I'm so glad that Hamster's Arcade Archives are a thing.

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
User avatar
BIL
Posts: 20266
Joined: Thu May 10, 2007 12:39 pm
Location: COLONY

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by BIL »

velo wrote: Fri Apr 25, 2025 2:11 am
BIL wrote: Fri Apr 25, 2025 2:09 am Maybe charge a bit extra ala their anime licenses? :lol:
I'd pay it!
Same Image Those remakes always looked so cool, nice tight pixelling to contrast the immortal originals.

Image Image Image

Some intriguing lore between the ND-1 and early PS1, too. PS1-related arcade hardware has such a distinct epochal vibe in hindsight, much like ST-V's.
User avatar
NYN
Posts: 663
Joined: Sun Apr 06, 2014 8:33 am
Location: 0! Akedò

crash the gator

Post by NYN »

Daytime Waitress wrote: Wed Apr 23, 2025 7:13 pm (I personally prefer the movement in Revenge of the Gator and especially Kirby's Pinball Land, but I feel like they're less well known points of comparison.)
KPL!! Only in DOT MATRIX with the stereo sound! :wink: Now that I am outed myself (again) as a weirdo I will add that it becomes obvious to me that I don't look for the Pin virtual simulation. The machines are just that. I aim for the video surreal, or so it would seem. Going to pick up the 'venge o' 'gator card for cheap round next week! I just had that feel. Again.

Do you play Pinball Action on Switch? If indeed I'll look out for your initials. And related, do you play Nintendo Pinball (1984) on Ham AC, what are your feels on that one?
Tengu 👺 'tude
User avatar
Daytime Waitress
Posts: 215
Joined: Fri May 17, 2024 12:07 pm

Re: FULL METAL GALS PANIC

Post by Daytime Waitress »

BIL wrote: Thu Apr 24, 2025 2:04 pmQuite the august STG-luminary roster of video pin dudes, now I think about it... Natsume (Gator's Revenge)
Nah, Revenge of the Gator was what HAL cut their teeth on before perfecting their craft with Kirby's Pinball Land.
Tail Gator was Natsume's delightful-looking/sounding side-scroller which I was ignorant about until your post got me thinking!

Wait a cornbread bakin' minute here...
Revenge of the Gator.
Tail Gator.
Bayou Billy.
Gator Panic (Namco's ubiquitous whack-a-croc).

When everything in Western 80's popculture was going ninja crazy, were... were there a bunch of fucking Westaboos in Japan buying up everything vaguely cajun related and quoting Justin Wilson?!
NYN wrote: Fri Apr 25, 2025 9:35 am
Daytime Waitress wrote: Wed Apr 23, 2025 7:13 pm (I personally prefer the movement in Revenge of the Gator and especially Kirby's Pinball Land, but I feel like they're less well known points of comparison.)
KPL!! Only in DOT MATRIX with the stereo sound! :wink: Now that I am outed myself (again) as a weirdo I will add that it becomes obvious to me that I don't look for the Pin virtual simulation. The machines are just that. I aim for the video surreal, or so it would seem. Going to pick up the 'venge o' 'gator card for cheap round next week! I just had that feel. Again.
Best luck.
I recently got the itch again and can not for the life of me find so much as a loosey in my local Book/Hard-Offs.
Misery.
NYN wrote: Fri Apr 25, 2025 9:35 am Do you play Pinball Action on Switch? If indeed I'll look out for your initials. And related, do you play Nintendo Pinball (1984) on Ham AC, what are your feels on that one?
You'll find me in the Hi-Score Mode top ten for the JP Switch as DTW :evil:
(Totally didn't luck into acing the green table on my first shot there after a sad bunch of Caravan attempts, honest >_>)
Are HamHam's leaderboards global and just segregated by platform?

And I let Nintendo Pinball pass me by, because I figured it was a bit primitive.
But that's daft af because I started pinnies with Midnight Magic on the A2600 and this here 1985 Tehkan title has been a standout of the week for me.
Will look into Nintendo's offering at the next given opportunity!
User avatar
BIL
Posts: 20266
Joined: Thu May 10, 2007 12:39 pm
Location: COLONY

Re: FULL METAL GALS PANIC

Post by BIL »

Daytime Waitress wrote: Fri Apr 25, 2025 10:32 am
BIL wrote: Thu Apr 24, 2025 2:04 pmQuite the august STG-luminary roster of video pin dudes, now I think about it... Natsume (Gator's Revenge)
Nah, Revenge of the Gator was what HAL cut their teeth on before perfecting their craft with Kirby's Pinball Land.
Tail Gator was Natsume's delightful-looking/sounding side-scroller which I was ignorant about until your post got me thinking!
Ah shit, got me wires crossed! Too right, what an odd little epoch for scaly critters :o Get that TMNT / LEATHERHEAD GAIDEN money boyeee!

Glad there was some serendipity in Tail Gator - in SFC Kiki's stead, I'll sub in HAL's Totsugeki! Ponkotsu Tank aka Trax. A topdown tanker to rival any KK or indeed Namco/SNK rumbler. Super cute! SUPER DESTRUCTION! Lovely lovely, would call the lack of SFC followup a shame but the GB cart's so damn good I don't care. In the heat of urban sortie, when the enemy behemoths straight-up level entire city blocks to assail your little weapon that could, god damn... amazing craftsmanship and heart, utterly transcending its diminuitive format! STRONGEST RECOMMEND Image
User avatar
Sumez
Posts: 8713
Joined: Fri Feb 18, 2011 10:11 am
Location: Denmarku
Contact:

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by Sumez »

Jonpachi wrote: Wed Apr 23, 2025 12:54 pm From GameFAQs: “Pinball Action has a strange control scheme. You use the left and right on the joystick to work the flippers, which means you can't hit both of them at the same time.”
Good way to teach new players haha :P
You really never want to flip both flippers at the same time in a game of pinball! Well, outside of multiball I guess. Being unable to cradle one ball while flipping the other is a bit of a dealbreaker, but I don't know if that's even a thing in this game.

Either way, sounds like a quick left/right successive flip is also gonna be annoying to pull off.
User avatar
NYN
Posts: 663
Joined: Sun Apr 06, 2014 8:33 am
Location: 0! Akedò

HAL of frame

Post by NYN »

Daytime Waitress wrote: Fri Apr 25, 2025 10:32 am Best luck.
I recently got the itch again and can not for the life of me find so much as a loosey in my local Book/Hard-Offs.
Misery.
Here, in NYN's PALball Land (that adds the PINBALL: for emphasis to the title to separate it from mascot platformers), it's a flood, and perhaps the lowest in price for a loose cart. I wouldn't call that luck, just the way. :P
Yiiieh, and I like that, a lot!
Jonpachi wrote: Wed Apr 23, 2025 12:54 pm From GameFAQs: “Pinball Action has a strange control scheme. You use the left and right on the joystick to work the flippers, which means you can't hit both of them at the same time.”
Is that supposed to apply to the PCB? That would be odd. In the Xbox port the flips are on the triggers. Suits it just fine, though there is no re-map for them. I would expect AA version to have the last word on this.
Tengu 👺 'tude
User avatar
Lord British
Posts: 496
Joined: Sat Sep 01, 2018 12:22 pm
Location: Chicago

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by Lord British »

Did anyone else buy the ACA2 KOF '98 on the PS5? I saw it on the store for $2.99 and and bought it. I didn't play around with it much, but it did feel like an upgrade of sorts bot in look and control. Can anyone articulate the difference on this?
User avatar
BEAMLORD
Posts: 223
Joined: Thu Jan 16, 2020 5:51 pm
Location: South Wales

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by BEAMLORD »

Lord British wrote: Fri Apr 25, 2025 4:08 pm Did anyone else buy the ACA2 KOF '98 on the PS5? I saw it on the store for $2.99 and and bought it. I didn't play around with it much, but it did feel like an upgrade of sorts bot in look and control. Can anyone articulate the difference on this?
Didn't pick this up, as fighters ain't really my cuppa. If it was any other kind of release from the catalogue I may well have nabbed it, as I am very interested to see how ACA2 shapes up in general. I see why they went with something that ideally showcases the online play, and KoF is a big name, to boot. So, I'd be interested to hear thoughts, too.
User avatar
Jonpachi
Posts: 1330
Joined: Thu Apr 18, 2019 5:35 pm
Location: Vancouver - BC

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by Jonpachi »

Lord British wrote: Fri Apr 25, 2025 4:08 pm Did anyone else buy the ACA2 KOF '98 on the PS5? I saw it on the store for $2.99 and and bought it. I didn't play around with it much, but it did feel like an upgrade of sorts bot in look and control. Can anyone articulate the difference on this?
Are you sure you didn't pick up THE KING OF FIGHTERS '98 ULTIMATE MATCH FINAL EDITION instead? That version is indeed an upgrade in many ways.
Formerly known as 8 1/2. I return on my second credit!
User avatar
Lord British
Posts: 496
Joined: Sat Sep 01, 2018 12:22 pm
Location: Chicago

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by Lord British »

Jonpachi wrote: Fri Apr 25, 2025 4:25 pm
Lord British wrote: Fri Apr 25, 2025 4:08 pm Did anyone else buy the ACA2 KOF '98 on the PS5? I saw it on the store for $2.99 and and bought it. I didn't play around with it much, but it did feel like an upgrade of sorts both in look and control. Can anyone articulate the difference on this?
Are you sure you didn't pick up THE KING OF FIGHTERS '98 ULTIMATE MATCH FINAL EDITION instead? That version is indeed an upgrade in many ways.
Take my report of being an upgrade in look and control with a grain of salt, it might just be hopium.

This is what someone on Reddit posted
The price of ACA 2 NEOGEO is $9.99 USD, but if you already own the PlayStation 4 or XBOX One versions you can purchase it for $2.99 USD which is 70 percent off the regular price of $9.99 USD. This and all future ACA 2 games will also have these new features;

Get Fired Up Together with the “Passionate” Network Mode

Join the Competition in the “Expertly Crafted” Time Attack Mode

Save Anytime and Anywhere With the “Expanded” Save Feature

New Possibilities with the “Thoughtfully Designed” Rewind Function

Endlessly “Improved” Options Menu

A Variety of “Classy” Wallpapers to Choose From

User-friendly Controls with the “Carefully Designed” Screen Layout

Easy-to-Use “Adoptable” Menu for Vertical Screen

A More “Refined” Screen Filter

A “Deliberately Crafted” Skip Function to Save Even One Second

Fully Customizable “Detailed” Button Settings

No More Confusion With the “Default” Arcade Controller Settings

Save and Recall Your “Preferred” Button Settings

Faithful Reproduction with the “Thoughtfully Crafted” VRR Feature
User avatar
hamfighterx
Posts: 776
Joined: Mon Aug 23, 2010 5:45 pm
Location: Bonus Round

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by hamfighterx »

Sturmvogel Prime wrote: Thu Apr 24, 2025 9:17 pmHamster already gave three hints about the releases.
1.- Super difficulty
2.- First port to home console
3.- Sports
1. Uh... blanking on this one so I'm just going to copy velo's work and say Super Xevious ;)
2. Blazer (one of the few System 1 games left)
3. Kyukai Dochuki? Maybe Final Lap if that counts as "sports"?

And they're kinda slacking on Namco "month", since this time it's apparently only every other week (plus the first week of June with Ridge Racer). May 8 and May 22 looking like non-Namco weeks. Weird.
Sturmvogel Prime wrote: Thu Apr 24, 2025 5:02 pmCan't they dedicate a month to some one else? I mean a Taito Month or a Konami Month would be well appreciated.
Allumer month was RIGHT THERE.
User avatar
BIL
Posts: 20266
Joined: Thu May 10, 2007 12:39 pm
Location: COLONY

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by BIL »

Ha, was thinking Blazer there too. On my mind again lately, with it being one of the HS entries in Assault. :cool: (also GROBDA ofc, Endo's tank-battler masterpiece beloved of KUROBUTA-sama)

It looks so badass... at a glance, rugged heavy metal recalling Finest Hour. Dual-vehicle air/ground STG is a favourite concept of mine too, ala A-JAX and Silkworm. Not gonna look it up; this stuff feels like getting brand new arcade games from a scene at the height of its powers. Actually it reminds me of when I discovered import gaming in the 90s and suddenly a whole goddamn universe had opened up. A slight precious latterdays return. <3 I don't do nostalgia, it ain't that, it's about getting disciplined translations of lost gems, and seeing new things. Sometimes literally new!
Jumping Car Buzzsaws Enemy Helicopter (◎w◎;)
Image
EDIT: Man. :o Revisiting my ACA Grobda launch posts, I'm reminded it's a game where 16way aim (and steering!) is not merely mitigated, but an outright USP. Both movement and aiming are handled with crisp finesse.
The SAMURAI BATORINGU (■`w´■) (`w´メ)
Image
(granted it's not always smooth sailing... Finest Hour's last boss is a gaming war crime :lol: worth it though :cool: to me anyway! admittedly I am the guy who made this :shock: Image)
Lord British wrote: Fri Apr 25, 2025 4:58 pmGet Fired Up Together with the “Passionate” Network Mode
Ham-Hams, PASSIONE da GE-SEN! RAGAZZI ASSOLUTO UNA BELLA NETWORK BATTAGLIA!

...forgive me Rando-sensei, the wine is making me emotional :oops: Image
User avatar
Daytime Waitress
Posts: 215
Joined: Fri May 17, 2024 12:07 pm

Re: FULL METAL GALS PANIC

Post by Daytime Waitress »

BIL wrote: Thu Apr 24, 2025 2:04 pmQuite the august STG-luminary roster of video pin dudes, now I think about it.
Not just shmups, - turns out Pinball Action was the first arcade title Yoshizawa worked on.
Love uncovering these little pottery shards when on an archeological dig!
User avatar
BIL
Posts: 20266
Joined: Thu May 10, 2007 12:39 pm
Location: COLONY

DAD STRONG™ / DAD STEADY™

Post by BIL »

Daytime Waitress wrote: Sat Apr 26, 2025 10:52 am
BIL wrote: Thu Apr 24, 2025 2:04 pmQuite the august STG-luminary roster of video pin dudes, now I think about it.
Not just shmups, - turns out Pinball Action was the first arcade title Yoshizawa worked on.
Love uncovering these little pottery shards when on an archeological dig!
That wavering yet unmistakable sunbeam connecting their AC and home divisions... Image :mrgreen: Love it. Many personal pet theories on that rainbow cycling routine, as seen in a thread by none other than our young Vogel-kun! Recently illuminated a longtime blind spot of mine: Metal Yuhki's brilliant Dog Fight 2 and Dog Fight 3, from RAIGA and Thunder Cross 2. Where's Dog Fight 1? On that wacky FC-original Star Force sequel I ignored for lack of ~AC Credz~ :oops: SMARTEN UP GRAMPS :shock:

Reminded of how formidable an STG lineup they've assembled while revisiting my Grobda effortposts of 2+yrs ago; not only are both aiming and movement 16way, they are in fact finely interwoven. In Konami's games, movement tends to be 8way snap, vs aiming's 16way lag... I wonder if that's the real source of the disconnect, in my and many others' brainboxes. Hm, anyway.

And yes indeed, younger prettier me!
I'd much rather see them make the most of their existing licenses now, and make the jump to emulating higher-end hardware once they're ready for a transition to more powerful consoles. I would hate for them to bite off more than they can chew - but they've proven quite canny and slow n' steady, over the last gen and this one so far, so I don't think that's likely. They've already racked up a legendary slate, in the meantime. Image
To borrow a tack from DADSHUMP thread, these young bucks gotta slow it down! Everybody remembers that first encounter with the eternal frontier! GOGOGOGO, must make it over the line! Image NO FUCK THE LINE IS SHRINKING BACK INTO THE DISTANCE WTF! HNNNNNNNG! YEAHHH DONE IT *HWAAAAAAAA* And more importantly after when, no longer in a blinded agony of want, realising the line wasn't going anywhere, and had in fact been vanishing into the rear view mirror when you floored it into that haystack, and perhaps may be even better approached at more moderate pace next time around! :o Image

CITY CONNECTION NEEDED DAD KNOWLEDGE™ TO NOT GET SUCCESS TRIBUTE BUTTFUCKED (■`w´■) (`w´メ)
GET WELL SOON CC THAT WAS TOUGH (*'ω' *)
S-TV MORE LIKE BBC (◎w◎;)


I'm feeling this timescale. Image STAY IN CONTROL HAM-HAMS Got an almighty third leg in that back catalogue - many will be GrandDads before seeing the end of it! :shock: - but let's see where this goes. :cool:
NWS 32+ ONLY, EXTREME LEVELS OF DADFORCE™
Image
^ Hamada-san's Stand "BROTHERS IN ARMS" surveying the foggy field of battle, while inking ACA Macross Plus for 2027 Image Image
Randorama
Posts: 3893
Joined: Tue Jan 25, 2005 10:25 pm

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by Randorama »

BIL wrote: Sat Apr 26, 2025 7:16 am
Ham-Hams, PASSIONE da GE-SEN! RAGAZZI ASSOLUTO UNA BELLA NETWORK BATTAGLIA!

...forgive me Rando-sensei, the wine is making me emotional :oops: Image
It’s all good as long as it’s Italian wine.

I have vague memories of playing this as a kid. Somebody should post a link in the single screen thread, and maybe even add a few lines regarding pinball video games.

Oh well, tomorrow is Sunday :wink:
"The only desire the Culture could not satisfy from within itself was one common to both the descendants of its original human stock and the machines [...]: the urge not to feel useless."

I.M. Banks, "Consider Phlebas" (1988: 43).
User avatar
BIL
Posts: 20266
Joined: Thu May 10, 2007 12:39 pm
Location: COLONY

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by BIL »

Randorama wrote: Sat Apr 26, 2025 2:40 pmIt’s all good as long as it’s Italian wine.
Ohohoho, saved! :shock: Even a salty beastman of the auld jungle colonies like mineself just about nails that one! Image
Oh well, tomorrow is Sunday :wink:
By coincidence, Psychic Five - one of several reads I owe you! - is as tragically apropos to CityCon's fumbling sophomoric assclownery as Success Tribute >w<;

Here's hoping for an ACA ver sometime eh? For NMK's valorous souls Image <-- rarer "to absent friends" toasting smiley; note the slightly subdued expression 3; Ah well. I hear Under Defeat HD is aces, ganbaru CC-kun, you'll get that staying power down eventually! Image

EDIT: Yo WTF (◎w◎;) Don't tell me accursed YELLOW is lurking about!
Spoiler
Image
TECMO U KNOW US SO WELL Image >:3

Image

EIEN no DONBURI Image
User avatar
BrianC
Posts: 9027
Joined: Wed Jan 26, 2005 1:33 am
Location: MD

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by BrianC »

Definitly liking Pinball Action quite a bit. I have a couple custom joysticks with iL parts with pinball buttons on the side (set to L1 and R1) and they work great with ACA Pinball Action.
User avatar
Daytime Waitress
Posts: 215
Joined: Fri May 17, 2024 12:07 pm

BAWLS BAWLS BAWLS

Post by Daytime Waitress »

You ought to post pics - that sounds like a rad peripheral!
Did you construct it yourself?
Your post actually got me to searching out what the original cab looked like and... I don't know what I expected, but it wasn't that - good to see they made an effort towards the theme!

Some more thoughts on it after a few more short sessions:

Red is vindictive - a clear condition governed entirely by spinner-derived slot machine rotations (i.e.: RNG) and every single shot that's not dead-on to those spinner lanes is likely to result in a collision with a bumper and thus never knowing where you're gonna land next. And on top of that, add one of the target spinners being a bee's dick away from a separate lane catapulting you back to the main table before you get a clear. A proper casino heist, this one - get in, grab what you came for and then getthefuckoutahere.

Blue is menacing - probably the most orthodox table, with a mess of popups that can be knocked down whenever, but only cleared when certain stages are lit and hit in sequence. The urgency is driven by a solid hand of slightly threatening music and Pinball Action's hallmark Hungry Right Outlane. Slightly less prone to kicking you back to the main table than red because you're almost always aiming at targets in the centre, but the harlequin still delights in booting you before you've completed your objectives.

Green is joyous - the most lighthearted music of all tables, and a simple clear condition that involves nailing all rollovers on a group of bowling pins to score three "strikes" (just all pins in total, the order isn't strict). Doing so isn't particularly difficult, and the right outlane also seems less prone to guttering runs, so this one practically encourages endless milking in a safe zone away from every other table wanting to murder you.

In fact, maxing the green table and then milking it tae fuck saw me vault my previously anemic PB - after a certain point the gains became exponential, with the game simply vomiting bonuses and extra balls at me.
Even the red table saw the RNG gods smile upon me with not one but two cash ins.
But alas I was keeping an eye on the clock irl, and ended up half-heartedly yeeting a couple of goes just to be sure I wouldn't be late for work.

Despite playing an inordinate amount of digital pinball, I've never been the type to pick something up and set decent records immediately - my brainmeat requires that I spend a hell of a long time playing a particular title/table before I can intuit or feel out shots.
But while I feel that 800k is a generous stab at this stage of proceedings, it can definitely be improved upon.

At the very least, it ought to serve as a cautionary tale for my other Hamfans to not attempt anything other than caravan modo before they have to jog off for their morning commute!
User avatar
NYN
Posts: 663
Joined: Sun Apr 06, 2014 8:33 am
Location: 0! Akedò

sweat o' muh steel balls

Post by NYN »

Way I play now is to get at least a 2x or 10ADV on the main, open blue, warp to poker and play the cards right. Green strikes greed. On red I have no sense of control, so I go only for the RGB extra ball. Lands me on Top 30 Hi-Score for now. Ant mountain high enough, though the release is still young.
Tengu 👺 'tude
User avatar
BIL
Posts: 20266
Joined: Thu May 10, 2007 12:39 pm
Location: COLONY

GET CRIME OF VISUAL BALLS

Post by BIL »

Did somebody say balls (`w´メ)

Don't ask Hams what the price is / But it's less than pussy tickle devices Image


This soundin HAWT :shock: Regretfully behind schedule on funnins but feeling refreshed 4 weekend :cool:
PC Engine Fan X!
Posts: 9013
Joined: Wed Jan 26, 2005 10:32 pm

Re: FULL METAL GALS PANIC

Post by PC Engine Fan X! »

Daytime Waitress wrote: Fri Apr 25, 2025 10:32 am
BIL wrote: Thu Apr 24, 2025 2:04 pmQuite the august STG-luminary roster of video pin dudes, now I think about it... Natsume (Gator's Revenge)
Nah, Revenge of the Gator was what HAL cut their teeth on before perfecting their craft with Kirby's Pinball Land.
Tail Gator was Natsume's delightful-looking/sounding side-scroller which I was ignorant about until your post got me thinking!

Wait a cornbread bakin' minute here...
Revenge of the Gator.
Tail Gator.
Bayou Billy.
Gator Panic (Namco's ubiquitous whack-a-croc).

When everything in Western 80's popculture was going ninja crazy, were... were there a bunch of fucking Westaboos in Japan buying up everything vaguely cajun related and quoting Justin Wilson?!
NYN wrote: Fri Apr 25, 2025 9:35 am
Daytime Waitress wrote: Wed Apr 23, 2025 7:13 pm (I personally prefer the movement in Revenge of the Gator and especially Kirby's Pinball Land, but I feel like they're less well known points of comparison.)
KPL!! Only in DOT MATRIX with the stereo sound! :wink: Now that I am outed myself (again) as a weirdo I will add that it becomes obvious to me that I don't look for the Pin virtual simulation. The machines are just that. I aim for the video surreal, or so it would seem. Going to pick up the 'venge o' 'gator card for cheap round next week! I just had that feel. Again.
Best luck.
I recently got the itch again and can not for the life of me find so much as a loosey in my local Book/Hard-Offs.
Misery.
NYN wrote: Fri Apr 25, 2025 9:35 am Do you play Pinball Action on Switch? If indeed I'll look out for your initials. And related, do you play Nintendo Pinball (1984) on Ham AC, what are your feels on that one?
You'll find me in the Hi-Score Mode top ten for the JP Switch as DTW :evil:
(Totally didn't luck into acing the green table on my first shot there after a sad bunch of Caravan attempts, honest >_>)
Are HamHam's leaderboards global and just segregated by platform?

And I let Nintendo Pinball pass me by, because I figured it was a bit primitive.
But that's daft af because I started pinnies with Midnight Magic on the A2600 and this here 1985 Tehkan title has been a standout of the week for me.
Will look into Nintendo's offering at the next given opportunity!

There're the Vectrex pinball releases of "Spinball" for the USA Vectrex gamers and the UK Vectrex gamers were graced with "Flipper Pinball" -- both released in 1983 (not to mention proper tate to view the entire table in it's entirety). Despite having a MSRP of $29.99 usd at retail back in 1983, during the "Great Video Game Crash of 1983-1984 fiasco," a brand new copy of Spinball could yours for a mere $4.99 dirt-cheap ("mere pennies on the dollar" indeed). Sadly, there hasn't been another vector-based pinball title for the Vectrex gaming platform since then -- why is that?

PC Engine Fan X! ^_~
User avatar
Jonpachi
Posts: 1330
Joined: Thu Apr 18, 2019 5:35 pm
Location: Vancouver - BC

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by Jonpachi »

Wait a cornbread bakin' minute here...
Revenge of the Gator.
Tail Gator.
Bayou Billy.
Gator Panic (Namco's ubiquitous whack-a-croc).


It wasn't cajun so much as Aussie Fever. Blame Mad Max, and more importantly, Crocodile Dundee who Bayou Billy is clearly inspired by. The rise of Outback Steakhouse is also directly linked to this anomalous period.
Formerly known as 8 1/2. I return on my second credit!
User avatar
Sturmvogel Prime
Posts: 1032
Joined: Sat Oct 11, 2008 4:23 am
Location: Autobot City, Sugiura Base

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by Sturmvogel Prime »

Image
The first of the bi-weekly Namco releases had arrived.

The "Super Hard" title hinted by Hamster was revealed.
Are you Super Devious enough to beat Super Xevious? The Arcade Archives game that you can play at home.
https://www.famitsu.com/article/202504/41060
Fan of Transformers, Shmups and Anime-styled Girls. You're teamed up with the right pilot!
Bringing you shmup and video game reviews with humorous criticism.

STG Wikias: Thunder Force Wiki - Wikiheart Exelica - Ginga Force Wiki
Bassa-Bassa
Posts: 1503
Joined: Tue Mar 12, 2019 5:18 pm

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by Bassa-Bassa »

If #2 isn't Outfoxies hayters gonna hayte.
User avatar
Sumez
Posts: 8713
Joined: Fri Feb 18, 2011 10:11 am
Location: Denmarku
Contact:

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by Sumez »

Outfoxies is one of the few arcade games where I think making a home port and *not* offering a high-res mode would be a waste. Would fix one of the biggest issues with the game.
User avatar
Jeneki
Posts: 2616
Joined: Wed Aug 12, 2009 4:56 pm
Location: Minnesota, USA

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by Jeneki »

Sturmvogel Prime wrote: Wed Apr 30, 2025 8:00 am The "Super Hard" title hinted by Hamster was revealed.
Are you Super Devious enough to beat Super Xevious?
Denis Leary: "Only in Japan would there be a guy that Xevious wasn't good enough for. You know? One guy walking around Tokyo back in 1984 going, "You know, that Xevious' pretty good, but I want something that makes my heart explode as soon as I smoke it, ok? I want to take one suck off that Solvalou pipe and go *snort* *splat* Now I'm happy! I'm a Bacura, the ultimate high!"
Typos caused by cat on keyboard.
User avatar
BIL
Posts: 20266
Joined: Thu May 10, 2007 12:39 pm
Location: COLONY

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by BIL »

Jeneki wrote: Wed Apr 30, 2025 2:41 pm
Sturmvogel Prime wrote: Wed Apr 30, 2025 8:00 am The "Super Hard" title hinted by Hamster was revealed.
Are you Super Devious enough to beat Super Xevious?
Denis Leary: "Only in Japan would there be a guy that Xevious wasn't good enough for. You know? One guy walking around Tokyo back in 1984 going, "You know, that Xevious' pretty good, but I want something that makes my heart explode as soon as I smoke it, ok? I want to take one suck off that Solvalou pipe and go *snort* *splat* Now I'm happy! I'm a Bacura, the ultimate high!"
Image

Hm. Was never overly hyped for this one, as a casual Xevious enjoyer with a like but not love for Endo's legend. Far more into his Real Battling Simulator Grobda, right down to its hilarious zako-turned-champion premise. (GROBDA's Battle Instinct Has Awakened!)
From ZAKO ZERO to BEAST OF BATTLING (◎w◎;) (`w´メ)
Image
But, by that exact token, I am glad it's here; to complete any future Xevious endeavours. I actually forgot it was ever on PS1, before being reminded of its spot on Xevious 3D/G.

Still haven't given Forrest no Nazo a try, since its arrival roughly 1yr ago. It's a lot easier to moot doing so with this one onboard. :cool: Hell, maybe Nazo's the cooler game.
Last edited by BIL on Wed Apr 30, 2025 6:58 pm, edited 1 time in total.
User avatar
hamfighterx
Posts: 776
Joined: Mon Aug 23, 2010 5:45 pm
Location: Bonus Round

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by hamfighterx »

velo wrote: Fri Apr 25, 2025 2:01 am1. Super Xevious
2. S.O.S.
3. World Stadium
hamfighterx wrote: Sat Apr 26, 2025 6:20 am1. Uh... blanking on this one so I'm just going to copy velo's work and say Super Xevious ;)
2. Blazer (one of the few System 1 games left)
3. Kyukai Dochuki? Maybe Final Lap if that counts as "sports"?
Velo in the lead! I'll take partial credit for knowing who to copy from for this test ;)
User avatar
BEAMLORD
Posts: 223
Joined: Thu Jan 16, 2020 5:51 pm
Location: South Wales

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by BEAMLORD »

Bi-weekly? Wassup, is there two games due this week?
User avatar
hamfighterx
Posts: 776
Joined: Mon Aug 23, 2010 5:45 pm
Location: Bonus Round

Re: I'm so glad that Hamster's Arcade Archives are a thing.

Post by hamfighterx »

Nah, bi-weekly in this case just means that this time the Namco "month" is one Namco release every TWO weeks, alternating with non-Namco titles.

May 1 - Namco (Super Xevious)
May 8 - non-Namco
May 15 - Namco again
May 22 - non-Namco
May 29 - Namco
Post Reply