
Install guide: https://www.youtube.com/watch?v=REuj0poox-w
I've made alot of testing of the Vita TV. I believe the reason alot of people experience lag on the adrenaline is that they are running with bilinear filters. That adds noticable lag indeed. If you run it in original mode without any filters you will experience the same amount of input lag as if you were running ARK.
Does a Vita TV running at 1080i with the Sharpscale plugin count as "original mode"?RebeL9 wrote: ↑Fri Jan 05, 2024 10:02 pmI've made alot of testing of the Vita TV. I believe the reason alot of people experience lag on the adrenaline is that they are running with bilinear filters. That adds noticable lag indeed. If you run it in original mode without any filters you will experience the same amount of input lag as if you were running ARK.
Original as the setting "original" in Adrenaline menu.BazookaBen wrote: ↑Fri Jan 05, 2024 10:57 pmDoes a Vita TV running at 1080i with the Sharpscale plugin count as "original mode"?RebeL9 wrote: ↑Fri Jan 05, 2024 10:02 pmI've made alot of testing of the Vita TV. I believe the reason alot of people experience lag on the adrenaline is that they are running with bilinear filters. That adds noticable lag indeed. If you run it in original mode without any filters you will experience the same amount of input lag as if you were running ARK.
And lowest lag on a Vita is still 1 frame over a native PSP, right? My memory is fuzzy on the previous conversation y'all had about this stuff
Could you point me to that add on?BazookaBen wrote: ↑Fri Dec 29, 2023 10:54 pm They should have added a 544p option. Many monitors and TVs will accept that signal
You can do this with an add on for the Sharpscale plugin for Vita
You mean the 544p mode add on specifically? I had to get that directly from the Sharpscale creator in some Discord channel.
I forget where things landed on ease of use. Is it like you need per-game bubbles for ARK/PSPEMU that you set up individually or can you just boot into one and load games from there?Rulumi wrote: ↑Sat Jan 06, 2024 4:20 am I already talked about this in that other thread I think, but just in case and maybe if I forgot to mention anything at that time.
Adrenaline modifies a lot of parts of "PSPEMU" for it's features incluiding part of the IPL. I can't say for sure in all the reasons that can result in the slower input response, but I guess part of it has to do with how filters are handled and that Adrenaline uses a lot of normal PSP 6.61 firmware files like the VHS menu ones as well as the normal 6.61 kernel modules instead of the lighter PSPEMU ones.
Also normal PSPEMU runs at around 444MHz, while Adrenaline uses the normal PSP 333MHz, sometimes slower in Adrenaline according to the software, but it's easy for the user to force it to 333MHz for most software. But since the CPU clock speed is slower in Adrenaline, in general you'll also get a better performance from normal PSPEMU and standalone ARK-4.
It'd be really nice if that gets you automatic scaling with the Tink 4K, instead of having to (I'm guessing here) crop manually with the 544p in 720p window.BazookaBen wrote: ↑Sat Jan 06, 2024 3:09 amYou mean the 544p mode add on specifically? I had to get that directly from the Sharpscale creator in some Discord channel.
He didn't want it shared widely because it wasn't tested.
It didn't work on CRTs very well because it used 720p pixel clock, meaning the front and back porches were huge. But it works great on my 4k OLED. Correctly detected as 544p
I guess I can ask him if it's cool to share it with other people, if you want.
That would be greatBazookaBen wrote: ↑Sat Jan 06, 2024 3:09 amYou mean the 544p mode add on specifically? I had to get that directly from the Sharpscale creator in some Discord channel.
He didn't want it shared widely because it wasn't tested.
It didn't work on CRTs very well because it used 720p pixel clock, meaning the front and back porches were huge. But it works great on my 4k OLED. Correctly detected as 544p
I guess I can ask him if it's cool to share it with other people, if you want.
Me too, please!Konsolkongen wrote: ↑Sat Jan 06, 2024 10:55 amThat would be greatBazookaBen wrote: ↑Sat Jan 06, 2024 3:09 amYou mean the 544p mode add on specifically? I had to get that directly from the Sharpscale creator in some Discord channel.
He didn't want it shared widely because it wasn't tested.
It didn't work on CRTs very well because it used 720p pixel clock, meaning the front and back porches were huge. But it works great on my 4k OLED. Correctly detected as 544p
I guess I can ask him if it's cool to share it with other people, if you want.I have an LG OLED too, so it should work for me.
Normal PSPEMU and chovy-sign created bubbles will use a per game bubble, with ARK-4 you can launch any of your digital games or ISOs from ARK's menu and it's also possible to set a button combination to return to ARK's menu from the game without having to restart PSPEMU. In newer builds it's possible to update ARK-4 inside it's own menu from internet as well.bobrocks95 wrote: ↑Sat Jan 06, 2024 5:32 am I forget where things landed on ease of use. Is it like you need per-game bubbles for ARK/PSPEMU that you set up individually or can you just boot into one and load games from there?
Are you able to fully disable the filtering and get 2x nearest-neighbor on each axis like you can with Adrenaline?
ARK doesn't sound bad and I'm willing to try setting it up when I get another flash drive in. Would Sharpscale properly disable the PSP bilinear filter though? I figured it would just disable the 544p->720p bilinear filter, but not the 272p->544p bilinear filter (Adrenaline lets you explicitly disable this).Rulumi wrote: ↑Sat Jan 06, 2024 6:53 pmNormal PSPEMU and chovy-sign created bubbles will use a per game bubble, with ARK-4 you can launch any of your digital games or ISOs from ARK's menu and it's also possible to set a button combination to return to ARK's menu from the game without having to restart PSPEMU. In newer builds it's possible to update ARK-4 inside it's own menu from internet as well.bobrocks95 wrote: ↑Sat Jan 06, 2024 5:32 am I forget where things landed on ease of use. Is it like you need per-game bubbles for ARK/PSPEMU that you set up individually or can you just boot into one and load games from there?
Are you able to fully disable the filtering and get 2x nearest-neighbor on each axis like you can with Adrenaline?
For the scaling on a handheld Vita just disable the bilinear filter and it'll do that by default, on a PS Vita TV just use Sharpscale.
For PS1 games I guess the most "convenient" will be Adrenaline, but because sometimes the frame pacing issues can be more noticeable on PS1 games, it's probably better to make your own chovy-sign bubbles for PS1 games not avaliable on the PS Store.
If what you mean is the PSP VSH menu (XMB), no, you'll be using ARK's included launcher, but you should be able to customize it to an extent as well as change it with another compatible custom launcher.
From what I've read, it turns out that a lot of PSP games never used vsync. It's just easier to tell when blown up on a big screen via the Vita TVbobrocks95 wrote: ↑Sat Jan 13, 2024 5:49 am Wow was Adrenaline's frame pacing always this bad? Super stuttery switching back to it.
I get best visual results (and supposedly better lag) with official bubbles and Sharpscale set to Real and doubling my zoom factor on the Tink 4K. However, I also get screen tearing in PSP games with Sharpscale set to real. It's one horizontal section near the bottom and it's never line up properly.
Is that, uh, normal?
Yeah if you can zoom 720p perfectly with no over/underscan then that’s probably the best approach. I seem to remember that a few games actually can run at 720p on the Vita TV? So no reason to loose out on thatbobrocks95 wrote: ↑Mon Jan 15, 2024 11:38 pm I don't know that it's the Tink4K's fault. I think it's using the 480p mode's HDMI info and it just doesn't set things properly for 16:9 or the color space. You can get it looking good but it's the same amount of effort as making the default 720p Sharpscale output look good, and doesn't save me a profile slot in the end which is the most I was really hoping for.