1943 - Megami Strike (PC - Steam)

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Doctor Butler
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1943 - Megami Strike (PC - Steam)

Post by Doctor Butler »

http://www.siliconera.com/2016/01/22/ko ... tty-girls/

Image
Image

I don't know, guys... Anime waifus, RPG elements..... If it offers a standard arcade-mode, we might have something.
What you guys think?
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Bananamatic
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Re: 1943 - Megami Strike (PC - Steam)

Post by Bananamatic »

i like how it's called 1943 and the bombs are nukes
cant wait for the sequel 1945
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BIL
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Re: 1943 - Megami Strike (PC - Steam)

Post by BIL »

^ or the anime adaptation, Fat Man and Little Waifu >__>
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EmperorIng
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Re: 1943 - Megami Strike (PC - Steam)

Post by EmperorIng »

From what I understand Koreans don't particularly like the Japanese so making a game where you nuke Japan makes a lot of sense.
GSK
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Re: 1943 - Megami Strike (PC - Steam)

Post by GSK »

This looks exactly like the other 10 asian smartphone STGs released every week.
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Austin
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Re: 1943 - Megami Strike (PC - Steam)

Post by Austin »

This looks dumb.
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Durandal
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Re: 1943 - Megami Strike (PC - Steam)

Post by Durandal »

Image
Xyga wrote:
chum wrote:the thing is that we actually go way back and have known each other on multiple websites, first clashing in a Naruto forum.
Liar. I've known you only from latexmachomen.com and pantysniffers.org forums.
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ProjectAKo
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Re: 1943 - Megami Strike (PC - Steam)

Post by ProjectAKo »

memes?

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soprano1
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Re: 1943 - Megami Strike (PC - Steam)

Post by soprano1 »

ProjectAKo wrote:memes?

Image
Don't get the German one...
ChurchOfSolipsism wrote:I'll make sure I'll download it illegally one day...
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clippa
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Re: 1943 - Megami Strike (PC - Steam)

Post by clippa »

Depends how they do the port. Since it's a mobile game, they might give it mouse control where you just yark your ship all over the screen.
If it's normal 8 way digital, I'll definitely pick it up. It Looks fun.

https://www.youtube.com/watch?v=xu_k0fjcCoU

Could do without the nonce-bait around the sides of the screen, but you might be able to turn that off.
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KAI
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Re: 1943 - Megami Strike (PC - Steam)

Post by KAI »

2hu and kancolle were a mistake.
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Perikles
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Re: 1943 - Megami Strike (PC - Steam)

Post by Perikles »

soprano1 wrote:Don't get the German one...
That's a spoof on the notoriously rigid Bundesprüfstelle für jugendgefährdende Medien (Federal Department for Media Harmful to Young Persons) which had no qualms to put games on the index when they were even slightly too violent in their eyes. Ever wondered why they changed the humans in the Contra games to robots when releasing the Probotector games in Europe? Well, that's why, shooting humanoids would've been too explicit.
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Strikers1945guy
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Re: 1943 - Megami Strike (PC - Steam)

Post by Strikers1945guy »

EmperorIng wrote:From what I understand Koreans don't particularly like the Japanese so making a game where you nuke Japan makes a lot of sense.
Have korean wife, can confirm. The hate towards japan is strong (with her patents at least).

The screenshots look alright but we really don't need the waifu garbage
Mister Midnight wrote:btw, cant trust them Koreans; remember Pearl Harbor
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NeoStrayCat
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Re: 1943 - Megami Strike (PC - Steam)

Post by NeoStrayCat »

And I thought this was something related to Capcom's 1943...Nope...>.>

But anyways...its...something.
I've Come to Deliver Some Bad Luck!
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system11
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Re: 1943 - Megami Strike (PC - Steam)

Post by system11 »

Day 1 to support waifus in games, primarily because it annoys people.
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Doctor Butler
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Re: 1943 - Megami Strike (PC - Steam)

Post by Doctor Butler »

It's just refreshing to see new shooters on Steam at all.

If I'm not mistaken virtually everything on Steam is either a PC-port of a console-port of a game released 15 years ago, or a re-release of a doujin game from the early 2000's.
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Master O
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Re: 1943 - Megami Strike (PC - Steam)

Post by Master O »

Durandal wrote:Image
Miyazaki never said that.

http://knowyourmeme.com/memes/anime-was-a-mistake
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Re: 1943 - Megami Strike (PC - Steam)

Post by GSK »

KAI wrote:2hu and kancolle were a mistake.
At the recent Transition event, Yotsubane said he wanted to make a Kancolle game.
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Vetus
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Re: 1943 - Megami Strike (PC - Steam)

Post by Vetus »

If it's free2play and for PC...why not? Better than playing shmup on smartphones with shitty touch controls.
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Durandal
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Re: 1943 - Megami Strike (PC - Steam)

Post by Durandal »

Master O wrote:
Durandal wrote:-snip-
Miyazaki never said that.

http://knowyourmeme.com/memes/anime-was-a-mistake
That's the joke.
GSK wrote:
KAI wrote:2hu and kancolle were a mistake.
At the recent Transition event, Yotsubane said he wanted to make a Kancolle game.
Wake me up inside.. can't wake up..
Xyga wrote:
chum wrote:the thing is that we actually go way back and have known each other on multiple websites, first clashing in a Naruto forum.
Liar. I've known you only from latexmachomen.com and pantysniffers.org forums.
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clippa
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Re: 1943 - Megami Strike (PC - Steam)

Post by clippa »

Vetus wrote:If it's free2play and for PC...why not?
I'm assuming they'd get rid of the micro transactions and charge a one off payment for the pc version.
I'm also assuming that "dating mode" is completely optional.
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BulletMagnet
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Re: 1943 - Megami Strike (PC - Steam)

Post by BulletMagnet »

The whole "defeat bosses with your friends" thing worries me...hopefully if one of those "make this game go viral if you ever want a chance of passing this stage!" elements was present in the smartphone version they'll ditch it here (unless they were just talking about regular ol' multiplayer).
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STGAlmond
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Re: 1943 - Megami Strike (PC - Steam)

Post by STGAlmond »

After not searching very hard I found one gameplay video. It didn't look to interesting, and is definitely touch screen shmup. I imagine it'll be mouse controls for PC. Perhaps it'll have 8-way movement for PC. With the ability to move around the screen at any speed the game may feature patterns that simply can't be avoided with a fixed speed 8-way movement though.

As BulletMagnet mentioned the multiplayer may just be invite your friends spam stuff. I've messed around enough on mobile gaming and facebook to know how some games like to tout multiplayer when all it really does is automate spamming friends with links and referrals.


I do not have high hopes for this. Perhaps if I find some more gameplay it can sway me some, but I doubt it.
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clippa
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Re: 1943 - Megami Strike (PC - Steam)

Post by clippa »

It's up on steam now - http://store.steampowered.com/app/440810/
clippa wrote:I'm assuming they'd get rid of the micro transactions and charge a one off payment for the pc version.
Apparently not, you pay 15 quid for the game and there's also a cash shop.
clippa wrote:Depends how they do the port. Since it's a mobile game, they might give it mouse control where you just yark your ship all over the screen.
I should just keep my big mouth shut.

From a japanese review -
Shot automatic fire , the movement of the ship mouse operation
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CloudyMusic
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Re: 1943 - Megami Strike (PC - Steam)

Post by CloudyMusic »

Holy shit, everything about this seems awful. It's like the epitome of the worst stereotypes of Korean F2P games, it has a high up-front cost on top of the cash shop, and it's not even a good port to top it all off.
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AxelMill
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Re: 1943 - Megami Strike (PC - Steam)

Post by AxelMill »

clippa wrote:It's up on steam now - http://store.steampowered.com/app/440810/
Wait a sec, does the lady on the left's hair cover part of the screen? Yeah, no, bye.
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system11
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Re: 1943 - Megami Strike (PC - Steam)

Post by system11 »

Why have I just played this for 2 hours?
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STGAlmond
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Re: 1943 - Megami Strike (PC - Steam)

Post by STGAlmond »

I've put some time into this on android where it is a free to install game. I've played better f2p shmups than this. The gameplay just doesn't feel very fun and the levels feel uninspired. Perhaps it is just the art style, but I feel like I'm just killing the same boss and enemy in every new set of stages. I know some of them actually look different, but it doesn't feel like it.

I couldn't find anything of much interest in the dating sim parts of the game either, but that's not my typical thing anyways.

Since it appears to be same game including the cash shop it doesn't seem worth a look on steam at a price. Apparently the price on steam includes some of the cash shop items as a bonus. I wonder if it is at least an add free version. I'm not sure how that would work compared to the mobile version since the end of ever stage included an offer to watch an add to double your reward.
ReiKusanagi
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Re: 1943 - Megami Strike (PC - Steam)

Post by ReiKusanagi »

Now if all this was found out sooner; people would have changed their minds real fast on the Greenlight thing. Not that the game would sell much as it is; the review damage has been done
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Re: 1943 - Megami Strike (PC - Steam)

Post by gray117 »

Ha! One review recommends it for flight sim enthusiasts...

Still got some mechanical parts that people have been saying they've been interested in seeing. Just a shame they put no effort in transforming the game into something less phoney and a little less tone deaf... Obviously an attempt to cash in on the captor brand recognition something more tastefully presented, without the 1940's and the win-a-girl theme (think more progear in appearance) and you could have had the basis for something interesting.

Instead you've got some kind of (in more than one way) exploitive phone game on steam.
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