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 Post subject: Gradius Gaiden [PS1/PSP]
PostPosted: Sat Aug 27, 2016 8:51 am 


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Joined: 24 Nov 2014
Posts: 1395
Location: Germany
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Aaaaaand the last Gradius game that will find a new home. Here is the old thread, eternal gratitude to Zach Keene for maintaining the old threads for so long! :)

Due to the nature of the game, splitting for every category would result in dozens of boards which wouldn't serve anyone in the process. The most logical approach is to add tables for the different ships, and that's what I'm going to do.

pegboy, if you happen to read this: would you want me to create a separate board for your score since you played on Hardest? I'm going to mention it in the scoreboard, but I can alternatively create a separate board if you wish.


If you are playing Gradius Gaiden on the PSP, please make sure that "Hit Size" is set to "Normal"! Leave the extend setting at 20,000/every 150,000 and start with three lives. I can either create new boards for other difficulty settings than "Normal" or make a note if it is higher than that (not going to add Easy scores in the general table, I'm afraid :P).

The score submission format should look like this:

Name - Score - Stage - Ship - Meter - Shield


Overall table
Code:
    Name                         Score   Stage    Ship          Meter   Shield
1.  tviks                    10,543,830  14-9   Falchion Beta  SOL?MD  Force Field
2.  pegboy                    3,557,970   5-7   Jade Knight    ?SODML  Limit         Played on "Hardest"
3.  Perikles                  2,948,490   4-8   Vic Viper      S?ODML  Limit
4.  dannnnn                   2,765,700   4-9   Falchion Beta  SOM?DL  Force Field
5.  saucykobold               2,192,140   4-1   Falchion Beta  S?OLDM  Limit
6.  MSZ                       1,856,750   3-5   Vic Viper      SMDLO?  Force Field
7.  Sam                       1,830,080   3-5   Vic Viper      SODM?L  Force Field
8.  Punkfox                   1,454,920   2-9   Lord British   OS?DML  Force Field
9.  DJ Incompetent            1,326,080   2-8   Jade Knight    SOM?DL  Force Field
10. Ghegs                     1,270,120   2-8   Vic Viper      OSDM?L  Force Field
11. Kollision                 1,134,460   2-5   Vic Viper      SOMD?L  Force Field
12. Kiken                     1,118,700   2-6   Jade Knight    SMDLO?  Force Field
13. gs68                      1,099,740   2-6   Vic Viper      S?OLDM  Force Field
14. Zach Keene                1,086,600   2-5   Falchion Beta  OSM?DL  Force Field
15. Zerst                     1,052,190   2-6   Vic Viper      SMDLO?  Guard
16. Sly Cherry Chunks           873,690   2-4   Vic Viper      OSMDL?  Force Field
17. Carmen                      831,380   2-4   Lord British   SMDLO?  Force Field
18. PlasmaBlooD                 785,090   2-2   Vic Viper      OD?MSL  Force Field
19. Nemo                        764,930   2-4   Falchion Beta  SMDLO?  Force Field
20. sky-13                      757,780   2-1   Jade Knight    SOD?ML  Force Field
21. Landshark                   730,880   2-1   Vic Viper      SO?MLD  Force Field
22. elbarto                     705,630   1-9   Falchion Beta  SO?MLD  Force Field
23. CIT                         692,420   2-1   Vic Viper      SO?MDL  Force Field
24. Edge                        589,800   1-9   Vic Viper      SOMDL?  Force Field
25.


Vic Viper
Code:
    Name                         Score   Stage    Meter   Shield
1.  Perikles                  2,948,490   4-8    S?ODML  Limit
2.  MSZ                       1,856,750   3-5    SMDLO?  Force Field
3.  Sam                       1,830,080   3-5    SODM?L  Force Field
4.  Ghegs                     1,270,120   2-8    OSDM?L  Force Field
5.  Kollision                 1,134,460   2-5    SOMD?L  Force Field
6.  gs68                      1,099,740   2-6    S?OLDM  Force Field
7.  Zerst                     1,052,190   2-6    SMDLO?  Guard
8.  Sly Cherry Chunks           873,690   2-4    OSMDL?  Force Field
9.  PlasmaBlooD                 785,090   2-2    OD?MSL  Force Field
10. Landshark                   730,880   2-1    SO?MLD  Force Field
11. CIT                         692,420   2-1    SO?MDL  Force Field
12. Edge                        589,800   1-9    SOMDL?  Force Field
13.


Lord British
Code:
    Name                         Score   Stage    Meter   Shield
1.  Punkfox                   1,454,920   2-9    OS?DML  Force Field
2.  Carmen                      831,380   2-4    SMDLO?  Force Field
3.
4.
5.


Jade Knight
Code:
    Name                         Score   Stage    Meter   Shield
1.  pegboy                    3,557,970   5-7    ?SODML  Limit         Played on "Hardest"
2.  DJ Incompetent            1,326,080   2-8    SOM?DL  Force Field
3.  Kiken                     1,118,700   2-6    SMDLO?  Force Field
4.  sky-13                      757,780   2-1    SOD?ML  Force Field
5.


Falchion Beta
Code:
    Name                         Score   Stage    Meter   Shield
1.  tviks                    10,543,830  14-9    SOL?MD  Force Field
2.  dannnnn                   2,765,700   4-9    SOM?DL  Force Field
3.  saucykobold               2,192,140   4-1    S?OLDM  Limit
4.  Zach Keene                1,086,600   2-5    OSM?DL  Force Field
5.  Nemo                        764,930   2-4    SMDLO?  Force Field
6.  elbarto                     705,630   1-9    SO?MLD  Force Field
7.
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 Post subject: Re: Gradius Gaiden [PS1/PSP]
PostPosted: Wed Sep 20, 2017 3:36 pm 


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Joined: 02 Dec 2010
Posts: 3308
Location: the black gate
Just saw this. Yay, splits. Now I can actually use the LB without feeling bad. VV is exceedingly good though.

Normal and Hardest seem best. The differences between difficulties are probably pretty minor unless you go from one end to the other, so picking the default and the highest makes the most sense.
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 Post subject: Re: Gradius Gaiden [PS1/PSP]
PostPosted: Sat Oct 07, 2017 9:46 am 


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Joined: 13 May 2017
Posts: 294
Despatche wrote:
Just saw this. Yay, splits. Now I can actually use the LB without feeling bad. VV is exceedingly good though.

Normal and Hardest seem best. The differences between difficulties are probably pretty minor unless you go from one end to the other, so picking the default and the highest makes the most sense.

No doubt Gradius and V-V.
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