Depends how they do the port. Since it's a mobile game, they might give it mouse control where you just yark your ship all over the screen.
If it's normal 8 way digital, I'll definitely pick it up. It Looks fun.
That's a spoof on the notoriously rigid Bundesprüfstelle für jugendgefährdende Medien (Federal Department for Media Harmful to Young Persons) which had no qualms to put games on the index when they were even slightly too violent in their eyes. Ever wondered why they changed the humans in the Contra games to robots when releasing the Probotector games in Europe? Well, that's why, shooting humanoids would've been too explicit.
It's just refreshing to see new shooters on Steam at all.
If I'm not mistaken virtually everything on Steam is either a PC-port of a console-port of a game released 15 years ago, or a re-release of a doujin game from the early 2000's.
Vetus wrote:If it's free2play and for PC...why not?
I'm assuming they'd get rid of the micro transactions and charge a one off payment for the pc version.
I'm also assuming that "dating mode" is completely optional.
The whole "defeat bosses with your friends" thing worries me...hopefully if one of those "make this game go viral if you ever want a chance of passing this stage!" elements was present in the smartphone version they'll ditch it here (unless they were just talking about regular ol' multiplayer).
After not searching very hard I found one gameplay video. It didn't look to interesting, and is definitely touch screen shmup. I imagine it'll be mouse controls for PC. Perhaps it'll have 8-way movement for PC. With the ability to move around the screen at any speed the game may feature patterns that simply can't be avoided with a fixed speed 8-way movement though.
As BulletMagnet mentioned the multiplayer may just be invite your friends spam stuff. I've messed around enough on mobile gaming and facebook to know how some games like to tout multiplayer when all it really does is automate spamming friends with links and referrals.
I do not have high hopes for this. Perhaps if I find some more gameplay it can sway me some, but I doubt it.
clippa wrote:I'm assuming they'd get rid of the micro transactions and charge a one off payment for the pc version.
Apparently not, you pay 15 quid for the game and there's also a cash shop.
clippa wrote:Depends how they do the port. Since it's a mobile game, they might give it mouse control where you just yark your ship all over the screen.
I should just keep my big mouth shut.
From a japanese review -
Shot automatic fire , the movement of the ship mouse operation
Holy shit, everything about this seems awful. It's like the epitome of the worst stereotypes of Korean F2P games, it has a high up-front cost on top of the cash shop, and it's not even a good port to top it all off.
I've put some time into this on android where it is a free to install game. I've played better f2p shmups than this. The gameplay just doesn't feel very fun and the levels feel uninspired. Perhaps it is just the art style, but I feel like I'm just killing the same boss and enemy in every new set of stages. I know some of them actually look different, but it doesn't feel like it.
I couldn't find anything of much interest in the dating sim parts of the game either, but that's not my typical thing anyways.
Since it appears to be same game including the cash shop it doesn't seem worth a look on steam at a price. Apparently the price on steam includes some of the cash shop items as a bonus. I wonder if it is at least an add free version. I'm not sure how that would work compared to the mobile version since the end of ever stage included an offer to watch an add to double your reward.
Now if all this was found out sooner; people would have changed their minds real fast on the Greenlight thing. Not that the game would sell much as it is; the review damage has been done
Ha! One review recommends it for flight sim enthusiasts...
Still got some mechanical parts that people have been saying they've been interested in seeing. Just a shame they put no effort in transforming the game into something less phoney and a little less tone deaf... Obviously an attempt to cash in on the captor brand recognition something more tastefully presented, without the 1940's and the win-a-girl theme (think more progear in appearance) and you could have had the basis for something interesting.
Instead you've got some kind of (in more than one way) exploitive phone game on steam.