The History of Cave Arcade Games That Were Never Sold

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Muchi Muchi Spork
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The History of Cave Arcade Games That Were Never Sold

Post by Muchi Muchi Spork »

http://youtu.be/nrvYPilIKFk

SEPTEMBER 30 UPGRADED TO
Spoiler
Cock Laser Version

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2014/9/30 Black Label Ver.

Viewing in full screen mode at 1080p is the only way to view the full resolution of some of the video clips. There's a TOC with links in the description on youtube so you can skip around and repeat chapters.
Last edited by Muchi Muchi Spork on Wed Oct 01, 2014 3:09 am, edited 12 times in total.
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Re: The History of Cave Arcade Games That Were Never Sold

Post by chempop »

Just watched it, incredible job man! By far the most interesting info was the Propeller Wars concept art.
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Re: The History of Cave Arcade Games That Were Never Sold

Post by Blackbird »

There was a version of Mushi Futari with the Ketsui scoring system o_O? That would be so cool, haha. Really enjoyed the various CAVE remixes/arranged tracks throughout.
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Re: The History of Cave Arcade Games That Were Never Sold

Post by emphatic »

Cool, I'll watch this tonight!
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Re: The History of Cave Arcade Games That Were Never Sold

Post by KAI »

Propeller Wars looks like a Psikyo game.
Nice work Muchi Muchi Spork.
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Re: The History of Cave Arcade Games That Were Never Sold

Post by Plasmo »

This was amazing! Very well researched and a fantastic presentation. Thanks very much! :D
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Re: The History of Cave Arcade Games That Were Never Sold

Post by dan76 »

Great work. Futari Red Label... mmm
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Re: The History of Cave Arcade Games That Were Never Sold

Post by Cagar »

I want propeller wars.
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Re: The History of Cave Arcade Games That Were Never Sold

Post by jepjepjep »

Really nice work MMS!
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Re: The History of Cave Arcade Games That Were Never Sold

Post by Eidern »

Great work MMS.

Can you tell me from wich game is the music during Oni death ?
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Re: The History of Cave Arcade Games That Were Never Sold

Post by Xyga »

Great vid MMS !
God I want want several of those.
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Re: The History of Cave Arcade Games That Were Never Sold

Post by Cata »

Awesome video!
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Re: The History of Cave Arcade Games That Were Never Sold

Post by gray117 »

huh interesting stuff.

Would really benefit from timecode skip/marking or just a list of each game covered ...

Appreciate this is all a lot of work, but if you are building upon it, hope that some of these opinions could be useful:

... perhaps a more contemporary/clean font?
... if you're going for building upon this I think it'd be pretty cool to delve into cave at the beginning for a bit of context... and perhaps each base game a bit to help highlight version differences, especially for average youtube crowd.
... A narration could be pretty cool too - perhaps enlist someone if you don't like doing it.
... Narration or straight forward gamplay sound can be used to break up segments - not just have the music continuously high level.
... If doing text/title breaks, transitions or game intros keep them consistent - some are pretty nice, they're generally not hurried or too long (the usual pitfalls) but consistency could really polish them.
... It's probably hyperbolic to state code is probably at cave HQ (thinking something like Tracy Island with big vault...), although definitely worth stating if they've announced they've lost it.
... Perhaps could be lesser known releases rather than simply never sold if you want to give yourself options to break out/discuss further about the games we do not know? ... or art/hardware/music (remixs)/kits etc etc. -lots of places to take it.
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Re: The History of Cave Arcade Games That Were Never Sold

Post by Teufel_in_Blau »

Cool. I only watched the first couple of minutes and will watch later but aren't you a little afraid that the video might get taken down because of the music?

Maybe you could add an alternative link to a file hoster. Just in case.
Last edited by Teufel_in_Blau on Mon Aug 25, 2014 5:49 pm, edited 1 time in total.
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Re: The History of Cave Arcade Games That Were Never Sold

Post by CStarFlare »

Neat stuff.

Did anyone ever translate SIN's explanations of the differences between Shin arcade and X360? I recall someone posting a link to his blog but don't remember ever finding out what they were.
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Re: The History of Cave Arcade Games That Were Never Sold

Post by Cagar »

Just out of curiosity, why didn't you include akai katana red & white labels?
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Re: The History of Cave Arcade Games That Were Never Sold

Post by CStarFlare »

They're modes of Akai Katana Limited, which was released.
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Re: The History of Cave Arcade Games That Were Never Sold

Post by rtw »

Fantastic effort, thank you very much! :mrgreen:
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Re: The History of Cave Arcade Games That Were Never Sold

Post by Cers »

Thanks for the vid !


RIP Ryu Umemoto :cry:
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Re: The History of Cave Arcade Games That Were Never Sold

Post by Nick420 »

Great vid man, thanks for making it. :mrgreen:
Makes me really want to play some cave goodness. Those tunes just pull me in :mrgreen: "goes to tate cab"
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Re: The History of Cave Arcade Games That Were Never Sold

Post by trap15 »

lol ketsui arrange
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Re: The History of Cave Arcade Games That Were Never Sold

Post by Plasmo »

Eidern wrote:Can you tell me from wich game is the music during Oni death ?
There you go.
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Re: The History of Cave Arcade Games That Were Never Sold

Post by emphatic »

This is fucking cool.

My two cents:

Readability would improve if screen filling text could be grouped like this:

Code: Select all


First paragraph:                Second paragraph:
Zxxxxxxxxxxxxxxxxxxxx       Zxxxxxxxxxxxxxxxxxxxxxxxx
Zxxxxxxxxxxxxxxxxxxxx       Zxxxxxxxxxxxxxxxxxxxxxxxx
Zxxxxxxxxxxxxxxxxxxxx       Zxxxxxxxxxxxxxxxxxxxxxxxx
Zxxxxxxxxxxxxxxxxxxxx       Zxxxxxxxxxxxxxxxxxxxxxxxx
Zxxxxxxxxxxxxxxxxxxxx       Zxxxxxxxxxxxxxxxxxxxxxxxx
Zxxxxxxxxxxxxxxxxxxxx       Zxxxxxxxxxxxxxxxxxxxxxxxx
Zxxxxxxxxxxxxxxxxxxxx       Zxxxxxxxxxxxxxxxxxxxxxxxx
instead of:

Code: Select all


First paragraph:                
Zxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Zxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Zxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Zxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Second paragraph:
Zxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Zxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Zxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Also, Cave should be CAVE, right?
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Re: The History of Cave Arcade Games That Were Never Sold

Post by trap15 »

All in all, enjoyed it a lot, good work!

Minor things:
- By saying "source and game code may still exist", you're being a bit misleading I think. Try "Source and game code status is unknown" or something like that, like you did with the alternate versions of Guwange.
- Guwange Blue doesn't have "label" anywhere. It's Guwange Campaign, Guwange Special or Guwange Blue. Additionally, you didn't mention that it has grazing.
- Your Ketsui Campaign section describes Ketsui Arrange, not Campaign.
- I doubt CAVE called Mushi Matsuri "Blue Label". Please try to call them what CAVE calls them. The whole "label" obsession makes me frustrated.
- Same with Futari "Red Label".
- Background color for the MMP Matsuri section is eye-bleeding.
- As emphatic said, you should probably use CAVE instead of Cave. It is an acronym, after all.
- I'd also agree with emphatic about the formatting of the text blocks, being wide isn't conductive to readability.

And w.r.t. loc-test changes in SDOJ, the one that immediately jumped out at me was that Type-B's option rotation is more like other DDP games in the loc-test; in the final it's very fast and locks quickly.
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Re: The History of Cave Arcade Games That Were Never Sold

Post by Eidern »

Plasmo wrote:
Eidern wrote:Can you tell me from wich game is the music during Oni death ?
There you go.
Thx mate.
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Re: The History of Cave Arcade Games That Were Never Sold

Post by Stan »

The DFK loketest or game show version was also different to 1.0, at least some graphics...
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Re: The History of Cave Arcade Games That Were Never Sold

Post by Muchi Muchi Spork »

I'll get to some of the concerns in the next version but this:

trap15 wrote:
- Your Ketsui Campaign section describes Ketsui Arrange, not Campaign.
Well that sucks, I don't remember where I found the info but it wasn't written in regard to Arrange, so I basically copied bad info where someone else had confused the two, I think. Is there an accurate description somewhere for Ketsui Campaign? I saw something on gamengai but it was not clear enough to use.
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Re: The History of Cave Arcade Games That Were Never Sold

Post by Stompp »

Great work, MMS :D It's been said before but anyways...Gief us Propeller Wars :mrgreen:
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Re: The History of Cave Arcade Games That Were Never Sold

Post by Formless God »

I couldn't find a video of it anymore, but I remember seeing Type-B's laser tilting with the ship (like the options) in one of the very early SDOJ location tests.
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Re: The History of Cave Arcade Games That Were Never Sold

Post by awo »

trap15 wrote: - I doubt CAVE called Mushi Matsuri "Blue Label". Please try to call them what CAVE calls them. The whole "label" obsession makes me frustrated.
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