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 Post subject: RQ: How the F do I take on the 4th stage of Ketsui?
PostPosted: Tue Feb 22, 2005 5:15 pm 


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Joined: 25 Jan 2005
Posts: 464
Location: St. Paul, MN
Someone please help, as soon as the enemy ships show up on screen I have to bomb or I die. What do I do? :?


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 Post subject:
PostPosted: Tue Feb 22, 2005 9:44 pm 


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Joined: 27 Jan 2005
Posts: 184
Location: ON, Canada
I have a post somewhere in the shmup thread at n-g.com on it.

From what I remember, memorize where the large ships appear at the beginning so you don't get trapped, try start near the middle of the screen and go towards the side they're appearing from. Use laser, try to combo.

If it's anything specific I can try give advice, though Kaneda (NTSC-J ?) would be best to answer.


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 Post subject:
PostPosted: Tue Feb 22, 2005 11:44 pm 


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Joined: 31 Jan 2005
Posts: 13765
Location: Chicago
Until about mid-way through stage 4, the "Figure-8" isn't a bad plan. Most everything comes from the top, but you have to be really agressive. You basically have to blow the shit out of a lot of stuff before it fires. I'm no master at the game either. I think I got to the 4th stage on 1 credit once.... usually takes me another 4 at least to get to stage 5. I've not played this in a while... need to break it out.


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 Post subject:
PostPosted: Wed Feb 23, 2005 4:47 am 


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Joined: 25 Jan 2005
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Location: St. Paul, MN
Really its the first half of the stage up until the mid boss, after that I pretty much have it down.

So much stuff unloads on you in the first half that I always end up getting trapped and the laser almost seems useless and underpowered at this point which makes my comboing and scoring worthless.


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 Post subject:
PostPosted: Sun Feb 27, 2005 5:43 pm 


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Joined: 26 Jan 2005
Posts: 228
Kiel wrote:
Really its the first half of the stage up until the mid boss, after that I pretty much have it down.

So much stuff unloads on you in the first half that I always end up getting trapped and the laser almost seems useless and underpowered at this point which makes my comboing and scoring worthless.


this stage is where playing for score ends for me too. those stealth bomber-looking ships that come in sets of 3 are the worst.

though some might advise against it, i would recommend checking out IMK's replay for some ideas.


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 Post subject:
PostPosted: Sun Feb 27, 2005 8:50 pm 


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Joined: 28 Jan 2005
Posts: 2407
Location: Tokyo
What you want to be doing with the stealth bombers in the beginning of the stage is encroaching the small helicopter swarms that come in just before the bombers. If you rapid fire close up you'll have a good amount of 5 cubes to then concentrate laser fire on the bombers and get max cubes. It's best if you just memorize where they come in. They're easy to destroy if you just hold your laser shot and get them as they come on screen.

Remember, the easiest way to memorize is to be able to intuit how the game is balanced. If some bombers are coming in from the left, a good design eye knows that the next ones are coming in from the right.

Personally, I think stage 3 is tougher than stage 4.


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 Post subject:
PostPosted: Mon Feb 28, 2005 11:23 am 


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Joined: 31 Jan 2005
Posts: 13765
Location: Chicago
NTSC-J wrote:
Personally, I think stage 3 is tougher than stage 4.


Yeah, stage 3 smokes some major pole too. I've not played a PCB in a while... this might be my inspiration though.


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 Post subject:
PostPosted: Wed Mar 02, 2005 11:30 pm 


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Joined: 31 Jan 2005
Posts: 13765
Location: Chicago
Okay, I popped this in last night after about 6 months. Took me along time to get back in the swing of things, but I'm getting there. I seem to have gotten better at some parrts, and worse at others.

-Stage 3 Mid boss: I always lose my lock on that big ass ship just before it starts sprarying the red & blue bullets. If I go to the bottom of the screen, it ass pounds me.

-Stage 4: I just suck in general, but more at the latter half. Those big ass things just pound me, and the litle walking guys I'm not so good at either. I got pretty good at the mid boss.

This will take me ages to get good at. A great game, but I'm realizing that playing for score comes with a serious risk. The name of this game is agression, which sucks b/c I've been playing so much ESPGaluda, which is patience... for a shmup anyway.


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