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 Post subject: Re: XRGB-mini Framemeister
PostPosted: Sat Jul 27, 2019 3:28 am 


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Joined: 19 Jan 2019
Posts: 5
Location: Colorado, USA
K0rN b4LL wrote:
They never did add a 1:1 HDMI passthrough did they?

They did at some point. I think it's called HDMI Direct in the settings. It works relatively well, but it will drop the PS4's picture from time to time unless you run it through an HDCP stripper first. To my knowledge no update ever fixed this. All the other HDMI sources I've put through it don't have that issue though.


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 Post subject: Re: XRGB-mini Framemeister
PostPosted: Sun Aug 11, 2019 12:06 pm 



Joined: 27 Sep 2017
Posts: 7
Location: Germany
Hi everybody, I'm back on the topic after almost 2 years of having fun with the Framemeister without any issues.

Sadly yesterday a really annoying one appeared though:
Although the XRGB isn't perfectly suited for that, I also used it for playing my PAL GameCube via RGB (COMP as SYNC by Retrogamingcables) as the quality you can get is still better than what my HDTV's internal upscaler produces.

For some reason since I turned it on yesterday after a longer break from playing the GameCube the Framemeister seems to have issues receiving 576i input - the image frequently drops out or gets distorted every 1-2 seconds, often with the audio dropping out as well. I switched off the auto sync to avoid additional dropouts caused by my HDTV getting a new signal every time and had a game and later on just the main menu running to play with the settings, but whatever I did didn't change anything.

I suspected the cable to be broken, but it worked perfectly when plugged into the HDTV directly, so that doesn't seem to be the issue. Furthermore I also tried my PS2 over RGB (= also 576i) this morning (which I usually use via Component) with the exact same issue, so I suspect that the Framemeister might somehow be broken. I've tried my PS1 and Saturn to make sure it's not the Euro Scart to XRGB adapter as well and they ran perfectly fine.

Has anyone ever encountered this issue and might have a solution? Any help is appreciated.


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 Post subject: Re: XRGB-mini Framemeister
PostPosted: Sun Aug 11, 2019 12:42 pm 


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Joined: 21 May 2013
Posts: 215
GraphicNoise wrote:
Hi everybody, I'm back on the topic after almost 2 years of having fun with the Framemeister without any issues.

Sadly yesterday a really annoying one appeared though:
Although the XRGB isn't perfectly suited for that, I also used it for playing my PAL GameCube via RGB (COMP as SYNC by Retrogamingcables) as the quality you can get is still better than what my HDTV's internal upscaler produces.

Is the cable specifically designed for the PAL GameCube, with a 75ohm resistor to ground and 220uF capacitor on the Composite video line?


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 Post subject: Re: XRGB-mini Framemeister
PostPosted: Sun Aug 11, 2019 1:17 pm 



Joined: 27 Sep 2017
Posts: 7
Location: Germany
Link83 wrote:
GraphicNoise wrote:
Hi everybody, I'm back on the topic after almost 2 years of having fun with the Framemeister without any issues.

Sadly yesterday a really annoying one appeared though:
Although the XRGB isn't perfectly suited for that, I also used it for playing my PAL GameCube via RGB (COMP as SYNC by Retrogamingcables) as the quality you can get is still better than what my HDTV's internal upscaler produces.

Is the cable specifically designed for the PAL GameCube, with a 75ohm resistor to ground and 220uF capacitor on the Composite video line?



Yes, it's the predecessor of this one (well, I don't know specifically about the resistor and capacitator, sadly): https://www.retrogamingcables.co.uk/SUP ... CART-CABLE

Retrogamingcables only sells specifically designed cables. It also worked perfectly fine for the last 2 years. What bugs me is that the issue also appears with my PS2 when I run it in 576i via RGB, while PS1 and Saturn work perfectly fine. It doesn't seem connected to the RGB cable :(

In my theory it could either be the Scart to XRGB adapter or the XRGB itself, but it's weird that it only happens with 576i signals. I'll try out with my Dreamcast in a few hours (it's case is currently getting bleached outside in the sun) to see how 480i works.


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 Post subject: Re: XRGB-mini Framemeister
PostPosted: Tue Aug 13, 2019 12:18 pm 



Joined: 13 Aug 2019
Posts: 1
https://imgur.com/QGWGy5e
Recently I purchased an XRGB mini and found that when I run 480i rhythm games on the PS2 for streaming and recording purposes, the notes tremble like a photo, causing blurry problems. In the 240p rhythm game there is no problem. How can I solve this problem?


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 Post subject: Re: XRGB-mini Framemeister
PostPosted: Thu Aug 22, 2019 3:11 pm 



Joined: 23 Jan 2014
Posts: 51
I recently bought a Super NT, and I'm sure me, like many of you are starting to find my HDMI ports at a premium. I'm not out... yet, but assuming this day will come soon; I decided to mess around with the HDMI ports on the XRGB in HDMI direct mode, and here's what I have to report!

The HDMI direct modes appear to at first glance to be a straight pass through. Most of the options in the menu are greyed out, and the ones that aren't don't actually seem to effect the picture. However; I did notice two things:

1. The HDMI Full vs Limited setting does change something. Full is on be default and the colors looked better to my eyes with full on.
2. The XRGB reports the input from my Super NT as 1080p60 60.00 hz RGB 8 bit. It reports the output as 1080p60 60.00 hz RGB 12 bit output.

Hmmm... my AVR reports the input from the XRGB as 36 bit color. It reports the input from my Super NT as 24 bit color.

Now this doesn't seem to make a visually difference to my eyes, but I thought it was worth reporting for anyone wanting to use their XRGB as an HDMI switch.


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 Post subject: Re: XRGB-mini Framemeister
PostPosted: Thu Aug 22, 2019 7:45 pm 



Joined: 18 Jan 2011
Posts: 93
jamisonia wrote:
I recently bought a Super NT, and I'm sure me, like many of you are starting to find my HDMI ports at a premium. I'm not out... yet, but assuming this day will come soon; I decided to mess around with the HDMI ports on the XRGB in HDMI direct mode, and here's what I have to report!

The HDMI direct modes appear to at first glance to be a straight pass through. Most of the options in the menu are greyed out, and the ones that aren't don't actually seem to effect the picture. However; I did notice two things:

1. The HDMI Full vs Limited setting does change something. Full is on be default and the colors looked better to my eyes with full on.
2. The XRGB reports the input from my Super NT as 1080p60 60.00 hz RGB 8 bit. It reports the output as 1080p60 60.00 hz RGB 12 bit output.

Hmmm... my AVR reports the input from the XRGB as 36 bit color. It reports the input from my Super NT as 24 bit color.

Now this doesn't seem to make a visually difference to my eyes, but I thought it was worth reporting for anyone wanting to use their XRGB as an HDMI switch.


Thanks for the tip on Full vs. Limited. I just started using the HDMI inputs in direct mode because I have run out of inputs elsewhere.


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 Post subject: Re: XRGB-mini Framemeister
PostPosted: Sun Aug 25, 2019 6:57 pm 



Joined: 01 Aug 2016
Posts: 15
aliensstudios wrote:
K0rN b4LL wrote:
They never did add a 1:1 HDMI passthrough did they?

They did at some point. I think it's called HDMI Direct in the settings. It works relatively well, but it will drop the PS4's picture from time to time unless you run it through an HDCP stripper first. To my knowledge no update ever fixed this. All the other HDMI sources I've put through it don't have that issue though.

Like legit 1:1 without a delay? I knew they kinda had one but was supposedly with a small bit of delay like a half frame or something.

Side question, do I need to get an sd card reader for my laptop to update it or can I somehow get the file on my phone (Note9) and use its sd card port?
*Yup, hooking the phone up to my laptop and putting the file onto the sd card through that worked fine.


Last edited by K0rN b4LL on Mon Sep 02, 2019 7:25 pm, edited 1 time in total.

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 Post subject: Re: XRGB-mini Framemeister
PostPosted: Sun Sep 01, 2019 7:39 pm 



Joined: 29 Apr 2016
Posts: 185
jamisonia wrote:
2. The XRGB reports the input from my Super NT as 1080p60 60.00 hz RGB 8 bit. It reports the output as 1080p60 60.00 hz RGB 12 bit output.

Hmmm... my AVR reports the input from the XRGB as 36 bit color. It reports the input from my Super NT as 24 bit color.

These are just different ways of indicating the same thing:

Super Nt: 8 bits per each color (R, G, B) = 24 bits total.

XRGB with Deep Color enabled: 12 bits per each color = 36 bits total.


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 Post subject: Re: XRGB-mini Framemeister
PostPosted: Wed Sep 04, 2019 2:09 am 



Joined: 01 Aug 2016
Posts: 15
My screen is a bit off center for some reason. Doesn't hurt anything its just annoying. Which setting fixes this?

https://imgur.com/QiT2ITf


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 Post subject: Re: XRGB-mini Framemeister
PostPosted: Wed Sep 11, 2019 2:26 pm 



Joined: 23 Jan 2014
Posts: 51
copy wrote:
jamisonia wrote:
2. The XRGB reports the input from my Super NT as 1080p60 60.00 hz RGB 8 bit. It reports the output as 1080p60 60.00 hz RGB 12 bit output.

Hmmm... my AVR reports the input from the XRGB as 36 bit color. It reports the input from my Super NT as 24 bit color.

These are just different ways of indicating the same thing:

Super Nt: 8 bits per each color (R, G, B) = 24 bits total.

XRGB with Deep Color enabled: 12 bits per each color = 36 bits total.


This colorspace thing is starting to come real confusing! Thanks for letting me know.


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 Post subject: Re: XRGB-mini Framemeister
PostPosted: Wed Sep 11, 2019 6:26 pm 


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Joined: 06 Oct 2015
Posts: 2165
Location: Montréal, Canada
The SNES only has 5-bits per channel of colour data, so I wouldn't worry about if you're displaying it with 8, 10, or 12 bits per channel.


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 Post subject: Re: XRGB-mini Framemeister
PostPosted: Fri Sep 27, 2019 2:19 am 



Joined: 12 Mar 2018
Posts: 39
Call me crazy, but I've been finding reasons to avoid using the Framemeister lately because I grew tired of how cumbersome it can be to use sometimes.

I mainly use it for PS1/PS2 games for over 2 years but I find it tiresome to fiddle with loading profiles and the remote overtime gets on my nerves on how cheap it feels, not to mention that it shares the same signal as my HDMI switcher, hence occasionally messing those two up.

I don't know if the hype has died over after two years but I now find myself preferring quick connectivity rather than visual accuracy and thus I just connect my PS2 over component directly to the TV and use a PS3 as a PS1 player (ugly as it is). I was wondering if there is anything resembling a quick plug and play? How does the OSSC fare in terms of ease of use?


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 Post subject: Re: XRGB-mini Framemeister
PostPosted: Fri Sep 27, 2019 2:24 pm 



Joined: 19 Jul 2017
Posts: 1484
Jameson Rook wrote:
I don't know if the hype has died over after two years but I now find myself preferring quick connectivity rather than visual accuracy and thus I just connect my PS2 over component directly to the TV and use a PS3 as a PS1 player (ugly as it is). I was wondering if there is anything resembling a quick plug and play? How does the OSSC fare in terms of ease of use?

In my experience, the OSSC can get complicated, you still need a cheap remote to control it (not sure why that really matters), it does only the most basic of deinterlacing (bob deinterlacing never looks good), and it complicates things if you want to use TOSLINK for audio; but the default configuration works for everything I've thrown at it, and that, combined with the automatic input switching, has helped me simplify my setup to where I now just need to turn on my TV (Too old to support CEC), AVR, and the PDU I have all my retro stuff hooked up to, then select Game on the AVR, and turn on whichever console I want to play.

Plus, I don't have to screw with the profiles unless I'm switching between a console that uses analogue audio and one that uses digital audio (I have to create a second profile with HDMI TX mode set to DVI, which stops the OSSC from sending an audio signal over HDMI, otherwise my AVR won't fall back on TOSLINK); and, when I need to make that switch, it's two button presses on the remote (Load Profile, and then 0 or 1).


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 Post subject: Re: XRGB-mini Framemeister
PostPosted: Fri Sep 27, 2019 8:38 pm 



Joined: 22 Sep 2017
Posts: 58
Would the Framemeister be suitable for upscaling VHS tapes on a flat panel display via S-video with scanlines? Does anyone have settings or suggestions to optimize viewing a VCR through the framemeister?


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