

https://www.ataribox.com/
A new Atari console (unconfirmed) appears to be on the horizon. Only a teaser trailer at this point and more details are expected to be unveiled at E3 2017. Should be "interesting".
As in revived. Doesn't have to be the same people. Just the same IPs and rights being practiced again.Guspaz wrote:Define "come back". The company called "Atari" today has no relation to the company that put out the 2600. It's somebody else who bought the name long after Atari the company died.
Well, they could do four players, four missles, and two balls this time.GeneraLight wrote:As in revived. Doesn't have to be the same people. Just the same IPs and rights being practiced again.Guspaz wrote:Define "come back". The company called "Atari" today has no relation to the company that put out the 2600. It's somebody else who bought the name long after Atari the company died.
I would like to see a proper collection with Party Mix and Fireball. They should also round up some homebrew like Man Goes Down. Probably won't happen, though..bobrocks95 wrote:$20 it's just another AtGames SoC clone console, this time with a slightly more premium price tag.
When you're talking about creative products like video games, I'd say the people and culture of a company matters quite a lot. Unless you just want more plug and play emulator consoles (which requires zero creativity).GeneraLight wrote:As in revived. Doesn't have to be the same people. Just the same IPs and rights being practiced again.Guspaz wrote:Define "come back". The company called "Atari" today has no relation to the company that put out the 2600. It's somebody else who bought the name long after Atari the company died.
Not entirely true.Guspaz wrote:Define "come back". The company called "Atari" today has no relation to the company that put out the 2600. It's somebody else who bought the name long after Atari the company died.
Strikers1945guy wrote:"Do we....eat chicken balls?!"
https://www.gamespot.com/articles/sega- ... 0-6450723/bobrocks95 wrote:$20 it's just another AtGames SoC clone console, this time with a slightly more premium price tag.
Never forgetdreadnought wrote:https://www.gamespot.com/articles/sega- ... 0-6450723/bobrocks95 wrote:$20 it's just another AtGames SoC clone console, this time with a slightly more premium price tag.
Though I`m not sure if that's the same thing as the, ahem, Ataribox. They`re like buses, eh...
They've released a (still WIP) compatability list. They've thrown a ton of first and third party games at it, and I only see 3 carts that it won't play- Realsports Boxing, Super Cobra, and The Texas Chainsaw Massacre. But like you said, how well do the working games play? I went ahead and pre-ordered one, so I guess I'll find out first hand how well all this works. Haven't touched a real Atari 2600 in 30 years or so, so I'm probably the target market
It's the latest build of Stella that they're using, so none of this applies in this case.orange808 wrote: ↑Mon Sep 04, 2023 4:57 pm If you only want to play old games and you have low expectations, it might be okay. Let's wait and see.
Here's the problem. The VCS (2600) has no frame buffer at all and no stable defined video output signal. How will Atari handle the ADC process? The video signal is unpredictable. It's possible to make something good, but will they do it? I doubt it.
Will they do something lazy? Probably. Will there be lag or frame rate conversion? Probably. I'm expecting tearing and frame rate conversion.
There's also the issue of new software. New software development actually requires code to support multiple versions of TIA, because new kernels push the timings to the edge--beyond minor differences between TIA chips. Devs make new kernels with code to detect your TIA and adjust to get the timings just right. Will the new machine support new kernels? Probably not. You will also want support for illegal opcodes. Bus stuffing is also on the immediate horizon.
Will it even support cycle 73/74 HMOVE? That's not a new development or exclusive to new software. The 2600 Jr has an odd TIA that doesn't handle those calls and it breaks compatibility with some original software. Will this have a good TIA that can run all the original software? Getting your TIA implementation to run Combat and calling it day isn't good enough.
Given that Atari was selling a pump and dump crypto, I don't have much faith.
Stella has lag.Atariboy wrote: ↑Tue Sep 05, 2023 12:56 amIt's the latest build of Stella that they're using, so none of this applies in this case.orange808 wrote: ↑Mon Sep 04, 2023 4:57 pm If you only want to play old games and you have low expectations, it might be okay. Let's wait and see.
Here's the problem. The VCS (2600) has no frame buffer at all and no stable defined video output signal. How will Atari handle the ADC process? The video signal is unpredictable. It's possible to make something good, but will they do it? I doubt it.
Will they do something lazy? Probably. Will there be lag or frame rate conversion? Probably. I'm expecting tearing and frame rate conversion.
There's also the issue of new software. New software development actually requires code to support multiple versions of TIA, because new kernels push the timings to the edge--beyond minor differences between TIA chips. Devs make new kernels with code to detect your TIA and adjust to get the timings just right. Will the new machine support new kernels? Probably not. You will also want support for illegal opcodes. Bus stuffing is also on the immediate horizon.
Will it even support cycle 73/74 HMOVE? That's not a new development or exclusive to new software. The 2600 Jr has an odd TIA that doesn't handle those calls and it breaks compatibility with some original software. Will this have a good TIA that can run all the original software? Getting your TIA implementation to run Combat and calling it day isn't good enough.
Given that Atari was selling a pump and dump crypto, I don't have much faith.
What does is the quality of the cart dumper. Hopefully it's much better than what the Retron 77 used.