EmperorIng wrote:There's some trick with the stage 1 boss (Huge Boss) that I am not sure about, but sometimes I end the battle with an extra 30,000 points (90K vs 120K). I think it has something to do with alternating or killing both of its arms, but I'm not sure.
I haven't seen anything special in the replays I've seen (other than milking the missiles for a pittance), but I typically enter the battle with around 90k and end it with 120k. The boss itself is worth 30k, so I would say you're just timing it out sometimes, but it takes a
very long time to time out...
Mero wrote:The trick for getting a few extra points out of the stage 1 midboss (can't remember what it is off the top of my head) works on the Taito Memories version (so the arcade version) at least.
Think it's about an extra 5 or 6k, something like that.
You get 7k for dealing damage to it fast enough and triggering it to run away early, not sure if you're referring to that. If you do that fast enough (hard, but possible, without a bomb) there's an additional powerup carrier that carries a bonus item, but it's only worth 1000 points (1400 including the value of the carrier itself), and it doesn't affect the stage end bonus since it's not one of
those items. You do get some extra meteors and space debris to destroy, though.