
I do remember it being a better game than it got credit for, back when I was playing it regularly. It seems to have a moveset that thought went into, where each move has a purpose (unlike a game where there are 20 moves, 18 of them just for show). It's got counter-moves (another thing I never did enough). There's enough variety in the levels that I never felt bored, unlike with Dynamite Cop, which felt more like a masher to me. And, it's paced properly for a zombie game, where a lot of the time you're slowly taking aim at a zombie so that you can cause maximum damage, then running around, and that leads to a unique feel among beat em ups. Then the icing on the cake is how amazingly corny the cutscenes are.
Yeah, the character models are hideous, even by 1999 standards (the lines aren't clean and polygons are going through each other when the limbs animate), and some of the boss AI is questionable. But the real question is: Do you think, despite the issues it has, that it's good game overall? Maybe in a Data East sense, like "wow this is a bit janky, but once you accept that, it's really fun!"
This is what I was watching.. he points out some tips as he plays. I was skipping around
https://www.youtube.com/watch?v=p2i1NQTGIIA
And what appears to be a pretty decent FAQ:
https://gamefaqs.gamespot.com/dreamcast ... /faqs/8505