Shooters where you can bounce off things?
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Ed Oscuro
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Shooters where you can bounce off things?
I can think of 1941: Counter Attack (Capcom), which isn't bouncing off things so much as it is turning your plane into a cartwheel of death. It's a fun little gameplay enhancement, and not terribly more clumsy than Chelnov's spinning jump to hit enemies with (it's just a bit slow).
FixEight (Toaplan) comes to mind, but that game doesn't automatically scroll. During some sequences you'll hop onto a Star Wars scout speeder ripoff thing and zip along.
Honorable mention (but way out there): the automatic scrolling sections of Shinobi 3.
FixEight (Toaplan) comes to mind, but that game doesn't automatically scroll. During some sequences you'll hop onto a Star Wars scout speeder ripoff thing and zip along.
Honorable mention (but way out there): the automatic scrolling sections of Shinobi 3.
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captain ahar
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it290
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captain ahar
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it290
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On the ZG2 thing, is that only if you hit the enemy with the helicopter blades, or is any part of the craft OK? I can't recall.

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captain ahar
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yup, one of the reasons why i don't like those things...sffan wrote:You can bounce off enemies in the Vasara shmups.
as far as ZG2 bouncing. small enemies are killed instantly, allowing you to pass by, larger ones are the ones that actually make you bounce.
plus i can't believe this thread... i say after my third post.
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Ed Oscuro
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Ed Oscuro
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Mahou Daisakusen (that series) actually did come to mind earlier, but it was a wild guess - I haven't played enough of it to know that you can actually bounce off enemies (i.e. no more than a few seconds at once)Rastan78 wrote:Kingdom Grandprix!
You can bounce of walls, enemies, obstacles, the other racers etc. etc.
Serious. Did not know.
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dai jou bu
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Don't you eventually blow up if you bounce too much though?captain ahar wrote:zero gunner 2 baby.
Oh, and your helicoper's propeller is that one that inflicts the damage in that game, so if you bounce off them, you've already had your propeller hitting them for those few scant milliseconds (I believe your propeller's graphic changes intensity slighty when you're damaging something with it). Those things must be made out of some sort of indestructable material of they can cut through things tougher than titanium and still maintain their shape.
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captain ahar
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i don't think i've ever met my demise like this.dai jou bu wrote:Don't you eventually blow up if you bounce too much though?captain ahar wrote:zero gunner 2 baby.
what? and as far as Vasara goes, i like to keep my pinball and shooters separate, ok?elvis wrote:I much prefer bouncing off enemies to stupid cheap games that throw a screen full of mulkti-hit kamikaze enemies that take you out in a frustrating death.captain ahar wrote:yup, one of the reasons why i don't like those things...sffan wrote:You can bounce off enemies in the Vasara shmups.
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BulletMagnet
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I think he means that he'd rather have at least SOME chance of surviving after being bumped by an enemy (sometimes you'll get bumped into a bullet and die anyway, but not always) rather than just being vaporized instantly.captain ahar wrote:what?
In any event, I'd hardly call the Vasaras "pinball-ish" myself, seeing as most enemies should be meeting their makers (programmers?) before they get close enough to you to bump you anyways, heh heh.
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