This game is getting close to feature complete and I am looking for feedback from schmup players. A lot of feedback I've gotten so far were from non shmup player which can't get past Day 5...
There is a Download at the Googe Play Store Available here. (Free 2 Play) [Open Beta]
https://play.google.com/store/apps/deta ... oonWhalers
Here are some Gameplay Clips on my Twitter @JuicyChickenDev
https://twitter.com/JuicyChickenDev/sta ... 8927597569
https://twitter.com/JuicyChickenDev/sta ... 8627936256
https://twitter.com/JuicyChickenDev/sta ... 6837515264
Main Features:
Simple One Touch Controls.
Infinite Procedural Generated Levels.
Cute Art by KittyNaut. Kittynaut.com
Crew Members that act as powerups.
Intense Bullet Hell Action.
Online High Score Leader board.
Collectible Skins.
Detailed Explanation: (These should be "Eventually" figured out by players, but for this purpose I will list them explicitly)
Your hit box is the little circle in the middle of your ship.
Touch and drag to shoot and move. You can drag anywhere on the screen and the ship will move relative to start touch point.
Let go of the screen to charge a powered up shot. A partially charged shot will shoot multiple medium sized shot. A full charged will shoot 1 big shot that will penetrate enemies.
When encountering a Merchant (every 5 days), you must have a boat and enough crystal to purchase crew members. Move your ship into the purchase item to purchase. Move into the worm hole to continue.
Crew Members act as extra hits you can take before you die, and also provide other benefits.
Please let me know if you play it, you can reply here. Anything from the look, gameplay, controls, enemies, balance etc..
You can also reach me at my Twitter @JuicyChickenDev.
P.S. My high score is 2.5mil (LoudGrunt) on leaderboard. Hope to see some high scores!