After a few games, I first thought some stuff were buggy while I play, because a few times I skipped the entire stage to the next one, without knowing why.

Then, I found out by doing some buttons combination with the start button, I could do some really crazy shit like stage skip, suicide, restart current stage or restart to stage 1, all this, in game. Good for training

That was the time I didn't connect yet the 4th button...


In game, just by pressing the thumb button, i can load many hyper I want, anytime I want. Even better, by pressing that button + start, I can load 10 hyper in one time

But today I made another crazy discovery:
Check this out !
This is NOT in the test mode, I guess nobody in the world exepted Cave, and now me can access to this:

I let you guess what options do what

So basically, I have the most unique PCB made for the programmers, before they locked it for a regular PCB

EDIT:
I can play the game just like normal of course, no problem, if I don't hit any buttons + start togheter in game, or (oops !) the thumbs button that gives you Hypers

Now I have even more crazy guys, get ready for some REALLY mad stuff :
I can see hitbox of enemies, mid boss, bosses (hello Hibachi), but also bullets hitbox

I can also see what are the vulnerable area of ANY enemies including bosses, where you can safely go on without crashing etc...
I painted the hitbox of Stage 1 boss, so you can see what I mean.




Any Dodonpachi players should know about that, but now it's confirmed, this is the exact area of your aura around your ship in LASER. Anything within this area with be touched by the aura.

And hitbox of normal shot in Yellow

I can see the exact size of all hitbox of the bullets on screen (it can be VERY messy on screen when really busy)
Here every center of cross is the hitbox of one bullet.


More random stuff, you can also see the hitbox of the items, you can play with bullets and stars items flashing black/pink, you can play WITHOUT ANY BULLETS


Sorry for the blurry pictures....

EDIT:
----------------------------------------------------------------------------------------------------------------
! HIT BOX SPECIAL !
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Ok here we go
First of all, I got news about your hit box.
In shot/Laser mode:
- moving up / down or standing by, your hit box is 6x6 pixels
- moving right / left (and therefor diagonals too), your hit box is 4x4 pixels

In Expert mode:
- moving up / down or standing by, your hit box is 4x4 pixels
- moving right / left (and therefor diagonals too), your hit box is 2x2 pixels

BOSSES
The green areas are obviously the hitbox, you dont want to run into it.
BOSS 1
Some parts are moving, you got the idea:




BOSS 2


MID BOSS 3
Why ? Because even thou it's a grounded ennemies, so logically no crash is possible, well, yes there is a gigantic hitbox in the middle where you can crash, happen to me too many times, now I know why.

BOSS 3




BOSS 4



MID BOSSES 5 - 1 & 2


BOSS 5
It seems that the ? area is safe.



INBACHI
I'm guessing Hibachi is the same.

