, and you can design a custom panel for most common sticks at Art's site.

The switches on a stick aren't any different from the buttons from an electrical perspective, so depending on the cable length of a wiring harness it can be as simple as cutting off the connector, stripping the cables, and attaching quick-disconnects to the end. One caveat is that since there would only be one ground wire, you would need some extra cable to daisy-chain the ground QDs together. See this for a visual example.
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Re: Cave on Steam (split from SDOJ thread)

Post by O. Van Bruce »

Zengeku3 wrote:
Nasirosuchus wrote: The only ones that aren't are Dodonpachi DFK, Death Smiles II, and Akai Katana.
But those games' emulation have poor slow down emulation and likely heavy input lag too. Unless advances have been made without me knowing.

I tried emulating Mushihimesama Futari and a lot of the attacks completely skipped out on the slow-down compared to the 360 version in which those attacks were infinitely easier even despite the handicap i suffer from playing with the controller.
O. Van Bruce wrote:yeah, that's it.
Yes okay, that looks decent. I am not a fan of those awkwardly placed directional keys but it seems like it may be of use. Isn't this thing only available for PC or PS3 though?
The comercial brand, yes, but you can contact a person to make you a customized XBOX 360 compatible arcade stick with buttons instead of a stick... you can even specify the button placement and layout. It would be expensive, though.
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Re: Cave on Steam (split from SDOJ thread)

Post by NTSC-J »

Zengeku3 wrote:PC's almost never get good shmups so emulation or an official port is the only way some of us could get to play Cave's latest games. Just a bit frustrated over that.
You poor thing. In the past few years, Cave has put out nearly all of their previously arcade-only titles in official home ports, including Muchi Muchi Pork and Pink Sweets (two of their most unpopular arcade games, mind you) in a double-pack with bonus modes, then most of these titles got emulated (not perfectly in many cases, but still playable), and you're frustrated?

I think if Cave also included free handjobs with the purchase of one of their games, people would complain about the lubricant used.
O. Van Bruce wrote:My time ok... but why my dignity? just by asking something from a company won't make me a Pariah in the internet.
Well, your rallying cry to mobilize the community sort of backfired so you're not off to the best start, but go ahead and knock yourself out.
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Re: Cave on Steam (split from SDOJ thread)

Post by dinosaurjerk »

i just called my uncle who works at cave and he said they just had a LOT of takoyaki with gabe newell but looks like things are a go for saidaioujou on steam any day now
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Re: Cave on Steam (split from SDOJ thread)

Post by Zengeku3 »

NTSC-J wrote: You poor thing. In the past few years, Cave has put out nearly all of their previously arcade-only titles in official home ports, including Muchi Muchi Pork and Pink Sweets (two of their most unpopular arcade games, mind you) in a double-pack with bonus modes, then most of these titles got emulated (not perfectly in many cases, but still playable), and you're frustrated?
Yes because I'm a PC player. I find controllers to be absolutely horrible so those ports might as well not even be there. There is of course arcade sticks but those things are apparently really expensive and I've got no guarantee that a custom built one would be 360 compatible.

You won't understand this because you probably played with PCB's or console ports all your life but for me, STG's are only fun with keyboards and I haven't been able to find 360 compatible arcade sticks that mimicks keyboards in their layout with four directional keys and all that. I've found some custom built but I don't have the technical knowledge to create one myself.
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Re: Cave on Steam (split from SDOJ thread)

Post by Matskat »

O. Van Bruce wrote:
Zengeku3 wrote:
Barrakketh wrote:Arcade sticks. They are great, PC or console. And if you're a keyboard freak, you can replace the stick with buttons.
Does anyone here have any experience with doing this? I'd love to look into the possibility.
Google "Hitbox Peripherial"... It's mainly designed for fighting games for you should be able to contact someone that makes you something like this for the XBOX 360.

I can and will gladly build (and sell) "hitbox" style arcade sticks.

PM me for details.
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Re: Cave on Steam (split from SDOJ thread)

Post by Nasirosuchus »

Zengeku3 wrote: The only ones that aren't are Dodonpachi DFK, Death Smiles II, and Akai Katana.
But those games' emulation have poor slow down emulation and likely heavy input lag too. Unless advances have been made without me knowing.

I tried emulating Mushihimesama Futari and a lot of the attacks completely skipped out on the slow-down compared to the 360 version in which those attacks were infinitely easier even despite the handicap i suffer from playing with the controller.
[/quote]

The slowpoke build of MAME does a decent job of emulating the slowdown.

I use emulation a lot, so if it's such that the game is completely unplayable, I'm quick to call it out and refrain from using it. I didn't see any of this with the SH3 titles and there are plenty of others who are fine with the emulation as well *shrug*
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Re: Cave on Steam (split from SDOJ thread)

Post by d3vak »

Cagar wrote:
Obscura wrote:You won't get a reply. Some intern looked at it for less than 5 seconds, then deleted it.
Yes, that sounds very professional.
I'm sure they handle business-emails like that.
First of all I must say that some mysterious force made me try to revive this thread, but also these 2 facts:

1. Steam claims to not offer any kind of internship positions, so the one who chose not to reply to Cagar's mail might have not been one.

2. "Crimzon Clover: World Ignition" is getting released tomorrow on Steam so, the shmup interest on Valve's heart has clearly increased since the last 2 years...

So, Cagar, maybe this is the best moment to try and contact them to ask what you wanted to.

Edit: They've even threw in "Metal Slug 3" a while ago...that one counts too, right? xD
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Re: Cave on Steam (split from SDOJ thread)

Post by Some-Mist »

good bump - I got some laughs out of the thread.
I'd personally rather CAVE focus their efforts on new IPs rather than porting for the "fans" (quoted on purpose) who demand ports on their system rather than supporting CAVE on the systems they already develop for.

you should probably join these guys with their petition which started last month:
http://shmups.system11.org/viewtopic.php?f=1&t=50282
Last edited by Some-Mist on Fri Jun 06, 2014 7:21 pm, edited 2 times in total.
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Re: Cave on Steam (split from SDOJ thread)

Post by d3vak »

Some-Mist wrote:good bump - I got some laughs out of the thread.
I'd personally rather CAVE focus their efforts on new IPs rather than porting for the "fans" (quoted on purpose) who demand ports on their system rather than supporting CAVE on the systems they already develop for.

you should probably join these guys with their petition which started last month:
http://shmups.system11.org/viewtopic.php?f=1&t=50282
trap15 wrote:Petitions don't work, and Japan doesn't use Steam.

Have fun.
Oh, the reality hits so hard... :cry:
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Re: Cave on Steam (split from SDOJ thread)

Post by Some-Mist »

the solution has always been been clear cut

if you buy a 360 you can pretty much play the entire CAVE catalog. you don't need to get into buying PCBs (which are unreasonably priced) to get into CAVE games. Otherwise there's MAME...

I'd love to see the games made more available for the general public (in addition to the already released droid/ios versions), but the last thing I want (and I hope the same goes for everyone) is for CAVE to turn into the next Treasure.

It should be the fans supporting CAVE.. not CAVE supporting the minimal amount of fans over here.
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Re: Cave on Steam (split from SDOJ thread)

Post by d3vak »

Some-Mist wrote:the solution has always been been clear cut

if you buy a 360 you can pretty much play the entire CAVE catalog. you don't need to get into buying PCBs (which are unreasonably priced) to get into CAVE games. Otherwise there's MAME...

I'd love to see the games made more available for the general public (in addition to the already released droid/ios versions), but the last thing I want (and I hope the same goes for everyone) is for CAVE to turn into the next Treasure.

It should be the fans supporting CAVE.. not CAVE supporting the minimal amount of fans over here.
I agree with you. By fact, let's accept we're just a bunch of people with unusual gaming preferences for our locations, then there's this pondering here:
Casey120 wrote:Do I buy a Japanese 360 or do I try to move the whole Earth to get the games on the platform of my preference and save a couple of bucks Image
^ No truer words have ever been spoken. Damn, that honestly sums it all up!

But I have to STILL point out that what caught my attention on this particular thread was the fact that Cagar was trying to do the effort in a different way (by asking for Steam's help first and not Cave's) And that's why I decided to encourage him to give it another shot.
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Re: Cave on Steam (split from SDOJ thread)

Post by Cagar »

Oh by the way, as a matter of fact Valve DID respond me back then, after this subject was pretty much dead.
(Yeah, it's understandable that they are slow)
They said stuff about wanting more Japanese stuff on steam and that they are looking ways to expand the nippon-market, and generally thanked me for the notice.
..but they also said that unfortunately they have a rule or whatever to not approach developers themselves, so it's up to the devs.
The response didn't have much rational stuff aside that, but at least my point was proven: some intern did not look at it for five seconds and then delete it.
Have things changed? I don't know, but at least there are plenty of shmups on steam already, and the best one is releasing in 30 minutes :mrgreen:
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Re: Cave on Steam (split from SDOJ thread)

Post by d3vak »

Cagar wrote:Oh by the way, as a matter of fact Valve DID respond me back then, after this subject was pretty much dead.
(Yeah, it's understandable that they are slow)
They said stuff about wanting more Japanese stuff on steam and that they are looking ways to expand the nippon-market, and generally thanked me for the notice.
..but they also said that unfortunately they have a rule or whatever to not approach developers themselves, so it's up to the devs.
The response didn't have much rational stuff aside that, but at least my point was proven: some intern did not look at it for five seconds and then delete it.
Have things changed? I don't know, but at least there are plenty of shmups on steam already, and the best one is releasing in 30 minutes :mrgreen:
So the conclusion is: no CAVE on Steam...




...for now. xD
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