Side by side Special 2000

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D
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Side by side Special 2000

Post by D »

In my everlasting search for hidden gems I present:
http://www.play-asia.com/paOS-13-71-5q-70-i1r.html
Anybody know what this game is like?
What are the improvements from Side by side Special which came out in 97?
This 2000 version came out in 2000. I can find very little info on it.
Make me curious.
Now I want to have it.
EDIT:
I just checke the differences in the back cover and the only difference I can discover is that the 2000 version has dual shock compatability.
Can they do that? release a game with a different name and only change compatability? Apparantly so. Perhaps they made some slight changes in game to make the game run smoother, then again, wouldn't they've changed the artwork around, I mean they had about 2 years.
I liek racers that do not go to deep, like adjusting parts and buying different parts and stuff. I like a simple racing upgrade system.
I hate the games where you have to make desicions and you'll never know if it was the right one. buy tires or engine, etc. It should just be a sequential upgrade system without choices, or maybe very little choices, because when you made the choice and you're driving skitting around in a corner about to hit that wall thinking: maybe, I should've gone for tires.
Don't you hate that?
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gameoverDude
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Post by gameoverDude »

Side by Side Special is the prequel to the Battle Gear racing series, with licensed cars like Toyota, Honda, Mitsubishi etc. I have only the original run of Side by Side Special (not the 2000 one) so I couldn't say what changes were made.

SBS Special features all the tracks from Taito's Side by Side 1 & 2 arcade versions. There are also some original tracks in it you can unlock.

I'd say this one is a definite hidden gem- somewhat better than Namco's PS versions of Ridge Racer. You don't have to worry about upgrading your car in this game.
Kinect? KIN NOT.
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Edge
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Re: Side by side Special 2000

Post by Edge »

D wrote:I hate the games where you have to make desicions and you'll never know if it was the right one. buy tires or engine, etc. It should just be a sequential upgrade system without choices, or maybe very little choices, because when you made the choice and you're driving skitting around in a corner about to hit that wall thinking: maybe, I should've gone for tires.
Don't you hate that?
Absolutely. That's why I never could settle with a Gran Turismo game.
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Shatterhand
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Re: Side by side Special 2000

Post by Shatterhand »

Edge wrote:
D wrote:I hate the games where you have to make desicions and you'll never know if it was the right one. buy tires or engine, etc. It should just be a sequential upgrade system without choices, or maybe very little choices, because when you made the choice and you're driving skitting around in a corner about to hit that wall thinking: maybe, I should've gone for tires.
Don't you hate that?
Absolutely. That's why I never could settle with a Gran Turismo game.
Me too
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Mikey
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Post by Mikey »

I agree too. That customisation stuff is not what I consider to be gameplay, and if it's not gameplay then what's it doing in a video game.
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D
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Post by D »

Mikey wrote:I agree too. That customisation stuff is not what I consider to be gameplay, and if it's not gameplay then what's it doing in a video game.
You hit the nail right on the head.
It is not gameplay. (Don't you in real life have entire team to fine tune your car) We have to concentrate on driving, on the curves.
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