I guess that's fair. I'm just tired of R-Type checkpoint milking, man. Never liked it, not in any game.
EmperorIng wrote:
I'm using the "total high score" number that you get out of War Records. Is that the same as the high score? The score results vanished too quickly before I could get a good look at it. I assume so, because they have some other silly stats like "total Force damage" which feels like the aggregate score (force-only?) of ALL your playthroughs, and this number in particular seems suitably low for making it through roughly half (?) the game.
Yeah, that's simply the best score you've ever made with that profile. Recording scores with other ships/routes that don't beat your best might be a problem. Delta and Final don't do very good scorekeeping, but very few games do. More games really oughta have done a results screen after a run, something you could take a picture of. Touhou did that for years, and then... stopped doing that. What a regression.
And let me clarify ROUTE. There are three different pairs of stage 6 and stage 7:
-stage 6.0 -> stage F-A
-stage 6.1 -> stage F-B
-stage 6.2 -> stage F-C
Two whole stages, each. The routes are so wildly different that it's worth splitting, especially with the dumb F-A exploit. It's not like Darius where it's just a single (and usually short) stage with many different routes to it. Basically, this game kinda works like Sonic Wings Limited, but actually less dumb somehow. The only really annoying things are that you have to beat each route to unlock the next, and that you have to contend with that stage 5 jerk more than anyone really wants. (Shooting a certain part of the stage 5 boss is what changes the route. These parts only appear as you beat routes... check the site.)
The real problem is that if you don't actually get to a stage 6, there's no difference. Making a board specifically for scores that don't get to stage 6 are dumb, right? I don't think anyone wants that. So, I think it'd be best if I just put non-clears in the F-A board. Fortunately, your score looks like it would have went to route A anyway. What few submissions I end up getting will likely be like this.
(STAGE 2) is specifically for the five different versions of stage 2, because splitting for those would be really stupid.
It's a mess, I know. But this game is way too big, and to do it any other way would be to insult that. It's a bit like how Thunder Force V and VI have all those difficulties and unlockables. Rest assured that I would make Final very differently.
I'll put up an example. I don't really like doing those, because as long as you have basic information like score, ship, and route, I don't
really care how scores are submitted. But it's also nice to have clarification.
If anyone's wondering why the RX-12 has a board, it's because that ship alone has a special stage 3.5 that it plays between stage 3 and stage 4 on any run. This is the only ship in the entire game with such a thing. Speaking of which, the RX-10 and the R-13A, the other Delta ships, are examples of ships I'd be willing to consider for boards, if anyone actually submitted scores for them. Not sure about the Pow Armor.