
A bewildered outsider would think we may have a problem

Feel free to name the winners that turned you into an addict

Btw, open poll! So you can change your vote if (when! don't fool yourself) those numbers change (they will)

You meanMathU wrote:Some shooters I've put really huge amounts of time into are Darius Gaiden, Hellsinker-
I feel like the genre would fare a lot better if these types of numbers were widely understood. It seems like most people pick these games up, get 3-4 game overs (if that) and decide they're bad at them and that's that.mycophobia wrote:Truxton/TATSUJIN i spent about 170 hours getting 10,000,000, and still going
Truxton II I spent about 200 hours getting the 1-ALL lol, but that includes a lot of derusting due to swearing off the game several times. Across all versions/dips I'm about to hit 300
DDP I've played for almost 60 hours at this point, my pb reached 2-4
I don't savestate practice very much so these numbers are going to be inflated compared to others with similar achievements on the same game
This on the other hand might send that same contingent running screaming for the hills, lol. Respect for sticking with it that long though, that's a feat of will.Jonpachi wrote:DDPDOJ - ~1000 hours to get to the second loop. That's easily the most I've spent on any single videogame, let alone a shmup. Literally played it as my main game for almost three years.
moozooh wrote:I think that approach won't get you far in Garegga.
Every game does this to me. I used to think I spent dozens of hours in games, until the age of rpgs logging game time came along and I realized just how long it actually took to hit 20 hours. Even now, games I think I've spent 5 hours in will mock me in the Switch profile page with "played for about an hour." Thinking back, all those 8 & 16-bit rpgs that advertised "hundreds of hours of play" were kind of hilarious. And the fact that I used to demolish most games in that era in a weekend rental must have meant that an average game had 10-15 hours tops in it, and more likely 5-8.m.sniffles.esq wrote:That's tough... Like I've played Zero Gunner 2 a shitload, but 50+? No idea. As the Dreamcast doesn't log time played. Add to that, I've noticed that shooters tend to expand time in your mind, probably because you so actively have to engage with them. There's been many times where I've been "Man, I sunk four hours into Dariusburst last night" Only to look at Steam and see that in reality, it wasn't even two. (Not to mention, Steam times can work in the opposite manner, as sometime I'll just let attract mode roll while I get something to eat/take a phone call. There's an extra hour or two where I didn't actually play at all...)
So while I can give a list of titles that got their hooks in good and deep, actual hourage is another tale entirely.
Yeah, I seem to remember we chatted in the comments of some Progear video on Youtube and you were lamenting how you were struggling to get MAME working, glad that worked out for you.XoPachi wrote:And around 2010 I finally got a build of MAME that wasn't a digital migraine