How do you guys feel about Sanwa Denshi arcade buttons?
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MrOldSchoolCool
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How do you guys feel about Sanwa Denshi arcade buttons?
Thanks in advance.
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ChuChu Flamingo
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Re: How do you guys feel about Sanwa Denshi arcade buttons?
They activate the easiest and with less force than other buttons.
I prefer broken in seimetsu as I like resting my three fingers and thumb over the buttons without fear of it activating. Once seimetsus are broken in, they are much easier to push down (not that they were hard to push down to begin with, but once broken in they are at their lightest). Keep in mind this is all relative, atleast they aren't HAPP hard, those take a lot of force to hit the microswitch.
I prefer broken in seimetsu as I like resting my three fingers and thumb over the buttons without fear of it activating. Once seimetsus are broken in, they are much easier to push down (not that they were hard to push down to begin with, but once broken in they are at their lightest). Keep in mind this is all relative, atleast they aren't HAPP hard, those take a lot of force to hit the microswitch.
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ninn
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Re: How do you guys feel about Sanwa Denshi arcade buttons?
please explain some more about that "broken in". I got some seimitsus that activate when looking at them.
Most of my buttons are Sanwa, they work very well - no problems.
Most of my buttons are Sanwa, they work very well - no problems.
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ChuChu Flamingo
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Re: How do you guys feel about Sanwa Denshi arcade buttons?
Broken in meaning using them more often. I can tell a major difference between 1player side on my candy cabinet vs 2player. Additionally, Light Punch aka the leftmost button on the top row
Oxx
XXX
Is a little looser than the other buttons. Makes sense since I use it the most. All buttons were bought brand new.
Im not saying Seimetsus are hard to activate, just comparing them to Sanwa. My playstyle for games is to have my fingers resting over the buttons, not hover handing them like you would with sanwa.
Oxx
XXX
Is a little looser than the other buttons. Makes sense since I use it the most. All buttons were bought brand new.
Im not saying Seimetsus are hard to activate, just comparing them to Sanwa. My playstyle for games is to have my fingers resting over the buttons, not hover handing them like you would with sanwa.
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Ninjatemper
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Re: How do you guys feel about Sanwa Denshi arcade buttons?
I feel pretty good.
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PAPER/ARTILLERY
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Re: How do you guys feel about Sanwa Denshi arcade buttons?
Two thumbs up.
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Kyle
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Re: How do you guys feel about Sanwa Denshi arcade buttons?
This is going to be the most significant difference between the two. If you like the idea of resting your fingers on the buttons go for Seimitsu. I'm a huge fan of the PS-14-G. They have a nice flat top that makes them very comfortable.ChuChu Flamingo wrote:Im not saying Seimetsus are hard to activate, just comparing them to Sanwa. My playstyle for games is to have my fingers resting over the buttons, not hover handing them like you would with sanwa.
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plasticxo
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Re: How do you guys feel about Sanwa Denshi arcade buttons?
Another noticeable difference is the sound they make. You hear a lot more the impact between the pastic parts at the end of the run with seimitsu buttons.
I definitively prefer the touch and responsiveness of Sanwa buttons.
Also, aesthetically, I prefer convex buttons over flat ones.
And now that Sanwa also makes transparent buttons, you can fancy any design for your panel or stick.
I definitively prefer the touch and responsiveness of Sanwa buttons.
Also, aesthetically, I prefer convex buttons over flat ones.
And now that Sanwa also makes transparent buttons, you can fancy any design for your panel or stick.
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speedlolita
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Re: How do you guys feel about Sanwa Denshi arcade buttons?
Better than sex.
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Ex_Mosquito
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Re: How do you guys feel about Sanwa Denshi arcade buttons?
I play a lot of Super SF2 Turbo so it's Sanwa all the way for me. Double tapping on Seimitsu buttons is practically impossible without significant effort. Sanwa buttons on the otherhand are sooo effortless to use. Also for any games that have a fast manual firing rate they're a must imo eg:Gradius, Metal Slug etc.. Cave games not so much.
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