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 Post subject: Dodonpachi campaign edition PCB
PostPosted: Mon Jun 06, 2016 6:01 pm 


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Joined: 15 Jun 2011
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Location: London
So regarding this legendary PCB:

What actually happened to it? Was it lost or destroyed or what?
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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Mon Jun 06, 2016 6:17 pm 


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They're still owned by the winners of the competition, nothing's happened.
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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Mon Jun 06, 2016 6:21 pm 


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trap15 wrote:
They're still owned by the winners of the competition, nothing's happened.

I'm surprised none of them were sold on. Surely they would be a worth a great deal of money.
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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Mon Jun 06, 2016 6:24 pm 


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Some of them have been sold on, but rare stuff like that is much more likely to end up with the discrete kind of private collector.
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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Mon Jun 06, 2016 6:29 pm 


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I know one of them was on location at Daytona III at one point, but who knows if it's still there. I think their website is probably like 10 years out of date at this point, but it's present in some of their pictures. Probably WTN's, since Daytona III used to be the hangout for SOF.
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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Mon Jun 06, 2016 6:29 pm 


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The owners are all being held captive in Shou's basement until at least one is willing to sell.
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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Mon Jun 06, 2016 6:40 pm 


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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Mon Jun 06, 2016 6:45 pm 


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It's simple: I'm board.
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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Tue Jun 07, 2016 6:01 am 


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Years ago I offered Cave a great deal of money for one. No dice. I can't imagine they've lost the code, but nobody's parted with it. A darn shame something that cool is being locked away :(
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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Wed Jun 08, 2016 1:54 am 


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Xyga wrote:
It's simple: I'm board.


Shame you aren't a DDP campaign board. People would pay a lot of money for you.


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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Wed Jun 08, 2016 3:13 am 



Joined: 29 Oct 2013
Posts: 236
Location: Sweden
On undumped wiki, someone made an entry in february 2016: One is accessible to ShouTime
http://mamedev.emulab.it/undumped/index.php?title=DoDonPachi_%28Campaign_Arrange_Version%29
Did a quick search on it but coudnt find and more info. Has anybody read anything about somewhere ?

@shou - Can you confirm/dismiss ?


Last edited by CRP on Wed Jun 08, 2016 4:23 am, edited 1 time in total.

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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Wed Jun 08, 2016 3:23 am 


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CRP wrote:
On undumped wiki, someone made an entry in february 2016: One is accessible to ShouTime
http://mamedev.emulab.it/undumped/index.php?title=DoDonPachi_%28Campaign_Arrange_Version%29
Did a quick search on it but coudnt find and more info. Has anybody read anything about somewhere ?

@shou - Can you comfirm/dismiss ?

http://www.gamengai.com/forum/viewtopic ... 319#p28319

I think he knows where it is but hasn't been able to get the owner to sell it to him or otherwise get access to it for dumping.
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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Wed Jun 08, 2016 3:46 am 



Joined: 29 Oct 2013
Posts: 236
Location: Sweden
@Shepardus: Thanks was looking for that forum if it had any more info, just couldnt remember the name. Was just looking through previous post by shou here to find it when i saw your post.

Also in that thread
Quote:
by Shou:
If anyone feels generously inclined to helping my efforts, I've started a Patreon page for donations

https://www.patreon.com/ShouTime?ty=h


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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Wed Jun 08, 2016 5:05 am 


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Location: California
Man, where have I been. Didn't know this was a thing.

I would like to donate, but I don't want to donate a monthly thing.
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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Wed Jun 08, 2016 7:06 am 


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Shou's patreon triggers when he releases something, not on a monthly basis. I've been signed up for months and don't think I've paid anything yet.
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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Wed Jun 08, 2016 7:46 am 


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CStarFlare wrote:
Shou's patreon triggers when he releases something, not on a monthly basis. I've been signed up for months and don't think I've paid anything yet.


You should join his Patreon because ...

http://www.mameworld.info/ubbthreads/sh ... ber=355441

And for the details ...

http://mamedev.emulab.it/haze/2016/06/0 ... mbersquad/
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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Wed Jun 08, 2016 9:17 am 


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Shou fails to dissapoint as usual.
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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Wed Jun 08, 2016 7:11 pm 


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Shou really does the good work!


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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Thu Jun 09, 2016 1:44 am 


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Location: Central Tokyo, Japan, Asia, Earth, Solar System, Milky Way
Been busy so I haven't done anything with the Patreon site yet nor used any of the pledges.

DDP Campaign is a totally different PCB and I haven't got around to arranging the dump yet. I mean Strike Gunner Special Version is more important, right? RIGHT?!
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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Thu Jun 09, 2016 6:34 am 


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Location: Singapore
CRP wrote:
One is accessible to ShouTime

:shock: :D

Shou wrote:
DDP Campaign is a totally different PCB and I haven't got around to arranging the dump yet.

:cry: the good news is that I read it seems to run on the same board as Oni Death so we could eventually conve... oh, wait. No we can't.

Shou wrote:
I mean Strike Gunner Special Version is more important, right? RIGHT?!

:?
From a historical perspective any prototype/unique game is interesting... but, you know. DDP Campaign Edition.
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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Thu Jun 09, 2016 7:33 am 


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Location: 東京都杉並区
STG Special is more interesting to me tbh. I'd like to see a version of that game that isn't a total turd, and if they bothered to do an arrangement of it, surely it's less craptastic.
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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Thu Jun 09, 2016 8:02 am 


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I cannot guarantee the quality of the game. 8)
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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Thu Jun 09, 2016 9:04 am 


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Shou wrote:
I mean Strike Gunner Special Version is more important, right? RIGHT?!


DDP is well documented in videos and stuff. Strike Gunner Special might as well not exist at the moment so its preservation needs are greater.
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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Thu Jun 09, 2016 11:08 am 


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Lol just read about the 'Konami yakuza'. Guys we just don't suspect how much risks Shou and the other fellows involved take for that sacred mission. :mrgreen:
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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Thu Jun 09, 2016 11:41 am 


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Shou wrote:
I cannot guarantee the quality of the game. 8)


I think we can wait a little longer for a game that is complete shit if it means that we can get an actual amazingly good game first.
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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Thu Jun 09, 2016 11:44 am 


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Also bring DDP blue to M2: save the world. Image
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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Thu Jun 09, 2016 1:00 pm 


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Joined: 28 Sep 2009
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its only a matter of time till its the turn of DDP campaign

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I think we can wait a little longer for a game that is complete shit if it means that we can get an actual amazingly good game first.


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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Thu Dec 01, 2016 11:41 pm 


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Any news about this getting dumped?


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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Tue Feb 06, 2018 1:22 pm 


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Joined: 08 Mar 2013
Posts: 315
Location: UK
Thought the below mention of this title in Polygons article about the Super NT was very much thread bump worthy....

https://www.polygon.com/2018/2/5/169653 ... -making-of

"As an avid fan of shoot-’em-up games, Taber says he’s always lamented the genre’s niche status in the West, with legendary developers like Cave — perhaps best known for its DonPachi series — going mostly unrecognized by the gaming establishment. Back in the early 2010s, Taber wanted to help rectify that.

“I’m a DoDonPachi fanatic,” he says. “Right around the same time I pitched Julian, I pitched Cave on releasing an unreleased version of the game, called Blue. It’s an alternate version they produced for a contest. It changed the mechanics significantly, especially the scoring. Knowing that there’s another version out there, that’s even harder, it kinda haunts me.”

Taber pitched Cave on licensing a limited run of DoDonPachi Blue arcade boards, so that enthusiasts could finally experience another version of a classic game. But, unfortunately, the components required to build the PCBs were no longer in production, and Cave didn’t have any left lying around. As far as Taber knows, there are a few boards left in existence — probably in the hands of contest participants — but he’s still never had a chance to sink a quarter into that particular cab."


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 Post subject: Re: Dodonpachi campaign edition PCB
PostPosted: Tue Feb 06, 2018 1:40 pm 


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Location: block
M2 ShotTriggers release when.
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