Why Nintendo is horrid! (the list is endless)

Anything from run & guns to modern RPGs, what else do you play?
User avatar
Arino
Banned User
Posts: 523
Joined: Sun Sep 21, 2014 2:30 am
Location: GameCenter CX

Why Nintendo is horrid! (the list is endless)

Post by Arino »

I just don't like how Nintendo are so successful despite everything they have messed up over time. They always get away with everything they do. This is not supposed to be funny, I am 100% serious about every single bullet point that I will list here. Please list everything you don't like about them, all the mistakes they have ever made, that could have been avoided easily. It does not matter if it's something from 40+ years ago or something more recent. I'll start:



Switch

- they love weak, outdated hardware. They justify this by saying shit like "they want everybody to be able to afford their shit" but if that's true, then why for instance is the Switch still just as expensive as in 2017? That was SEVEN fucking years ago.
"The Switch was officially released on March 3, 2017, worldwide in Japan and most English-speaking and Western markets. It was released with an MSRP of ¥29,980 in Japan, US$299.99 in the United States, £279.99 in the United Kingdom, [...]"
Current price from Amazon in the UK: Nintendo Switch (OLED Model) - White: £269.99 - basically still the same price as at its launch.
Current price from Amazon in the US: Nintendo Switch (OLED Model) - White: $348.00 ...wow, thank you for adding an extra $50 Nintendo!
Yes, I am comparing the price of the launch model to the one of the OLED version here, but come on, I take that little upgrade for granted. Plus it came years after the original one.
So when it comes to their marketing, they act like they just want all of us to be happy and that's why they only use the worst hardware available so even the poorest of the poor can afford it to have a little fun in their miserable lives. That's so kind of you Nintendo! But in reality it's nothing but supply and demand, meaning as long as enough people buy their shit, they won't make it cheaper, or rather charge even more.

- the Switch adds extra input lag to ANYTHING AND EVERYTHING by default. It seems like there is no way around and it doesn't matter which input device you use.

- the Switch does not even come with a normal fucking controller! You have to pay extra just to get something that should have been included! It's not even like the default d pad and buttons are bad or anything like that, no, there is no d pad at all!

- recently I bought a second Switch and then I wanted to play a game on my Switch OLED (using the TV) after first playing the game on my Switch Lite. The game is on a cartridge so I assumed my saved progress would be on this very cartridge that I was using when first playing the game on the Switch Lite. So I took the cart out of the Lite, put it into my Switch OLED, updated the system, launched the game, and: There is no saved progress. I thought ok, maybe I have to enable the cloud save system or something. Went to options and it tells me: In order to use the cloud system, you have to have their monthly subscription, for only $$$ per month.
This is beyond ridiculous! I basically buy the same system twice from them, and they still want me to pay extra for accessing my saved progress on both devices? It really takes some creativity to come up with the idea of linking someone's saves to their hardware, although I already use one account for both devices to play the games on both devices. You only have to buy a game once to play it on both devices, but even if you buy it on cartridge, you can't carry over your save files by putting the cartridge into the other device. They really deserve a punch in the face for this.
Imagine you are going to visit a friend and want to bring one of your games, to play it together with him, on his Switch. And let's say it's a game where you have already unlocked all characters, something like a fighting game or I don't know. You take your cartridge to your friend's, turn it on, and: You can't select those unlocked characters you and your friend were going to play with, because your progress is not saved on your cartridge, but on your console.

- I just said "You only have to buy a game once to play it on both devices" - that's actually not true. After buying a game, you can play it on both of your Switch consoles, but not at the same time :D obviously, that's because buying a cartridge doesn't come with another digital copy of the game, you might think. So of course you need to buy that cartridge twice, if you want to play it on two consoles at the same time, right? Fair enough, but the thing is I am not talking about physical games. They have a rule that you can only play one game at a time if it's a digital game. What this means is this: Let's say you like Hamster's ACA games and a friend comes over to yours. You are playing Metal Slug on your Switch OLED and you want to let your friend play Metal Slug 2 on your brand new Switch Lite. As soon as both games are supposed to run at the same time, one of them will shut down and an error message will pop up, telling you to fuck off because it is not possible to play two games at the same time. You purchased both games, they are both linked to your account, but you are not allowed to run both at the same time, on your two Switch devices. Why? Well apparently because Nintendo thinks "what, you want to let someone else play a game that YOU bought? LOL have you lost your mind? That fucker better creates his own account, buys his own Switch, and buys Metal Slug 2 if he wants to play that!" The only thing they let you do is play a cartridge on one device and play a digital copy of a game on the other device at the same time. But as I explained, you will never be able to play e.g. Splatterhouse and Raiden at the same time, on your two Switch devices.
If you think this is no big deal, then think about what they might do next, if they are so strict about everything and don't want anybody else to play your games, while you play them at the same time: On the Switch 2 they might scan your finger prints and as soon as you put your toy down, it will automatically lock itself and only you can unlock it and use it with your finger prints. Because they really want to make sure everybody buys their own Switch and copy of a game if they want to play it!

- the eShop is still as bad as on the 3DS. You can have the fastest broadband ever, Nintendo does not care. Everything will still take forever to appear, it feels very unresponsive, and there is a lack of options and filters.

- the joy cons are 100% useless. I refuse to use them, neither in handheld mode nor as a controller.

- obviously you want a proper d pad for handheld mode so you buy something like the Hori Split Pad Pro. It's alright I guess, but not as sturdy and neat as if those things were not just attached to the screen! It's just not ideal, you want a device that's just one thing, not a few pieces stuck together. It feels wobbly and not solid.

- the SFC/SNES style controller does not even have a home button! There is a button combination that replaces/triggers the home button, but it only works when using the app for the SNES games :D Although countless other games work perfectly with this controller (Hamster's ACA games (incl. NeoGeo), Crimzon Clover, Contra Anniversary Collection, New Super Mario Bros. U Deluxe, Super Mario Bros. Wonder, SEGA Ages, ...), it's like they really want you to only use it for their SNES games.

- Mario Odyssey is another game you can't fully play without motion controls. Most actions are also assigned to buttons on the controller, but there are two (iIrc) commands that can only be input by using motion controls. As if there weren't enough unused buttons left on the controller. Just as always, this is 100% unnecessary and could have been easily avoided or patched, but Nintendo does not care and apparently people don't really care either because I am sure Nintendo would care if enough people complained.

- in New Super Mario Bros. U Deluxe it is not possible to turn off the detection of motion controls. This results in Mario doing the spin jump every time your controller vibrates hard enough to trigger it. If you turn off the vibrations, which is a more than an unfortunate and questionable work around, the spin jump will still be triggered if you move your controller fast enough for any reason, so you better hold it as still as you can. Luckily I have a controller that does not have the motion feature thing at all. So it's all good if I play with this controller. Plus it rumbles so I don't miss out on that either. But my point is it is fucking ridiculous how it is impossible to simply disable the motion controls in order for the player not to trigger certain commands by accident!



3DS

- the 3DS was region locked!

- if you look at the DSi XL, that is basically the prototype of the 3DS XL. So what do they do? Make you buy the small 3DS first, then act like they just improved it and invented the XL version, just to charge you again for something they should have offered at launch. Let's not even talk about the "New 3DS XL", that has only like two games (I know the actual number is different), both games are not even exclusives, and their other excuse for the upgrade was that the original 3DS was not able to handle SNES games (from the eShop). Yeah right, of course. More like you force people to buy the New 3DS if they want to play the SNES games on it.

- they forgot to add a second "circle pad", so they released the "Circle Pad Pro" not very long after launch (same year!). It looked stupid, but I saw it as an improvement because it improved the ergonomics drastically. The downside was you had to remove the whole thing every single time when changing the cartridge. And also when turning the wifi on and off, if I remember correctly. So then the 3DS XL came out, and although that was about half a year later, it STILL did not feature a second circle pad and you had to buy the circle pad pro AGAIN, the Circle Pad Pro XL!
"The Nintendo 3DS was released in Japan on February 26, 2011"
"The Circle Pad Pro was released in Japan on December 10, 2011."
"The Nintendo 3DS XL was released on July 28, 2012 in Japan."
"The Circle Pad Pro XL was released in Japan on November 15, 2012."

WTF?!
I guess they were like "yeah, we could add a second circle pad to the 3DS XL, but we already have the 3DS XL ready in the drawer since the launch of the 3DS, so we can't really change it up anymore. Well, even better, it will justify another revision! :) "

- even with the circle pad pro XL and everything, it just gets painful to play the 3DS after some time. The d pad, the buttons, the overall ergonomics, Nintendo has just never been good with these kind of things, or hardware in general. Compare this to the Game Gear! The Game Gear is ANCIENT but still has an amazing d pad and buttons compared to this crap, it just feels rock solid overall, ready for long sessions of fun.



Wii U

- the Wii U has no optical sound out. By now I don't even expect anything like this anymore but at the time all other consoles still had something like that. It mattered to me because at that time I had to play on a 24" monitor if I wanted to play with no input lag (because big TVs were rarely good enough for games in terms of IL). So since there was no extra output for the sound, I had to use the crappy built in speakers of my monitor until I bought another cable that would add an extra outline for the sound.

- Star Fox Zero. How do you ruin a game made by PlatinumGames? Easy, you just get Nintendo involved! Once again, they enforced motion controls. And probably a lot more, we will never know how the game would have turned out if they would have just let PlatinumGames do their thing. That leaves us with Star Fox 64 3D (3DS, 2011) as the most recent entry of the series. It is only on handheld, and it's merely a remaster, or remake at best, of a game that's much older. That leaves an amazing series with only two or three relevant entries. The original Star Fox from 1993 and Star Fox 64 3D (2011). Star Fox 2 is not bad I guess, I haven't played it much yet, but again, they didn't want to make "the same game again" so it's not a straight rail shooter like the first one. Star Fox: Assault by Namco is also good I hope, but so far I haven't played it much either, so I don't know.



Wii

- in defense of the motion controls, people always say shit like "well, this is just an option! Developers don't have to use it, they can implement classic controls for any game if they want!" - yeah, obviously this is correct. In theory. But the problem with something like optional motion controls is that it encourages developers to make use of them, and that pretty much always turns out bad. Also, many among those "developers" are just as full of shit as Nintendo themselves. Which results in things like the Metal Slug collection on the Wii forcing you to shake the Wiimote to throw a grenade. This game does not support the classic or Gamecube controller at all. Fortunately I was not one of its victims, but imagine playing the crappy PS2 collection of these games, then expecting a better version on the Wii, actually buying it, being excited about it, only to realize you can't even use your classic controller with it. It's just mind blowing. Imagine how extremely sad all those people must have been who bought it. Nobody would ever think of this game not supporting a normal controller. This would have never happened on a different platform because even if the people responsible for the game are terrible, at least the absence of motion controls would have prevented them from making use this feature and making it the standard control method of a game with no alternative.

- Donkey Kong Country Returns (Wii). Same thing as with Metal Slug basically. When this game was announced I was very excited and happy about it, but then I never bought it because I learned that you can't even just play this game with a normal controller, how you used to play the DKC games on your SNES before. Some of the essential moves can only be input/triggered by using motion controls, which is nothing but dumb and unnecessary. I was actually happy about the down port of this game for the 3DS, because I knew that time it would not be possible to implement stupid shit like motion controls. I have also played the hack of the game on my modded Wii, where there are no motion controls whatsoever, which just shows how easily they could have given players this option in the first place.

- the Wii and its sensor bar. Seriously, why always force people to do things they don't like. You can't even use this God damn console at all without its silly sensor bar. No matter how much you hate motion controls, you can't even select a game and run it without the sensor bar and the Wii remote. Every single other console just needs its video cable, power cable, controller and you're good to go. Not with Nintendo! If you just set up the Wii with a Gamecube controller plugged in, there is absolutely nothing you can do with it. I just don't get it. No navigating anything. You really have to set up the sensor bar, use the dumb Wiimote to select and run a game, then have it like on your lap or next to you because it's tied to the controller of your choice. There is the classic controller, the classic controller pro, and I even have the Wii SNES style controller. But none of them can be used without the remote, which means extra input lag, changing batteries every other day, and making sure the remote is always connected to the sensor bar.
On top of this the cable of every single controller is SO SHORT, you literally have to have the remote right next to you or even on your lap. That's how short those cables are. It's like they just hate you.

- so far the Wii has been the only console ever where I got it (new!) and the game that came with it in the bundle (Mario Kart) SIMPLY DID NOT WORK! Obviously, the seller or Nintendo themselves would deal with something like this, but imagine how pissed off and disappointed I was! The CD had no scratches because it was new, the console was new, but the game just did not work! Any other game worked on it, but not the one that came with it, how crazy is that.

- the SNES controller for the Wii was only available in their stars shop or whatever it was called. Luckily I had enough stars to get one. But imagine you don't have any of those stars and you can't even just buy it from Nintendo! Then resellers on Ebay are your only way out but that won't come cheap.

- by default, the Wii is region locked

- this is something most people don't even know about. Either because they don't notice it, or because for some reason they are super lucky and it never happened to their Wii. So basically what it is, it's just a matter of time until the Wii overheats and something breaks, which causes it to display some faulty pixels. Here is a video for you to see how it looks like: https://www.youtube.com/watch?v=Wg33i_tirVM
I have a few Wiis and I think two of them already have this issue. On one of those two it is worse than on the other. According to my knowledge it was never fixed with any revision of the console, and obviously Nintendo have never addressed it because they'd rather brush it under the rug because they don't want you to know about it and hope you will just forget about it once you move on to their next console.

- New Super Mario Bros. Wii is also not 100% playable without motion controls if I remember correctly. 99% of the game is. But there are very few bits where you have to balance a platform and it's only possible to be done via motion controls.



Gamecube

- the Gamecube controller was shit. It is great for some games, but a controller needs to be an all-round input device for a range of genres.

- you need one memory card per region for the Gamecube! So let's say there are exclusives to NTSC-J, NTSC-US and PAL, you need THREE memory cards if you want to play games from all three regions. I know there is a fix for it now, but we are not talking about things that consumers came up with to make things easier for us, no, we are talking about Nintendo here and how everything is shit by default if you don't mod and hack the shit out of their stuff!

- the Game Boy Player for the Gamecube adds a significant amount of input lag to the point where some people consider it unplayable. It also lacks display options. Again, this needed to be fixed by people so at least it can be improved on, but if you want the best experience you can't even just buy and use this thing with no extra hassle.

- No F-Zero ever since. Because they want to be seen as the genius who "never makes the same game twice". So no matter how much you want more of the same, they won't just make another F-Zero unless they have a reason in terms of a groundbreaking new idea never seen before in a F-Zero game. But since F-Zero games were always fine the way they were, any new groundbreaking idea that might possibly result in a new F-Zero, that very idea would most likely be dumb and ruin the game anyway.



SNES/SFC

- the blurry image. How could that even happen? At that time there had already been countless other consoles on the market, including some buy Nintendo themselves. They all have a straight sharp image, then Nintendo comes up with the idea to layer two images over each other, but not have them in line, to make sure you get a blurry picture. I still remember how mind blown I was the first time I saw Cho Makaimura on the Saturn. It looked so sharp! Up to this day there is no ideal fix for this that is readily available to a wider audience if I'm correct. There was this guy who made a fix but then his house was trashed or something. There is the Junior, but it is not compatible with all games, so if you want the best image possible for any game, you have to get the MiSTer!



Other

- their games are too easy. They always feature great ideas, they have a great presentation and pamper you with cuteness and charme, but all that doesn't help if the game is too easy. Like WAY too easy. This is already expected because the last time their own games featured an appropriate difficulty were during Famicom/NES days (with exceptions, e.g. Super Mario Bros. 3 is already too easy in my opinion), but I need to point it out anyway because it just ruins every single game that would have been perfect if they had just made it harder!
If there is a single more challenging stage at the very end of the game (e.g. Super Mario Bros. Wonder, Super Mario Galaxy, etc.), that doesn't save the entire game. I would still like to play Super Mario Galaxy 2 because I was told it is more challenging than the first one but again, I am tired of those controls where I have to do that wank motion a billion times because it triggers one of the most basic moves (attack). Maybe I will play it on Dolphin one day but that just shows how ridiculous they are because people have to come up with all kinds of workarounds and hacks to make their stuff playable.

- their games are (almost) never on sale and never get cheaper. Another example of them acting like every Nintendo game is some kind of timeless masterpiece that has been and will always be perfect. Therefore, even after 10+ years they would still charge you the same price on the eShop as when the game first came out.



That's all I can think of right now, but I am sure there is a lot more!
Last edited by Arino on Sat Aug 03, 2024 12:26 pm, edited 3 times in total.
Kacho...ON!
User avatar
Lander
Posts: 1338
Joined: Tue Oct 18, 2022 11:15 pm
Location: Area 1 Mostly

Re: Why Nintendo is horrid! (the list is endless)

Post by Lander »

- Making a handheld / console hybrid so successful that it flooded every avenue of discourse with drive-by This would be great on Switch! commenters.
User avatar
Sima Tuna
Posts: 2088
Joined: Tue Sep 21, 2021 8:26 pm

Re: Why Nintendo is horrid! (the list is endless)

Post by Sima Tuna »

My main problem with Nintendo is they give no fucks about preservation. They constantly go around trying to shut down attempts to emulate their old games, meanwhile they categorically refuse to sell you the games themselves.

Oh sure, you can rent NES games from them. A very specific list of retro games are available through NSO subscription service and you can pay extra for an expansion pack service that adds even more. But you can never own these. You can only pay on a monthly/yearly basis to rent them for as long as the service exists. Once the online support for switch goes, all the NSO stuff will go too. If you purchase a game, even digitally, you can often download it even after the online service closes down (at least so far.) But since you are not purchasing anything, your Super Metroid file will go POOF into the ether as soon as NSO ends.
Spoiler
Well, the game will. You might be able to rip your file and dump it to your pc, boot up a rom and carry over progress... But that's illegal! :o
Nintendo's recently-released high-score nes thing is more proof that they will NOT and have no intention to release full game versions of their classic titles for modern consoles. So they will continue their practice of forcing a subscription/live service model onto 30 year old fucking roms, while filing legal motions to shut down emulation and archival of their old games. Short of owning physical media of a nintendo product, there is no way to be certain you can preserve those games... Even if you pirate and make copies of what you can find to emulate now, there is no certainty those games will stay available online... Even if you have a copy yourself, it could get you into trouble to share it.

This attitude from nintendo, combined with numerous historical examples of source code for even extremely famous games being lost, all but ensures less known Nintendo games will be forgotten to time. We're already at a point that F-Zero is little more than a childhood memory for boomers.
User avatar
Arino
Banned User
Posts: 523
Joined: Sun Sep 21, 2014 2:30 am
Location: GameCenter CX

Re: Why Nintendo is horrid! (the list is endless)

Post by Arino »

Sima Tuna wrote: Fri Aug 02, 2024 3:57 am Oh sure, you can rent NES games from them. A very specific list of retro games are available through NSO subscription service and you can pay extra for an expansion pack service that adds even more. But you can never own these.
Yeah, I also thought about this recently and it's just so disgusting. It went from people complaining about some games being "download only" to you can't buy some games anymore at all, not even digitally, you can only rent them :lol:
Last edited by Arino on Fri Aug 02, 2024 4:34 am, edited 3 times in total.
Kacho...ON!
User avatar
Sima Tuna
Posts: 2088
Joined: Tue Sep 21, 2021 8:26 pm

Re: Why Nintendo is horrid! (the list is endless)

Post by Sima Tuna »

You can't buy the games from nintendo digitally because they refuse to sell them.
You can't buy the games from nintendo physically because they refuse to sell them physically too.
You can't download them from the internet if nintendo takes all the rom sites down.
You CAN buy a physical copy for $100 from some crackhead flipper on ebay, and hope that the copy lasts as long as you want to play it. :P
You CAN sometimes buy a miniature console or some other overpriced gimmick for an inflated price, which may include games you want to play in it, although it probably won't include all of the games you want to play, or any option to buy/download/pirate further games to play on it.

Anyone remember the Mario 3d all-stars collection debacle? You can't buy the game digitally. I sometimes even forget that mario sunshine, mario 64 and mario galaxy technically are available on Switch. Because the only way to them... The only way... Is paying scalper prices. And the version of Mario 64 is a shit iteration that can't be used for speedrunning, which probably kills much of the appeal for many looking to buy the collection (given that SM64 is one of the most popular speed games of all time.)
User avatar
Arino
Banned User
Posts: 523
Joined: Sun Sep 21, 2014 2:30 am
Location: GameCenter CX

Re: Why Nintendo is horrid! (the list is endless)

Post by Arino »

Personally I don't care and I didn't think of it when writing this post because I always want to play everything on its original hardware and CRT anyway, if possible. I have no interest in playing NES or SNES games on the Switch, or whatever they offer. But yeah if I did, I'd be so pissed off about not being able to just buy them.

And yeah it seems like they just want to promote their legacy with that new NES bs game on the Switch because they probably think that most people wouldn't enjoy the full versions of most of their NES games because people would find them too frustrating, broken or boring. So instead they leech on to the popularity of speed running because those three second challenges are perfect for anybody with a Tik Tok attention span.
Kacho...ON!
Steven
Posts: 4025
Joined: Tue May 11, 2021 5:24 am
Location: Tokyo

Re: Why Nintendo is horrid! (the list is endless)

Post by Steven »

I just don't like Nintendo because their games are incredibly boring aside from Metroid, which of course Nintendo hasn't made in-house since Zero Mission in 2004 anyway.

Fire Emblem is (or was, depending on who you ask) also good, but Nintendo is only the publisher, not the developer.
spmbx
Posts: 590
Joined: Sat Aug 01, 2009 5:22 pm
Location: The Netherlands

Re: Why Nintendo is horrid! (the list is endless)

Post by spmbx »

- Nintendo is horrible! Switch sucks!
- i recently bought a second switch

Okay...
User avatar
XoPachi
Posts: 1647
Joined: Thu May 03, 2012 8:01 pm

Re: Why Nintendo is horrid! (the list is endless)

Post by XoPachi »

Steven wrote: Fri Aug 02, 2024 5:46 am I just don't like Nintendo because their games are incredibly boring aside from Metroid, which of course Nintendo hasn't made in-house since Zero Mission in 2004 anyway.

Fire Emblem is (or was, depending on who you ask) also good, but Nintendo is only the publisher, not the developer.
Yeah, outside of Dread and Wonder I can't say I've enjoyed Nintendo's original products since 2013. And even then it was extremely few. Dread and Wonder also aren't the best of their respective series either. Not that everything needs to be, but I still enjoy their Super Nintendo stuff more.

I can't stand modern Fire Emblem. It's insane to me how much bloat they added to the games after the GBA. Used to be you just fight level to level with nothing inbetween. If you felt like paying a loose attention to the characters and have certain people talk to each other -on the battlefield-, you'd be rewarded with additional super helpful goodies. New very useful side quests, maybe a new unit, and stat boosts. But the games were pretty laser focused. They were super rapid paced and a ton of fun.
I didn't play Ike's games so I have no opinion on them (other than they're ugly). But I tried two of the 3DS games and it made me realize why I didn't care for the library much. Fire Emblem and a ton of other games on it became more geared to lifestyle time sinks. So much braindead nonsense you had to manage in progressively easy as Hell games.

Don't even get me started on Zelda.
i hope the new one is good
User avatar
To Far Away Times
Posts: 2062
Joined: Tue Sep 11, 2012 12:42 am

Re: Why Nintendo is horrid! (the list is endless)

Post by To Far Away Times »

I disagree on the Switch being under powered hardware for 2017. What are the other portable devices that approach that price to performance ratio from 2017? Mobile technology has moved quickly since then, but it was a beast at launch. Playing Breath of the Wild on a handheld at launch was the closest thing I've had to a "Wow, next gen is here" moment since playing Mario 64 or that whale jumping through the bridge on Sonic Adventure.

You can get away with a lot of shit when you have Nintendo's library, franchises and history.

Imagine if Disney kept making better and better animated movies from the beginning of their renaissance with The Little Mermaid in 1989 until now with no dips in between. That's Nintendo.
User avatar
BareKnuckleRoo
Posts: 6657
Joined: Mon Oct 03, 2011 4:01 am
Location: Southern Ontario

Re: Why Nintendo is horrid! (the list is endless)

Post by BareKnuckleRoo »

To Far Away Times wrote: Fri Aug 02, 2024 3:51 pm I disagree on the Switch being under powered hardware for 2017. What are the other portable devices that approach that price to performance ratio from 2017? Mobile technology has moved quickly since then, but it was a beast at launch. Playing Breath of the Wild on a handheld at launch was the closest thing I've had to a "Wow, next gen is here" moment since playing Mario 64 or that whale jumping through the bridge on Sonic Adventure.
I think the disappointment is more for people who use it more or less exclusively as a home console. It's certainly underpowered and has input lag in that case. But its versatility is certainly a huge asset and was vastly more powerful than anything else competitive on the market.

My biggest complain was the joycons. They were awful controllers, and many third party makers have released far better ones with vastly better analog sticks and d-pads since then, fortunately. I also find it's a bit on the heavy side for a portable console, but if you're in a hotel room you can prop it up and play with a controller easily enough.
User avatar
To Far Away Times
Posts: 2062
Joined: Tue Sep 11, 2012 12:42 am

Re: Why Nintendo is horrid! (the list is endless)

Post by To Far Away Times »

BareKnuckleRoo wrote: Fri Aug 02, 2024 3:58 pm
To Far Away Times wrote: Fri Aug 02, 2024 3:51 pm I disagree on the Switch being under powered hardware for 2017. What are the other portable devices that approach that price to performance ratio from 2017? Mobile technology has moved quickly since then, but it was a beast at launch. Playing Breath of the Wild on a handheld at launch was the closest thing I've had to a "Wow, next gen is here" moment since playing Mario 64 or that whale jumping through the bridge on Sonic Adventure.
I think the disappointment is more for people who use it more or less exclusively as a home console. It's certainly underpowered and has input lag in that case. But its versatility is certainly a huge asset and was vastly more powerful than anything else competitive on the market.

My biggest complain was the joycons. They were awful controllers, and many third party makers have released far better ones with vastly better analog sticks and d-pads since then, fortunately. I also find it's a bit on the heavy side for a portable console, but if you're in a hotel room you can prop it up and play with a controller easily enough.
The official joycons are awful, but I'm a big fan of the Hori ones that don't work in console mode. They have a great d-pad and I bought one on clearance for $10. I think even more than the weight, it's the ergonomics of a flat device that really make it hard to use for extended periods of time and often cause my fingers to fall asleep while holding it. The Steam Deck is probably twice as heavy as a Switch but super comfortable due to the console controller-like ergonomics. I'm hoping Nintendo takes some notes.
User avatar
BareKnuckleRoo
Posts: 6657
Joined: Mon Oct 03, 2011 4:01 am
Location: Southern Ontario

Re: Why Nintendo is horrid! (the list is endless)

Post by BareKnuckleRoo »

To Far Away Times wrote: Fri Aug 02, 2024 4:50 pmThe official joycons are awful, but I'm a big fan of the Hori ones that don't work in console mode.
I strongly recommend these as they have nearly the same quality as the Hori controller but there's an adapter that allows them to work as a standard wireless controller. Works just as well in console mode as in handheld:

https://binbok.com/en-ca/products/doyok ... ycon-black

edit: the old amazon link I had was dead but I found the controller on the supplier's website
Last edited by BareKnuckleRoo on Fri Aug 02, 2024 5:04 pm, edited 2 times in total.
User avatar
TransatlanticFoe
Posts: 1870
Joined: Mon Jan 24, 2011 11:06 pm
Location: UK

Re: Why Nintendo is horrid! (the list is endless)

Post by TransatlanticFoe »

I think people do often give them a free pass on bullshit because they're kind of the last ones standing from before gaming went mainstream. But jeez Nintendo, let me buy your damned old games will you? Not some stupid subscription service or super-limited and overpriced mini-console. And bugger me you're even selling a game that's basically pre-set save states for old games but you can't play the full game!

And yeah the joycons are my biggest issue with the Switch. I know why the default ones don't have a proper d-pad but at least do a variant - not Hori's stupid stripped back ones that only work in handheld mode. I have a Mayflash adapter and almost exlusively use that to play with an xbox controller, now that the joycons drift (and that's a crazy situation - both my pairs started doing it after a system update so I question whether it's exclusively hardware-based).
User avatar
To Far Away Times
Posts: 2062
Joined: Tue Sep 11, 2012 12:42 am

Re: Why Nintendo is horrid! (the list is endless)

Post by To Far Away Times »

TransatlanticFoe wrote: Fri Aug 02, 2024 4:56 pm I think people do often give them a free pass on bullshit because they're kind of the last ones standing from before gaming went mainstream. But jeez Nintendo, let me buy your damned old games will you? Not some stupid subscription service or super-limited and overpriced mini-console. And bugger me you're even selling a game that's basically pre-set save states for old games but you can't play the full game!
Despite Nintendo's late entrance into the digital retail space, I think they had a really good idea with the virtual console. I really wish they found a way to keep the storefront open and have forward compatibility. $8-$10 for a game was really reasonable, and it was the first time ever that some of these games were released outside of Japan. The PC Engine library in particular was a goldmine of stuff that most people never had access to.

And yeah, Nintendo World Championships: NES Edition should have never been made if it wasn't going to include access to the full games already on the cartridge. It's like they were afraid of giving the player too much value. There was a very obvious and low effort solution to make that package a lot more enticing.
neorichieb1971
Posts: 7881
Joined: Wed Jan 26, 2005 1:28 am
Location: Bedford, UK
Contact:

Re: Why Nintendo is horrid! (the list is endless)

Post by neorichieb1971 »

I think the Switch is great. I have no ambition to follow the sheep that want AAA to be cinematic ware.

Its ok to want different things in life. Nintendo isn't perfect but it is a business and you have to respect that. For every ROM/Emulator/Raspberry Pi, PC running emulators, ROM hacks sold/played, thats time and money not going into the current eco system that the big 3 are providing today. Its not Nintendo's fault that little Johnny is selling Earthbound on ebay for $1500.

Mind you, I am someone that dipped his toes into emulation back in the late 90's and never went back. I am not affected by Nintendo's business/legal stance because I have never really been a part of that crowd.

I just watched a Suragaya warehouse video yesterday. Its now obvious to me that nothing is rare in Japan, they have 100 tons of videogames from the rare categories, quite a lot of it sealed.

On one hand you have market manipulation, on the other side you have the grey side of the law. Then you have a bunch of folk who find fault with everything as well. Can't be winners all the time.
This industry has become 2 dimensional as it transcended into a 3D world.
User avatar
NYN
Posts: 682
Joined: Sun Apr 06, 2014 8:33 am
Location: 0! Akedò

join club nintendo today

Post by NYN »

I AM expecting similar topics now about how S0NY SUCKS!!, and opinions that MICR0S0FT $0LD 0UT!! Those lists are endless, too...
Tengu 👺 'tude
User avatar
Sima Tuna
Posts: 2088
Joined: Tue Sep 21, 2021 8:26 pm

Re: Why Nintendo is horrid! (the list is endless)

Post by Sima Tuna »

neorichieb1971 wrote: Fri Aug 02, 2024 7:29 pm I think the Switch is great. I have no ambition to follow the sheep that want AAA to be cinematic ware.

Its ok to want different things in life. Nintendo isn't perfect but it is a business and you have to respect that. For every ROM/Emulator/Raspberry Pi, PC running emulators, ROM hacks sold/played, thats time and money not going into the current eco system that the big 3 are providing today. Its not Nintendo's fault that little Johnny is selling Earthbound on ebay for $1500.

Mind you, I am someone that dipped his toes into emulation back in the late 90's and never went back. I am not affected by Nintendo's business/legal stance because I have never really been a part of that crowd.
Okay, but you do realize that Nintendo doesn't want you to be able to emulate their games at all? That if they had their way, they'd remove all of the roms from all of the websites and make it a police-level crime for you to play their games on emulation the way you do?

I agree that emulation is good. It's cool we have one avenue to play Nintendo's old classic games, now that Nintendo has decided they don't want to sell them to us. But that window may someday close. Nintendo have been very dogged in pursuing and shutting down emulation specifically for Nintendo games. There may come a day when you or I cannot download these games at all. It's unlikely, but if any company can do it, Nintendo is working hard to be that company.

I actually really like the Switch system itself. The problem I have with Nintendo is entirely their business practices and their hatred of game preservation. If they're not going to sell full games, they should have the decency to leave emulation alone.
User avatar
Arino
Banned User
Posts: 523
Joined: Sun Sep 21, 2014 2:30 am
Location: GameCenter CX

Re: Why Nintendo is horrid! (the list is endless)

Post by Arino »

To Far Away Times wrote: the Hori ones that don't work in console mode
They made a revision that does :)

https://www.amazon.co.uk/HORI-SWITCH-Sp ... 77&sr=8-17

Sima Tuna wrote: Fri Aug 02, 2024 9:44 pmBut that window may someday close.
I don't think so, that's why the war Nintendo is fighting is so ridiculous in my opinion. There are thousands or probably more like millions of people who enjoy contributing to file sharing and they all have archives at home of 10+ TB of ISOs and roms. Different sets of each library, and they will always just upload again if one source is down. There are so many different file hosters, and there will always be new ones, there is P2P, Usenet, and other networks. Nothing will ever get lost or disappear once it is out there. Especially not if it's something so popular as video games. So don't worry :mrgreen:

And just to be clear: Of course I also have a lot of fun with the Switch and almost every system Nintendo has ever made. I don't have an N64 and I never had a Virtual Boy. But in general I think that there is at least a few good games on every system (not just the ones made by Nintendo) that make it worth owning if money is no issue (and if you had my taste). My point is not that I hate Nintendo or that I want to bash them. It is more like I am surprised how people keep overlooking their mistakes and everything where they could have done better. This keeps happening with every generation and every new system Nintendo throws on the market. I just wanted to point out how so many things could have been better if they weren't so stubborn. There are just so many missed opportunities. It's pretty lame in the first place how this industry has changed over time and especially when I see Sony focusing on AAA and the western audience, I find it even more sad how Nintendo behave, because they are like that last pillar that's left from that time where 99% of the good games were from Japan. I hope my point of view is a bit more understandable now. It's just a rant about how they could have done better. Because clearly there is a pattern how they have always been bad with hardware, and how stubborn they are, and how they kill their own franchises instead of just giving people what they want (e.g. Starfox, F-Zero).

Also, on a more personal (and more positive) side note: I never really had a Wii U (just for a few weeks, borrowed from a friend). And I got the Switch quite late, only about two years ago. Mostly because I wanted to play exclusives like SEGA Ages, and also because I wanted to catch up with some Nintendo games because although they are easy, they can be lots of fun, especially for me because I love platformers (both 2D and 3D). So basically I had not really played their games since the Wii, which was so long ago, so I felt like I wanted to check them out again. And as they made all these remasters of the Wii U games, that was the perfect opportunity for me to get all those games.
Right now I am playing New Super Mario Bros. Deluxe and I am having a blast with this game, finding all the hidden exits and so on. I also loved Super Mario Bros. Wonder, although it was WAY too easy, and I also loved Captain Toad's Treasure Tracker. I even bought the DLC and completed everything 100%. I thought it was very well made and just lots of fun.
As I said, it's just all those other things that freak me out like having to pay money to access my saves on two different devices.
I mean this is just what we do, right? Even if we really like something overall, we will still address it if there is one thing we really did not like about it. That's the purpose of this thread.
Kacho...ON!
User avatar
XoPachi
Posts: 1647
Joined: Thu May 03, 2012 8:01 pm

Re: Why Nintendo is horrid! (the list is endless)

Post by XoPachi »

BareKnuckleRoo wrote: Fri Aug 02, 2024 3:58 pm
I think the disappointment is more for people who use it more or less exclusively as a home console. It's certainly underpowered and has input lag in that case. But its versatility is certainly a huge asset and was vastly more powerful than anything else competitive on the market.

My biggest complain was the joycons. They were awful controllers, and many third party makers have released far better ones with vastly better analog sticks and d-pads since then, fortunately. I also find it's a bit on the heavy side for a portable console, but if you're in a hotel room you can prop it up and play with a controller easily enough.
One small thing about the Switch is that playing it in handheld mode weirdly feels kind of cheap? It's unavoidable by it's nature really, but when I play my Switch Lite, it feels so much more premium and clean despite still having the same horrid sticks. The big Switch is wobbly and janky feeling because you're holding 3 components attached together as opposed to one seamless, solid device. It just doesn't feel good to hold at all. I actually wouldn't have minded a side grade model that's just the big switch but permanently attached controls. I don't use the joycons detached for anything.
Steven
Posts: 4025
Joined: Tue May 11, 2021 5:24 am
Location: Tokyo

Re: Why Nintendo is horrid! (the list is endless)

Post by Steven »

XoPachi wrote: Sat Aug 03, 2024 5:18 am One small thing about the Switch is that playing it in handheld mode weirdly feels kind of cheap? It's unavoidable by it's nature really, but when I play my Switch Lite, it feels so much more premium and clean despite still having the same horrid sticks. The big Switch is wobbly and janky feeling because you're holding 3 components attached together as opposed to one seamless, solid device. It just doesn't feel good to hold at all. I actually wouldn't have minded a side grade model that's just the big switch but permanently attached controls. I don't use the joycons detached for anything.
Oh yeah, definitely. It feels so... not solid! Before I ditched the Joy-cons, I always felt like they were so thin and cheaply made and ready to snap off at the points where they attach! The Hori monstrosities that I have on there now are much better, probably because of the braces they put on the backs of them to prevent wobbling, but the d-pad is quite stiff and also somewhat shallow, for lack of a better word, so the d-pad is awkward and uncomfortable to use. The controllers are also still a bit thin and I still wonder about structural integrity, but it's an improvement.

You know what's actually super comfortable to hold? The Nomad. It's a giant fucking brick with seemingly little thought put into comfort, but it's seriously the second most comfortable handheld game thing I have ever used, even though you wouldn't think it is. Steam Deck is the best, but the Nomad is very close. The reason that the Nomad is so comfortable is because it's a giant fucking brick!

The Switch can be as thin and rickety as it wants to be, but for ergonomics it fails completely and is bested by a giant rectangular brick that is the Nomad. The Lite is ergonomically much better than the normal Switch, although I've only held a deactivated one that was attached to a display in a store and not actually played one.

Most of Nintendo's handhelds are actually rather uncomfortable, especially the post-original-GBA ones.
XoPachi wrote: Fri Aug 02, 2024 2:11 pm
Steven wrote: Fri Aug 02, 2024 5:46 am I just don't like Nintendo because their games are incredibly boring aside from Metroid, which of course Nintendo hasn't made in-house since Zero Mission in 2004 anyway.

Fire Emblem is (or was, depending on who you ask) also good, but Nintendo is only the publisher, not the developer.
Yeah, outside of Dread and Wonder I can't say I've enjoyed Nintendo's original products since 2013.
If it makes you feel better, for me it's been since like 2004. Mario Odyssey was the exception. I dislike 3D platformers in general and even I liked that one, but not enough to replay it.
Last edited by Steven on Sat Aug 03, 2024 6:18 am, edited 1 time in total.
User avatar
Sima Tuna
Posts: 2088
Joined: Tue Sep 21, 2021 8:26 pm

Re: Why Nintendo is horrid! (the list is endless)

Post by Sima Tuna »

XoPachi wrote: Sat Aug 03, 2024 5:18 am
BareKnuckleRoo wrote: Fri Aug 02, 2024 3:58 pm
I think the disappointment is more for people who use it more or less exclusively as a home console. It's certainly underpowered and has input lag in that case. But its versatility is certainly a huge asset and was vastly more powerful than anything else competitive on the market.

My biggest complain was the joycons. They were awful controllers, and many third party makers have released far better ones with vastly better analog sticks and d-pads since then, fortunately. I also find it's a bit on the heavy side for a portable console, but if you're in a hotel room you can prop it up and play with a controller easily enough.
One small thing about the Switch is that playing it in handheld mode weirdly feels kind of cheap? It's unavoidable by it's nature really, but when I play my Switch Lite, it feels so much more premium and clean despite still having the same horrid sticks. The big Switch is wobbly and janky feeling because you're holding 3 components attached together as opposed to one seamless, solid device. It just doesn't feel good to hold at all. I actually wouldn't have minded a side grade model that's just the big switch but permanently attached controls. I don't use the joycons detached for anything.
I use a grip for mine. It's just a silicon piece that slides over the switch+joycons to hold them in place better and it's more comfortable to grip than the joycons are. With a grip and a pillow on my stomach to use for a pad (to rest the switch on,) it's very comfortable for extended play sessions.
neorichieb1971
Posts: 7881
Joined: Wed Jan 26, 2005 1:28 am
Location: Bedford, UK
Contact:

Re: Why Nintendo is horrid! (the list is endless)

Post by neorichieb1971 »

I am surprised the company that gave you everything Nintendo is now on the blacklist because of their legal stance. They are setting a precedent because nobody else is.

Emulation is a power play to all of you here. You want to run a premium box, premium display, premium RGB encoders, premium video capture equipment, whilst paying zilch for the software/games running on that tech. Then you have a problem that Nintendo doesn't like it :lol: . You want the control, you don't want Nintendo to have control. Over an eco system created by themselves since 1983 to current day.

I agree emulation should exist and it is a hobbyists dream to have all this tech at your finger tips, but to ultimately rely on it and sit there not wanting any interference from anyone whatsoever? I think thats a bit of a stretch.

Nintendo will fight for the model enjoyed by musicians, who rake in billions a year from decades old songs. Unfortunately you cannot air a game on amazon prime or the radio.

If I were Nintendo watching youtube channels literally explaining how to hack/slash and pirate every product i've ever made, I would probably take the same action if I could. I don't really have a business mind and I'm kind of fair game for stuff like this. If I was milking the cow on current day stuff I wouldn't really be that bothered about older stuff. But I do respect interlectural properties. Its theirs, not mine.

Nintendo do make inferior technology, so its going to be the easiest to emulate. I don't think its as much protecting Mario bros on NES as it is setting a precedent so that anything that is current or almost current isn't legally pirateable. Also, I don't think they care how many upload sites have these roms, they only care that the person who helped make it goes to prison.


As for their consoles, there are 2 other consoles as competition, the PC market and phones to play on. Its not really 1 horse race where you are stuck with 1 choice.
This industry has become 2 dimensional as it transcended into a 3D world.
User avatar
Lander
Posts: 1338
Joined: Tue Oct 18, 2022 11:15 pm
Location: Area 1 Mostly

Re: Why Nintendo is horrid! (the list is endless)

Post by Lander »

The trouble with ecosystem is the closed-off factor; in some sense it's not so different to how it always was: if you want Mario Bros, you buy the NES to play it on.

The trouble comes with perceived value; by today's standard the NES is primitive, and can be emulated trivially by lowest-common-denominator hardware. Yet, playing those games in sanctioned fashion requires both the latest Nintendo hardware and a continual subscription thanks to the remarkable information age hell we find ourselves in.

Up-to-date hardware has its benefits, like not having to invest in an analog toolchain or deal with the collector economy, but there's a significant artificial gap between the amount of outlay necessary to play those games in theory (i.e. being trivially emulable on just about anything without periodic rent) and the amount you're expected to pay for the latest machine - and continue paying for the games themselves - in practice. And that's before addressing the regular 'weak Nintendo hardware versus my top end enthusiast machine' angle on value proposition.

Intellectual property insofar as protecting one's creations (within reason) is fair, by my measure, but highly questionable when used to prop up elaborate structures that generate extra profit out of thin air. Call me commie, but profit as a self-justifying concept reaches beyond the reasonable needs of keeping the lights on and doors open.

And yet, the "Last of the Old Guard" factor is still really strong when it comes to my perception of Nintendo, even if their more recent output hasn't rocked my world. Dragging video games back out of the Atari landfill counts for a lot, as does all the nostalgia.

Which, I suppose, feeds into viewing it all through a lens of industry; their continued existence in the business world implies following ever-more-aggressive 'standard practices', which inevitably erode as more aggressive parties innovate new ways to make things worse in exchange for gain. So, the soft and fuzzy nostalgic Ninty from BITD is still in there, but by necessity has to exist within a framework that sucks.

Chances are, it would be the same if we lived in a world where SEGA, SNK, Hudson, or whichever other purveyor of classic hardware had ended up as one of the 'big three' platform holders.
Steven
Posts: 4025
Joined: Tue May 11, 2021 5:24 am
Location: Tokyo

Re: Why Nintendo is horrid! (the list is endless)

Post by Steven »

*laughs maniacally because he doesn't care about Nintendo enough to want to illegally download Nintendo games*
Arino wrote: Fri Aug 02, 2024 12:29 amYou can't even use this God damn console at all without its silly sensor bar.
Untrue BTW. You can famously use some candles instead.
User avatar
Sima Tuna
Posts: 2088
Joined: Tue Sep 21, 2021 8:26 pm

Re: Why Nintendo is horrid! (the list is endless)

Post by Sima Tuna »

I can buy a used or new cd and rip the entire thing to my computer to play in any media player I want. I can play it in my dvd player, on an ipod, my phone, rip it to amazon music, itunes or do anything else with it.

I can buy MP3s outright, officially, with no DRM. Copy them as many times as I want. Send them to any storage I want. Compress them. Share them. Put them on all of my devices and play the same mp3 on multiple devices at the same time.

I cannot buy a nintendo game and similarly rip it to my pc to run on every hd-compatible nintendo console. The idea that the music industry is somehow worse than nintendo is laughable to me. The music industry has had to back down numerous times. They've been openly mocked for decades by popular comedy shows such as south park and weird al. Albums get uploaded in their entirety to youtube officially. Many others are uploaded to youtube unofficially and never taken down. Imagine how Nintendo would react if entire video games were posted to a mainstream-ass website equivalent to youtube. They would have a conniption if normies were pirating nintendo games with the frequency that normies download music from youtube.

Copyright on movies is a lot more assholeish than music. Blu-Rays have DRM in them now iirc. Companies are always trying to sell you a thing and then take away your access to it x number of years after your purchase. That's the big kick they're all on now: they want every purchase you make to be a live service.

But at least I can still buy most old, good movies online. Even the obscure shit gets reprints a majority of the time, because there are people in this world with power and influence in the film industry who treat film as art worth preserving. The games industry doesn't have a Criterion Collection.
Steven
Posts: 4025
Joined: Tue May 11, 2021 5:24 am
Location: Tokyo

Re: Why Nintendo is horrid! (the list is endless)

Post by Steven »

Sima Tuna wrote: Sat Aug 03, 2024 11:57 am I cannot buy a nintendo game and similarly rip it to my pc to run on every hd-compatible nintendo console.
Even if you could, I can think of no advantage to playing on a console compared to playing it on PC, especially if it's running in an emulator on the target console(s) anyway, as almost all modern rereleases of 80s/90s games are.
User avatar
XoPachi
Posts: 1647
Joined: Thu May 03, 2012 8:01 pm

Re: Why Nintendo is horrid! (the list is endless)

Post by XoPachi »

Sima Tuna wrote: Sat Aug 03, 2024 11:57 am
I cannot buy a nintendo game and similarly rip it to my pc to run on every hd-compatible nintendo console. The idea that the music industry is somehow worse than nintendo is laughable to me. The music industry has had to back down numerous times. They've been openly mocked for decades by popular comedy shows such as south park and weird al. Albums get uploaded in their entirety to youtube officially. Many others are uploaded to youtube unofficially and never taken down. Imagine how Nintendo would react if entire video games were posted to a mainstream-ass website equivalent to youtube. They would have a conniption if normies were pirating nintendo games with the frequency that normies download music from youtube.
Not along the same lines as your complaint, but you reminded me of something I ran into.
If you have 2 Switches under the same account, you have to designate one as the main Switch. The secondary one must phone home to mommy and ask permission XBox One style to play any games downloaded to it that were purchased on the main Switch. Even if you downloaded and are playing it on the account that purchased it. So if you take that second Switch anywhere and you don't have a connection to the Internet, any digital titles you didn't buy directly on that unit cannot be played.
The inverse of this situation is not true.

I get what they're trying to prevent and I understand this is somewhat more niche a dilemma, but that's still bullshit to me. Little chokeholds like this are why people who respect their ownership prefer to dump or pirate console games. Because there's none of that.
Steven
Posts: 4025
Joined: Tue May 11, 2021 5:24 am
Location: Tokyo

Re: Why Nintendo is horrid! (the list is endless)

Post by Steven »

This is why nobody should play on modern consoles and why everyone should play on PC, because there are fewer obstacles to preservation and fewer obstacles preventing you from doing whatever you want to do. Obstacles still exist, but they are fewer and PC will never become outdated and cease production and stop getting new games like all consoles will.

Play on PC. Forget about modern consoles and, if possible, Steam, and buy DRM-free games on GOG when you can.

Old consoles are still good and cool. Everything up until and including the original Xbox and possibly the 360 and PS3 are all great, aside from their problems with hardware failures. After that? lol no. Consoles are only going to get worse in the future as well.
Last edited by Steven on Sat Aug 03, 2024 12:59 pm, edited 1 time in total.
User avatar
XoPachi
Posts: 1647
Joined: Thu May 03, 2012 8:01 pm

Re: Why Nintendo is horrid! (the list is endless)

Post by XoPachi »

I'd be emulating modern games more if there were any console games worth playing. It's a shame because I do find the console experience sentimental. I like sitting on the couch with a controller playing a video game on my TV. I love my PC more, but sometimes it's nice to just completely focus on the game without setting that up by muting Discord, shutting off my other monitors, closing everything out, etc.

Also, totally aside, I'm so grateful for being able to zoom in sites because holy shit. I have to put this place on 210% or I strain my eyes. Larger OP's like this one used to literally hurt. The base 100% makes text here utterly microscopic.
Post Reply