Eh, not really seeing it. Sometimes I don't realize why I died, but than I realized the bullet was headed right toward me and I failed to sight read it. That's my fault, not the game.LordHypnos wrote:This might actually be a good idea. I sometimes find myself feeling that fairly popular, mainstream games have cheap deaths. Like 2hu. I think it's mostly being too close to the sides of the screen in that case, though, and is fairly uncommon.ACSeraph wrote:Go play Darius II and then nothing else will ever feel cheap again ever.LordHypnos wrote:Does anyone else feel like Giga Wang has some somewhat cheap deaths in it? It might just be the tiny ass bullets, and divebombing enemies that are getting to me, but I have had a lot of instances where I don't know what killed me playing GW, so far.
Like Ac said, cheap is just the game making you depend on luck or failing to telegraph things properly.