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 Post subject: HellSinker [PC] (thread #3)
PostPosted: Tue May 31, 2016 12:04 am 


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Joined: 07 Nov 2005
Posts: 1790
Location: Finland
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Weird doujin shmup from 2007 with Radiant Silvergun-like weapon system & player characters that have drastically different playstyles. Comes with an infamously large manual and sidebars with useless information.
Made by Ruminant's Whimper. Spiritual sequel to Radio Zonde.

Steam store page
official website
english translation patch by gensokyo.org team
english manual (webpage) by gensokyo.org team

main scoreboard with replays @ royalflare (missing some records though)

strategy thread (includes WR listing) & other links
previous hi score threads: RNGmaster, Macaw

didn't want to maintain this but the previous thread had been dead for years

Rules

submit scores in this format:
Code:
game mode - bootleg ghost
name - spirits - character - stage reached - way of life - (optional: link to replay/screenshot/video)

Score = Spirits. Speed Control and stage route aren't listed but mention them if you like. If someone wants to submit Token or Kill scores I'll add tables for them.

---------------

-= Full Sequence Order =-






-= Short Mission =-




-= Extra 1: The Great Majority =-




-= Extra 2: The Way of All Flesh =-



Last edited by Zaarock on Sat Aug 03, 2019 5:40 pm, edited 17 times in total.

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 Post subject: Re: HellSinker [PC] (thread #3)
PostPosted: Tue Aug 16, 2016 11:09 am 


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Joined: 07 Nov 2005
Posts: 1790
Location: Finland
Official scoreboard has been revived at royalflare http://hellsinker.royalflare.net/


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 Post subject: Re: HellSinker [PC] (thread #3)
PostPosted: Thu Jun 08, 2017 2:52 am 



Joined: 31 Aug 2015
Posts: 1
Sorry to necro such an old thread, but I was asked to post my score here.

Full Sequence Order - Solidstate
Darkbeetlebot - 20,469 - Kagura[4] - ALL TLB - Prudent - Proof


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 Post subject: Re: HellSinker [PC] (thread #3)
PostPosted: Tue Jul 23, 2019 8:40 pm 


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Joined: 07 Nov 2005
Posts: 1790
Location: Finland
Full Sequence Order - Solidstate
Zaarock - 97,446 - Fossilmaiden - ALL TLB - Drastic - screenshot/video

Steam version. Really sloppy run, died a lot which cost the 100k.


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 Post subject: Re: HellSinker [PC] (thread #3)
PostPosted: Sat Jul 27, 2019 12:57 pm 


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Joined: 15 Nov 2008
Posts: 469
Here comes this idiot with his shit scores.

Full Sequence Order (Solid State):
SAS - 25,324 - Kagura[4] (Xanthez) - TLB? - Drastic - https://i.imgur.com/Z2nseUw.png

For some reason I can't just access Quadruple Ones with Xanthez. RIP me.
Maybe someday I'll try to get better score.

Edit:

The Great Majority (Solid State):
SAS - 10,273 - Kagura[4] (Xanthez) - Clear - Drastic - https://i.imgur.com/LSJz9Up.png

Might as well post this one too.
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 Post subject: Re: HellSinker [PC] (thread #3)
PostPosted: Sun Jul 28, 2019 10:42 am 


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Joined: 07 Nov 2005
Posts: 1790
Location: Finland
Nice scores! Apart from Kagura[1] (Moon Cradle) the Kagura are pretty incompatible with the scoring system for Full Sequence so I wouldn't worry about it. Moon Cradle is in the >100k club with the other characters while the other types are stuck in some <51k handicap.


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 Post subject: Re: HellSinker [PC] (thread #3)
PostPosted: Sat Aug 03, 2019 9:07 am 



Joined: 26 May 2012
Posts: 89
Location: GRAVEYARD HQ
Did someone say "shit scores"?

The Great Majority (Solidstate)
Cadrin - 9,313 - Minogame - Clear - Moderate - https://i.imgur.com/0xcajCg.jpg

I saw in some video on YouTube that in the third part of the stage, you can get an Erratic Infant (the shuttlecock-shaped enemy) stuck at the bottom at the screen, unable to leave, to prevent Orbital Squids from spawning, and focus on grinding Crystalline Leaves for score. I didn't do that here, though.
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To be continued. See you false memory syndrome...


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 Post subject: Re: HellSinker [PC] (thread #3)
PostPosted: Sat Aug 03, 2019 9:19 am 


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Joined: 13 Dec 2014
Posts: 3407
Location: Ringing the bells of fortune
Finally managed to beat my old Full Sequence Order score from 2012 so I thought I'd post it here. By a good margin, too (over 5,000 spirit), though much of that was thanks to choosing Drastic instead of Prudently life cap. Also, while I'm at it, here are the rest of my scores. All of these were done on the Steam version.

Full Sequence Order - Solidstate
Shepardus - 26,391(7739) - Minogame - ALL TLB - Drastic - Screenshot/Replay
Route: 1B - 2B - 3L - 4 - 5 - 6 - Sh - 7 - 8

Short Mission - Solidstate
Shepardus - 16,058(0068) - Minogame - ALL TLB - Prudently - Screenshot
Route: 2L - 3L - 5 - Sh - 6 - 8

Cadrin wrote:
Did someone say "shit scores"?

The Great Majority - Solidstate
Shepardus - 4,943(5340) - Minogame - ALL - Prudently - Replay

The Way of All Flesh - Solidstate
Shepardus - 1,053(6949) - Minogame - ALL - Drastic - Replay

Momentary speed control for all.
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NTSC-J: You know STGs are in trouble when you have threads on how to introduce them to a wider audience and get more people playing followed by threads on how to get its hardcore fan base to play them, too.
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