Here's the skinny. We've been working on our prototype for about 7 months now and we're planning to have the prototype ready for the end May. We've put together a decent team and we're all pretty damn excited by the project. Let me know what you think! Here's a blurb about the game.

"The world reels as WWII rages across Europe leaving devastation in its wake. Allied and Axis forces fight a terrible battle across the countryside. Largely unknown to either side, a darker, more sinister war rages as Nazi occultists search for terrible new ways to tip the scales of war in their favor. Enter the Mad Devils, a specialized, Allied military unit operating in secrecy to see that the occultists don’t achieve their ultimate goal. That is until a betrayal by one of their own causes the entire squad to be wiped out. Now they awaken in a strange, yet familiar war ravaged hell, resurrected in devilish form and wielding supernaturally enhanced weapons and powers. Confronted with a traitor in their midst and beset upon by nightmarish creatures, the Mad Devils continue their mission to thwart the Nazi’s demonic ambitions to unleash an army of hellish creatures on Earth.
In Mad Devils, you’ll choose to play as one of the six remaining members of the Mad Devils squad, leveling up each with their own unique powers and weapons. You’ll be joined by one other squad member controlled by either computer AI or by another player. Your goal: fight through the demon hordes in a hellish version of WWII Europe to locate the other members of your team and close all portals between dimensions that the Nazis are using to reinforce their forces on Earth with devil troops. A new front has emerged and damnation is no excuse for retreat.
This fast paced, isometric shooter promises to provide a memorable gaming experience with a unique cast of characters and engaging story, told through a dark, beautifully illustrated motion comic between each action packed level."