Question about Genesis/Mega Drive RGB Bypass mod.

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H6rdc0re
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Question about Genesis/Mega Drive RGB Bypass mod.

Post by H6rdc0re »

I recently installed an Arcade TV RGB Bypass mod in my VA0 Mega Drive 1. However the picture is very dark but with the correct colors. I know my RGB cable from Retro Game Cables has 75 ohm resistors as does the RGB board. What would be the best fix? Removing the 75 ohm resistors on the RGB board or do I have to anything else?

http://www.retrorgb.com/genesis1rgbbypass.html
RGB0b
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Re: Question about Genesis/Mega Drive RGB Bypass mod.

Post by RGB0b »

H6rdc0re wrote:I recently installed an Arcade TV RGB Bypass mod in my VA0 Mega Drive 1. However the picture is very dark but with the correct colors. I know my RGB cable from Retro Game Cables has 75 ohm resistors as does the RGB board. What would be the best fix? Removing the 75 ohm resistors on the RGB board or do I have to anything else?

http://www.retrorgb.com/genesis1rgbbypass.html
I'd remove the caps from the ArcadeTV board, both because it's easier then removing them from the cable and it'll keep the Genesis compatible with the 32x; If you leave the resistors on the board and remove them from the cable, then the image the 32x overlays will be too bright...much brighter then the image of the Genesis. I thought I was pretty clear about this in the guide...did I forget to add any of that?
H6rdc0re
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Re: Question about Genesis/Mega Drive RGB Bypass mod.

Post by H6rdc0re »

retrorgb wrote:
H6rdc0re wrote:I recently installed an Arcade TV RGB Bypass mod in my VA0 Mega Drive 1. However the picture is very dark but with the correct colors. I know my RGB cable from Retro Game Cables has 75 ohm resistors as does the RGB board. What would be the best fix? Removing the 75 ohm resistors on the RGB board or do I have to anything else?

http://www.retrorgb.com/genesis1rgbbypass.html
I'd remove the caps from the ArcadeTV board, both because it's easier then removing them from the cable and it'll keep the Genesis compatible with the 32x; If you leave the resistors on the board and remove them from the cable, then the image the 32x overlays will be too bright...much brighter then the image of the Genesis. I thought I was pretty clear about this in the guide...did I forget to add any of that?
Can I break/pull them off the board?
RGB0b
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Re: Question about Genesis/Mega Drive RGB Bypass mod.

Post by RGB0b »

All you need is a soldering iron and some tweezers. Please go back and read this page in full: http://www.retrorgb.com/genesisrgbbypass.html
H6rdc0re
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Re: Question about Genesis/Mega Drive RGB Bypass mod.

Post by H6rdc0re »

retrorgb wrote:All you need is a soldering iron and some tweezers. Please go back and read this page in full: http://www.retrorgb.com/genesisrgbbypass.html
In your guide it says bridge the connections. I have no idea what you mean by that. Please note this is my first mod so if I'm asking simple questions I'm still learning.
RGB0b
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Re: Question about Genesis/Mega Drive RGB Bypass mod.

Post by RGB0b »

Wow, this is a bit ambitious for your first mod. Try this:

First, CAREFULLY remove the RGB capacitors. Then desolder RGB from the output pads of the amp board (R0, G0, B0) and solder them to the input side of the pads that the caps were attached to:
Image

If you break a pad or trace, you can solder RGB directly to the outputs of the 7314 chip, it's just tricky since the pins are small: http://www.retrorgb.com/images/GenesisB ... emoval.jpg
H6rdc0re
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Re: Question about Genesis/Mega Drive RGB Bypass mod.

Post by H6rdc0re »

retrorgb wrote:Wow, this is a bit ambitious for your first mod. Try this:

First, CAREFULLY remove the RGB capacitors. Then desolder RGB from the output pads of the amp board (R0, G0, B0) and solder them to the input side of the pads that the caps were attached to:
Image

If you break a pad or trace, you can solder RGB directly to the outputs of the 7314 chip, it's just tricky since the pins are small: http://www.retrorgb.com/images/GenesisB ... emoval.jpg
Thanks I try that right away. :)
H6rdc0re
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Re: Question about Genesis/Mega Drive RGB Bypass mod.

Post by H6rdc0re »

Hmm.. soldering to the pads of the caps still gave me a dark picture. Now soldered directly to the pins of the 7314 chip and still a too dark picture.

Do you have any ideas?
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db-electronics
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Re: Question about Genesis/Mega Drive RGB Bypass mod.

Post by db-electronics »

What, if anything, is in series with sync in your SCART head? Some SCART cables have 470 ohms in the SCART head, some have 75 ohms, some have nothing - it's a giant mess.
What does db stand for? Well that's an excellent question...
H6rdc0re
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Re: Question about Genesis/Mega Drive RGB Bypass mod.

Post by H6rdc0re »

db-electronics wrote:What, if anything, is in series with sync in your SCART head? Some SCART cables have 470 ohms in the SCART head, some have 75 ohms, some have nothing - it's a giant mess.
I'm using a RGB CSYNC Euroscart cable from Retro gaming cables.co.uk but honestly I have no idea. The weird thing I was getting a dark picture with the 75ohm resistors and caps but also without. Seems weird to me. :(
RGB0b
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Re: Question about Genesis/Mega Drive RGB Bypass mod.

Post by RGB0b »

Yeah, that's strange...I've never run into that issue before with the bypass.
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RGB32E
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Re: Question about Genesis/Mega Drive RGB Bypass mod.

Post by RGB32E »

db-electronics wrote:What, if anything, is in series with sync in your SCART head? Some SCART cables have 470 ohms in the SCART head, some have 75 ohms, some have nothing - it's a giant mess.
Which is why it's not such a good idea to reuse the Sega 9 MDIN pinout on anything! Is your affinity for Sega the main reason why you choose to use it on your creations, despite the dogs breakfast of cable configurations? Micomsoft's 8 MDIN pinout is a more practical, and is what viletim chose to provide for his applicable kits. Calrad makes pretty sweet 8MDIN plugs. :P
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