For that matter, I'd ask the same thing about Gradius III.
Mero wrote:This is a question for the oldies.
Electronic Gaming Monthly #6 and #10


Mero wrote:This is a question for the oldies.
I certainly cannot forget, because I did not even exist back then.NTSC-J wrote:I don't think any of us can forget where we were when we heard they made a sequel to R-Type.
I was just six at the time when my parents woke me up in the middle of the night to tell me the bad news.
NTSC-J wrote:I don't think any of us can forget where we were when we heard they made a sequel to R-Type.
I was just six at the time when my parents woke me up in the middle of the night to tell me the bad news.
To be fair I prefer R Type II over the original but yeah.NTSC-J wrote:I don't think any of us can forget where we were when we heard they made a sequel to R-Type.
I was just six at the time when my parents woke me up in the middle of the night to tell me the bad news.
Mister Midnight wrote:btw, cant trust them Koreans; remember Pearl Harbor
BryanM wrote:You're trapped in a haunted house. There's a ghost. It wants to eat your friends and have sex with your cat. When forced to decide between the lives of your friends and the chastity of your kitty, you choose the cat.
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
Here's R-Type II on the Super Famicom, before it became Super R-Type. This is still the first level, and it still has those 3 elevator things from the arcade game. They were quite different in Super R-Type.
Lovely scans.parallaxscroll2 wrote:Electronic Gaming Monthly #22, May 1991 - The stunning revelation Super R-Type is more than just R-Type II
Haha, yeah same here.BIL wrote:Lovely scans.parallaxscroll2 wrote:Electronic Gaming Monthly #22, May 1991 - The stunning revelation Super R-Type is more than just R-Type III don't seek 'em out, finding the nostalgia a bit overpowering and the writing uniformly featherweight... but the wide-eyed proclamations and hawt screenshots of EGM's early 90s import coverage will always warm my heart.
Yes, thank you for putting that to words.BIL wrote:Always loved that soft-focus effect of oldschool magazine screenshots on 2D graphics. Nothing you'd want in gameplay, ofc, but it makes stills look mythic.
Here's the full page with Wolf Fang and Last Resort: http://i.imgur.com/XzyNpTt.jpgCompelled to say this after going "hory shiet what's that badass mech game?!" only to realise it was my longtime favourite Wolf Fang aka Rohga Armor Force. They shoulda tried for a screenshot of ERECTRIGGA to really show off the RADICAL WEAPONS. :3
Totally agree.Sumez wrote:Irem graphics REALLY lend themselves to that effect. It also did a really good job on the 16-bit Capcom titles like SGnG, Demon's Crest and Mega Man X. I was drooling over those games when I read about them in the magazines.