question about DC shmups's music
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RoninBuddha
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question about DC shmups's music
as we all know, games like UnderDefeat (and i think BorderDown as well) has an option to change the music from Arrange to Arcade modes,...
what im wondering about is that when in "arcade" bgm mode, does it use the DC's AICA Audio chip (sound synth)? like the one on the Naomi boards, to produce the music, or does it also load from typical prerecorded redbook audio like the arrange music??
what im wondering about is that when in "arcade" bgm mode, does it use the DC's AICA Audio chip (sound synth)? like the one on the Naomi boards, to produce the music, or does it also load from typical prerecorded redbook audio like the arrange music??
KY
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louisg
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Re: question about DC shmups's music
The music for these games seem to mostly be in ADX format, which seems to be compressed audio. I'd be interested to know if any render the music in realtime (Ikaruga maybe?).RoninBuddha wrote:as we all know, games like UnderDefeat (and i think BorderDown as well) has an option to change the music from Arrange to Arcade modes,...
what im wondering about is that when in "arcade" bgm mode, does it use the DC's AICA Audio chip (sound synth)? like the one on the Naomi boards, to produce the music, or does it also load from typical prerecorded redbook audio like the arrange music??
Humans, think about what you have done
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Twiddle
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RoninBuddha
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zinger
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Kiken
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Nei First
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Which version do you have?Kiken wrote:Since when?Nei First wrote:Bangai-O, didn't that use redbook audio? (I thought it did, since you can listen to the music in your stereo from the game cd itself).
There is a single playable audio track on the game that is the standard "This is not a soundtrack CD." message.
I have the PAL version of the game and you can listen to the entire soundtrack on it. I wonder, Is it likely they would change such a small feature for different regions...
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Kiken
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Well, apparently, because my Japanese version doesn't have redbook audio.Nei First wrote:Which version do you have?Kiken wrote:Since when?Nei First wrote:Bangai-O, didn't that use redbook audio? (I thought it did, since you can listen to the music in your stereo from the game cd itself).
There is a single playable audio track on the game that is the standard "This is not a soundtrack CD." message.
I have the PAL version of the game and you can listen to the entire soundtrack on it. I wonder, Is it likely they would change such a small feature for different regions...
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Nei First
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Odd, I'm curious as to why they would do this. Maybe there are other DC games (which are yet to be discovered) that also have/don't have redbook audio, specific to certain regions.Kiken wrote:Nei First wrote:Which version do you have?Kiken wrote: Since when?
There is a single playable audio track on the game that is the standard "This is not a soundtrack CD." message.
I have the PAL version of the game and you can listen to the entire soundtrack on it. I wonder, Is it likely they would change such a small feature for different regions...
Well, apparently, because my Japanese version doesn't have redbook audio.
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theevilfunkster
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Doesn't work on my PAL version.Nei First wrote:Which version do you have?Kiken wrote:Since when?Nei First wrote:Bangai-O, didn't that use redbook audio? (I thought it did, since you can listen to the music in your stereo from the game cd itself).
There is a single playable audio track on the game that is the standard "This is not a soundtrack CD." message.
I have the PAL version of the game and you can listen to the entire soundtrack on it. I wonder, Is it likely they would change such a small feature for different regions...

