Most beautiful shmup?
Most beautiful shmup?
What do you think?
Espgaluda II or Sine Mora for me I think, though I suspect this post will educate me!
Ant
Espgaluda II or Sine Mora for me I think, though I suspect this post will educate me!
Ant
Jp-chipped PS1 - PAL PS1 - PAL PS2 - Jp PS2 - Jp Saturn - PAL Xbox 360 - Jp Xbox 360 - Jp MD - PAL DC - Region-free DC - PS4 - PS3 Slim - PS TV - OSSC - Pi-3
Handhelds: 3DS-XL - DS-Lite - DSi XL - PSP 3003 - PS Vita
I want to eject...
Handhelds: 3DS-XL - DS-Lite - DSi XL - PSP 3003 - PS Vita
I want to eject...
Re: Most beautiful shmup?
I'd better add Gunbird 2 to my top 3...
Ant
Ant
Jp-chipped PS1 - PAL PS1 - PAL PS2 - Jp PS2 - Jp Saturn - PAL Xbox 360 - Jp Xbox 360 - Jp MD - PAL DC - Region-free DC - PS4 - PS3 Slim - PS TV - OSSC - Pi-3
Handhelds: 3DS-XL - DS-Lite - DSi XL - PSP 3003 - PS Vita
I want to eject...
Handhelds: 3DS-XL - DS-Lite - DSi XL - PSP 3003 - PS Vita
I want to eject...
Re: Most beautiful shmup?
Resogun is a current contender.
Re: Most beautiful shmup?
Was completely unaware of Resogun (don't own a PS newer than PS2!)
Ant
Ant
Jp-chipped PS1 - PAL PS1 - PAL PS2 - Jp PS2 - Jp Saturn - PAL Xbox 360 - Jp Xbox 360 - Jp MD - PAL DC - Region-free DC - PS4 - PS3 Slim - PS TV - OSSC - Pi-3
Handhelds: 3DS-XL - DS-Lite - DSi XL - PSP 3003 - PS Vita
I want to eject...
Handhelds: 3DS-XL - DS-Lite - DSi XL - PSP 3003 - PS Vita
I want to eject...
Re: Most beautiful shmup?
Darius Gaiden - Original, impressive bosses. For instance, the angry big fish on stage 1 that first swims slowly in the background, then suddenly enters the screen by trashing the scenery with its tail followed by spitting out an astonishing massive pink/purple laser beam. Great colorful visuals in overall. I also like the psychedelic stage complete screens. Silver Hawk is a cool protagonist ship and I Always liked to look of Darius shield, plus the Warning screens.
Radiant Sillvergun / Ikaruga - Epic, Clean, modern design in a futuristic space setting with large gorgeous and very original bosses. Artsy bullet patterns with extreme adherence to symmetry of Blue/Yellow/Red and Black/White colors, respectively, which were nicely incorporated into gameplay.
Soukyugurentai - Similar as above minus the color symmetry but added more diversity in environments. Simple but beautiful first stage flying over big city (tokyo?) at night only lit up by window lights, ad signs and of course lots of fire weapons. Third stage has a great depiction of flying above the Clouds, then diving down to reveal a desert setting. Sixth stage has an awesome beginning with a simple pink background color contrasted by weird laser beams that are beautiful and extremly destructive. Lots of spaceships you fly over with many details, and huge 3d bosses that are all awesome.
Mushihimesama Futari - harmonic RPG/adventure setting with original bugs theme accompanied by beautiful Cave-typical bullets and screens filled with golden-glowing gems. Ugly last boss though.
R-Type - Coherent Aliens design with very well detailed iconic bosses which were very impressive at the time of its release.
Battle Garegga - Gritty, dirty setting with lots of bullet splitter and camouflage bullets covering the screen throughout - along with all the medals, bomb fragments, Power up items, and the actual bombs as you should use. Some very memorable bosses as well, most prominent being the two Black Hearts. Stage 5 is especially beautiful with the dark cloud setting, all the lightning bolts and the classic sick-sack appearing platforms that Raizing used a lot and Yagawa has reused even in a couple Cave games. I also like the Battle Garegga title screen that really nails the mood of the game.
Radiant Sillvergun / Ikaruga - Epic, Clean, modern design in a futuristic space setting with large gorgeous and very original bosses. Artsy bullet patterns with extreme adherence to symmetry of Blue/Yellow/Red and Black/White colors, respectively, which were nicely incorporated into gameplay.
Soukyugurentai - Similar as above minus the color symmetry but added more diversity in environments. Simple but beautiful first stage flying over big city (tokyo?) at night only lit up by window lights, ad signs and of course lots of fire weapons. Third stage has a great depiction of flying above the Clouds, then diving down to reveal a desert setting. Sixth stage has an awesome beginning with a simple pink background color contrasted by weird laser beams that are beautiful and extremly destructive. Lots of spaceships you fly over with many details, and huge 3d bosses that are all awesome.
Mushihimesama Futari - harmonic RPG/adventure setting with original bugs theme accompanied by beautiful Cave-typical bullets and screens filled with golden-glowing gems. Ugly last boss though.
R-Type - Coherent Aliens design with very well detailed iconic bosses which were very impressive at the time of its release.
Battle Garegga - Gritty, dirty setting with lots of bullet splitter and camouflage bullets covering the screen throughout - along with all the medals, bomb fragments, Power up items, and the actual bombs as you should use. Some very memorable bosses as well, most prominent being the two Black Hearts. Stage 5 is especially beautiful with the dark cloud setting, all the lightning bolts and the classic sick-sack appearing platforms that Raizing used a lot and Yagawa has reused even in a couple Cave games. I also like the Battle Garegga title screen that really nails the mood of the game.
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Squire Grooktook
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Re: Most beautiful shmup?
I think G-Darius is also worth a mention. I think the worlds are even more colorful and vibrant than Darius Gaiden, despite the textures and polygons not aging as well as the sprite work.
Aeon Zenith - My STG.RegalSin wrote:Japan an almost perfect society always threatened by outsiders....................
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professor ganson
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Re: Most beautiful shmup?
fantasy zone ii dx
zanac
detana twinbee
mushi futari
shikigami no shiro 2
zanac
detana twinbee
mushi futari
shikigami no shiro 2
Re: Most beautiful shmup?
Ikaruga comes to mind.
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Skype: Roningamer85 I iz very lonleh.
Re: Most beautiful shmup?
Probably a tie between SDOJ and Trap15.
Honorable mention goes to Chid of Eden, if you consider it a shmup.
Honorable mention goes to Chid of Eden, if you consider it a shmup.

"I've had quite a few pcbs of Fire Shark over time, and none of them cost me over £30 - so it won't break the bank by any standards." ~Malc
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Laurel_McFang
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Re: Most beautiful shmup?
Espgaluda II is really beautiful, I remember Einhander's trails really impressed me.
It's a difficult question, because it depends on how you judge. Air Zonk's crisp cartoon lines looked more impressive to me as a child than any other shmup I can think of. In terms of engine prowess and contemporary probably that doujin game revolver 360 I think it's called. The Darius games and r-type all had great art design too.
It's a difficult question, because it depends on how you judge. Air Zonk's crisp cartoon lines looked more impressive to me as a child than any other shmup I can think of. In terms of engine prowess and contemporary probably that doujin game revolver 360 I think it's called. The Darius games and r-type all had great art design too.
Re: Most beautiful shmup?
I'm a huge fan of the looks of View Point and Pulstar for the Neo-Geo.
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professor ganson
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Re: Most beautiful shmup?
Yeah, it's part of what makes the game epic. No doubt.DMC wrote: R-Type
Re: Most beautiful shmup?
I'd say futari.
Re: Most beautiful shmup?
I'm not sure about most beautiful, but I think both Astebreed and Revolver 360 Re:Actor look very impressive.
Re: Most beautiful shmup?
Holy shit.Aisha wrote:Astebreed

"I've had quite a few pcbs of Fire Shark over time, and none of them cost me over £30 - so it won't break the bank by any standards." ~Malc
Re: Most beautiful shmup?
Didn't care much for the game play but Sturmwind looked pretty impressive on the DC .
Re: Most beautiful shmup?
Strange you haven't seen a game looking like that then, because according to some of the more technologically proficient members here this could easily have been done even on Dreamcast.Friendly wrote:Spyke wrote:Was completely unaware of Resogun (don't own a PS newer than PS2!)
Ant
Sorry, not following you?
I do have Sturmwind on DC and that is pretty beautiful too. Similar style to Resogun?
Ant
Jp-chipped PS1 - PAL PS1 - PAL PS2 - Jp PS2 - Jp Saturn - PAL Xbox 360 - Jp Xbox 360 - Jp MD - PAL DC - Region-free DC - PS4 - PS3 Slim - PS TV - OSSC - Pi-3
Handhelds: 3DS-XL - DS-Lite - DSi XL - PSP 3003 - PS Vita
I want to eject...
Handhelds: 3DS-XL - DS-Lite - DSi XL - PSP 3003 - PS Vita
I want to eject...
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BareKnuckleRoo
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Re: Most beautiful shmup?
The art in Deathsmiles is worth a mention, particularly in the stage artwork. I'm also really fond of ChoRenSha's art - its gritty mechanical style and that wickedly flashy bomb are a treat for the eyes.
Espgaluda II and Futari are great too, obviously, but they're kinda obvious choices as they're both very high resolution games. If I had to pick one, something like Darius Gaiden I think goes even further in terms of sheer aesthetic appeal. The surreal soundtrack, the enemies, the background art, it all makes for a great experience, even if the game itself isn't your thing.
Espgaluda II and Futari are great too, obviously, but they're kinda obvious choices as they're both very high resolution games. If I had to pick one, something like Darius Gaiden I think goes even further in terms of sheer aesthetic appeal. The surreal soundtrack, the enemies, the background art, it all makes for a great experience, even if the game itself isn't your thing.
Re: Most beautiful shmup?
That was a quip at the inane comments in the Resogun thread. Resogun's graphics consist of hundreds of thousands of voxels on screen; obviously no previous hardware was powerful enough for this.Spyke wrote: Sorry, not following you?
There are some more screenshots on the developer's homepage: http://www.housemarque.com/games/resogun/
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CStarFlare
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Re: Most beautiful shmup?
Harmful Park is packed with colorful and imaginative sprite work. It's significantly nicer to look at than 99% of games in any genre and generation.
Re: Most beautiful shmup?
Friendly wrote:That was a quip at the inane comments in the Resogun thread. Resogun's graphics consist of hundreds of thousands of voxels on screen; obviously no previous hardware was powerful enough for this.Spyke wrote: Sorry, not following you?
There are some more screenshots on the developer's homepage: http://www.housemarque.com/games/resogun/
Ah I get it!

Jp-chipped PS1 - PAL PS1 - PAL PS2 - Jp PS2 - Jp Saturn - PAL Xbox 360 - Jp Xbox 360 - Jp MD - PAL DC - Region-free DC - PS4 - PS3 Slim - PS TV - OSSC - Pi-3
Handhelds: 3DS-XL - DS-Lite - DSi XL - PSP 3003 - PS Vita
I want to eject...
Handhelds: 3DS-XL - DS-Lite - DSi XL - PSP 3003 - PS Vita
I want to eject...
Re: Most beautiful shmup?
Could you take a break from settling scores, please?Friendly wrote:That was a quip at the inane comments in the Resogun thread. Resogun's graphics consist of hundreds of thousands of voxels on screen; obviously no previous hardware was powerful enough for this.Spyke wrote: Sorry, not following you?
There are some more screenshots on the developer's homepage: http://www.housemarque.com/games/resogun/
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Bloodreign
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Re: Most beautiful shmup?
Twinbee Yahho and the Parodius titles, beautiful games, busy background animations (especially the Parodius games). So much love poured into parody games that are as hard as the games they spoof, Gradius (Parodius of course).
As for the Twinbee games, the last 2 really were remarkably beautiful, lighthearted but not spoofs of anything to my knowledge.
As for the Twinbee games, the last 2 really were remarkably beautiful, lighthearted but not spoofs of anything to my knowledge.
https://www.dropbox.com/s/merftyc86w4pt ... n.txt?dl=0 My game collection so far
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Astraea FGA Mk. I
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Re: Most beautiful shmup?
I am pretty sexy
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Special World
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Re: Most beautiful shmup?
Mushihimesama Futari Black Label
100%
100%
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