Good luck with game dev! Do you have some nice game ideas already? Don't hesitate to ask me stuff if you like.
And, yes, it's very true. If you want a nicely done game you have to invest
a lot more time than what results in gameplay. Especially because the first few months you're most likely doing basic things that don't affect gameplay time at all.
On the other hand, if you're doing something really simple with mostly randomly generated stuff and minimal graphics, you get quite a bit of gameplay out of your development time.
It's hard to tell how long Pnorar took because I have a full-time job. So there were many periods with no development whatsoever. Anyway, I started it about 8 months ago.
About the name..
R: Looks like I'm going to dismiss my first game becaue I don't know what to name it.
Guy: Call it that. Rejection. Sounds nice and the name has a meaning.
Guy: If someone asks: "Because I was just about to reject this project."
Guy: Resurrection.
Guy: Project Rejection: Resurrection
R: Yeah, Almost-Rejection.
[...]
Guy: Project No-Rejection: Reflection on Resurrection after an Almost-Rejection
Guy: Call it that.
Guy: Abbreviation: PNRRORAAAR
R: Yeah.. sounds.. mighty. Like a bunch of sick bears.
Guy: Simplified: Pnorar.