Dev Griffin Aerotech to appear at the 2017 CAX show...

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PC Engine Fan X!
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Joined: Wed Jan 26, 2005 10:32 pm

Dev Griffin Aerotech to appear at the 2017 CAX show...

Post by PC Engine Fan X! »

If you were lucky enough to attend the 2016 California Extreme show, there was one guest speaker by the name of Christopher Cruz (2D sprite artist on the Skycurser arcade shmup PCB) that went into more detail as to how Skycurser got started and what lead to it's (at the time version72016 with three stages completed).

At the upcoming 2017 CAX show on July 29-30, 2017 at the Santa Clara Convention Hall in Santa Clara, CA, Mr. Cruz will make a return appearance to talk more about Skycurser and it's current four stages that are completed.

If you want to tell him that Skycurser needs to be fine-tuned to cater to the hard-core shmupper crowd (with a different strategy/route/power-ups & gameplay fine-tuned by some hard-core shmuppers to make sure that it feels just right/gels just right), attend the Skycurser discusion and let him know how you feel about it.

If you stop to seriously think about it, Skycurser is Griffin Aerotech's first indie arcade shmup game release. How often is it that we actually get to see an indie arcade game dev make an arcade shmup over the course of several years? Slim to none is the honest answer in this particular situation -- I'm surprised that it got released at all, period.

PC Engine Fan X! ^_~
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