shmupmame and Ketsui set to 5:4 ratio ?

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s8n
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shmupmame and Ketsui set to 5:4 ratio ?

Post by s8n »

i was playing around emphatic's site recently and noticed that he mentioned Ketsui is a 5:4 game

So I have Ketsui Extra in 4:3 as well, even though the original arcade game is 5:4 ratio.

so should i set shmupmame PGM driver to 5:4 for all games ?.............


also how about the Pixel Ratio ?


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emphatic
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Re: shmupmame and Ketsui set to 5:4 ratio ?

Post by emphatic »

s8n wrote:i was playing around emphatic's site recently and noticed that he mentioned Ketsui is a 5:4 game

So I have Ketsui Extra in 4:3 as well, even though the original arcade game is 5:4 ratio.

so should i set shmupmame PGM driver to 5:4 for all games ?.............


also how about the Pixel Ratio ?


chat soon
I'm referring to outputting the 360 to my arcade monitor. If you're playing this in MAME, you should let MAME sort it out to 4:3, as that's the intended output, only with an arcade monitor you have to re-size many systems as their output differs.
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Fudoh
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Re: shmupmame and Ketsui set to 5:4 ratio ?

Post by Fudoh »

No, Ketsui is 4:3. But you can use a general 5:4 ratio in tate to counter the high pixel ratio (due the CPS2 resolution of 384x224).

If you run MAME with a proper shader (HLSL for example) you don't have to worry about that. You can get perfectly fine 4:3 from this and any other CPS1/2 game.

Really comes down to your settings. Use whatever brings you to a proper visible 4:3 ratio in the end.
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matrigs
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Re: shmupmame and Ketsui set to 5:4 ratio ?

Post by matrigs »

ketsui is 448x224 res
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Fudoh
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Re: shmupmame and Ketsui set to 5:4 ratio ?

Post by Fudoh »

oh, you're right. PGM instead of CPS. Still supposed to be displayed in 4:3.
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