title of this thread was to be - What Could Have Been: Super Star Solider FX and Winds Of Thunder FX for the 32-Bit NEC Console but had to be shorted due to restrictions on length.
a couple of prototype shmup games (and renders) of for “Hudson’s 32-Bit Prototype System” aka NEC 'Ironman' aka 'Iron Man' aka 'Iron Man FX' aka 'Project Tetsujin' ...or for the cut down console derived from that board that actually made it to market: the NEC PC-FX.
Super Star Solder FX aka Super Star Soldier 3D
[renders]
[realtime]
Lords of Thunder FX aka Winds of Thunder FX [renders]
(you cant really tell winds of thunder is a shmup, but the heritage should have been there)
Last edited by gigadrive32 on Sat Feb 12, 2005 7:07 am, edited 3 times in total.
The PCFX is nothing but the japanese take on the CDI. Lots of movies, crappy gameplay and graphics. I recall seeing somewhere that they had designed the system with a specific target audience in mind for japan (Read: pr0n hentai Fuku fetish addicts). Idiots. And making the system incompatible with the PC engine.
I've got a PC-FX, and the thing appears to have no 3D capabilities at all. If they had tried doing 3D Thunder and Star Soldier games, they probably would have sucked. Like Specineff said, it seemed geared for RPGs and dating sims. The only shmup for the system is Super God Trooper Zeroigar, which is semi-decent.
If NEC hadn't made such a weird move in making a glorified anime MPEG player (as specineff said) with bizarre hardware with barely any 3D capibilities, and instead made a beefier more Saturn'esque system and PCE compatibility, it might have had a decent chance at keeping the market the PCE carved out for itself. Seems like somewhere down the line most or all of the Japanese management was replaced by a bunch of total and complete zombified retards.
Blue Lander wrote:I've got a PC-FX, and the thing appears to have no 3D capabilities at all. If they had tried doing 3D Thunder and Star Soldier games, they probably would have sucked. Like Specineff said, it seemed geared for RPGs and dating sims. The only shmup for the system is Super God Trooper Zeroigar, which is semi-decent.
Sadly, Hudson and NEC gutted all or most of the 3D capabilities that the Ironman / Tetsujin Project had when implementing the PC-FX.
Dylan1CC wrote:Seems like somewhere down the line most or all of the Japanese management was replaced by a bunch of total and complete zombified retards.
I hate it when 3D games have mock ups and the final game's grafix can obviously be no where near as good. Naturally it was alot worse back in the day.
"When we were talking to one of the executives at the BBC. And he said, 'Now hold on, this man is so incompetent why wouldn't he be fired?' and I said 'Go and take a look around this building. Just go and knock on a few doors.'" - Ricky Gervais
99pence wrote:I hate it when 3D games have mock ups and the final game's grafix can obviously be no where near as good. Naturally it was alot worse back in the day.
yeah me too. I'm hopeful that will be greatly reduced with games on the forthcoming Xbox2-PS3-Rev.
Dylan1CC wrote:Seems like somewhere down the line most or all of the Japanese management was replaced by a bunch of total and complete zombified retards.
Are you talking about NEC or Sega?
Funny thing, back in summer '95 I spoke with the manager of TZD (always forget his name) for a long time and he gave me a long run down on what happened with NEC and TTI, the rejected Mortal Kombat SCD, ect. Anyways, at the time he said he had a friend, a former TTI employee also who had started working at Sega some months before that. He said "My friend says they're 'the next TTI."