Do Japanese gamers ever get screwed over.....

A place where you can chat about anything that isn't to do with games!
User avatar
FatCobra
Posts: 1796
Joined: Mon Feb 14, 2005 9:55 pm
Location: Tampa, FL

Do Japanese gamers ever get screwed over.....

Post by FatCobra »

when it comes to videogames? It seems like they always get the best stuff. Has US and Euro developers ever manage to release an inferior verison of a game to the Japanese gaming public?

I ask this because it always feels like us Americans and Europeans are constantly not getting the best stuff.
Shmups: It's all about blowing stuff up!
User avatar
BrianC
Posts: 9065
Joined: Wed Jan 26, 2005 1:33 am
Location: MD

Post by BrianC »

The Japanese version of Magi Nation has some spiky haired guy instead of Tony Jones. The faq I read of it makes it sound somewhat toned down compared to the US version, despite the fact that the US one is GBC and the Japanese one is on GBA.

Japan got the worst version of the GBA Astro Boy. The US and EU versions have more variations of enemies, less slowdown, better levels (or so I heard), and a new hard mode (IIRC, their normal is our easy and their hard is our normal, though all modes have differences from their closest Japanese approxmation).

Sonic Adventure 1 DC JP has more slowdown and camera angle problems than its US counterpart.
Last edited by BrianC on Sat Aug 20, 2005 7:30 pm, edited 1 time in total.
User avatar
Ghegs
Posts: 5075
Joined: Wed Jan 26, 2005 6:18 am
Location: Finland
Contact:

Post by Ghegs »

On occasion a game gets refined from its japanese release for the western releases. Devil May Crys had their difficulty levels tinkered with, Final Fantasy X (or one of them, anyway) got extra bosses 'n stuff, Silpheed: The Lost Planet was made harder (but not better, unfortunately), etc.
No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.

My videos
User avatar
Icecap Veiwin
Posts: 211
Joined: Mon Jun 13, 2005 3:22 am
Location: Modesto
Contact:

Post by Icecap Veiwin »

The Japanese also got an easier version of The Adventures of Bayou Billy, from what I've heard.
The radio said, "No, John. You are the demons."
And then, John was a zombie.
User avatar
Zach Keene
Posts: 1057
Joined: Tue Jan 25, 2005 10:38 pm
Location: Flenceburg
Contact:

Post by Zach Keene »

Wipeout 3 Special Edition has never seen an NTSC release anywhere, making it an odd case where both Japan and the Americas got screwed.
User avatar
TWITCHDOCTOR
Posts: 1479
Joined: Tue Jan 25, 2005 11:42 pm
Location: South Texas USA
Contact:

Post by TWITCHDOCTOR »

The US Sega Rally was refined over its Japanese counterpart.
User avatar
Rob
Posts: 8080
Joined: Wed Jan 26, 2005 12:58 am

Post by Rob »

As far as I know, Rolling Thunder 3 wasn't released in Japan. We also got Decapattack.
User avatar
sethsez
Posts: 1963
Joined: Sat Jan 29, 2005 11:00 pm

Post by sethsez »

Japan initially got screwed with Star Ocean 3, which was packed with bugs. A "director's cut" was released that existed mostly to fix bugs, and this is the only version America got. Technically we both got the same product in the end, but America never had to deal with the shitty version.

It's also not uncommon for western games to have their art changed for Japanese release. Whether this is good or not depends on how much you love giant eyes and if you think absolutely everything drawn would be better with them.

Finally, there are plenty of western developed games that don't make it over there. Again, whether this is good or bad depends on which style you prefer. I imagine it would suck to be a FPS fan in Japan.
User avatar
GaijinPunch
Posts: 15872
Joined: Mon Jan 31, 2005 11:22 pm
Location: San Fransicso

Post by GaijinPunch »

Most of those RPGs that are tweaked for foreign release are re-released in Japan as "International, Director's Cut, Reloaded" or some other term. Japan has proven time and time again that they'll pay for something repackaged... especially if there's some added goodies to it. Even the English dubbed Shenmue was resold in Japan... a game that didn't do so hot in the first place. While there are a few select "shafgting" cases, all in all, they still get better stuff than US/EU hands down.

Most shops in Akihabara offer a free trinket when you buy new games (there are 4 or 5 different types of Mushihime-sama telephone cards), and Yahoo Japan is almost scam free to boot. No Ebay morons.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
User avatar
sethsez
Posts: 1963
Joined: Sat Jan 29, 2005 11:00 pm

Post by sethsez »

GaijinPunch wrote:Most of those RPGs that are tweaked for foreign release are re-released in Japan as "International, Director's Cut, Reloaded" or some other term. Japan has proven time and time again that they'll pay for something repackaged... especially if there's some added goodies to it. Even the English dubbed Shenmue was resold in Japan... a game that didn't do so hot in the first place. While there are a few select "shafgting" cases, all in all, they still get better stuff than US/EU hands down.

Most shops in Akihabara offer a free trinket when you buy new games (there are 4 or 5 different types of Mushihime-sama telephone cards), and Yahoo Japan is almost scam free to boot. No Ebay morons.
Well, they get better stuff when it comes to Japanese-developed games, definitely. But what I'm saying is that they often get shitty versions as well. I know I'd be miffed if I bought SO3, found it full of bugs, and then had to re-buy it just to get a properly working one.

As for trinkets, I know they do the same thing with albums as well. However, an album in Japan costs a fair deal more than an album in America, so the tradeoff doesn't seem worth it to me ("hey, this cost me over twice as much as a normal album here, but I got some stickers with it!"). I don't know much about game costs, though.
User avatar
BrianC
Posts: 9065
Joined: Wed Jan 26, 2005 1:33 am
Location: MD

Post by BrianC »

As far as I know, the NES Legendary Wings only came out in the US.
User avatar
Dice
Posts: 21
Joined: Sat Aug 13, 2005 2:33 pm
Contact:

Post by Dice »

Super Punch-Out!! was a US release.
User avatar
BrianC
Posts: 9065
Joined: Wed Jan 26, 2005 1:33 am
Location: MD

Post by BrianC »

Was Mike Tyson a US exlusive for the NES Punch Out?
User avatar
UnscathedFlyingObject
Posts: 3636
Joined: Wed Jan 26, 2005 1:59 am
Location: Uncanny Valley
Contact:

Post by UnscathedFlyingObject »

Most recently, we've got Nanostray and them no. Good Shmup for those who haven't tried it, but for the next game, please fix the perspective problem.
"Sooo, what was it that you consider a 'good salary' for a man to make?"
"They should at least make 100K to have a good life"
...
User avatar
BrianC
Posts: 9065
Joined: Wed Jan 26, 2005 1:33 am
Location: MD

Post by BrianC »

We also got Project S-11, a pretty good European style shooter for GBC.
User avatar
ThirdStrike
Banned User
Posts: 212
Joined: Wed Jul 13, 2005 10:43 pm

Post by ThirdStrike »

The US versions of Soul Calibur 2 have extra characters not found in the Japanese version.
SHAQ FU!
User avatar
BrianC
Posts: 9065
Joined: Wed Jan 26, 2005 1:33 am
Location: MD

Post by BrianC »

ThirdStrike wrote:The US versions of Soul Calibur 2 have extra characters not found in the Japanese version.
They are limited to a few modes, though. Weren't they originally just generic extras for the Weapon Master mode?
User avatar
dave4shmups
Posts: 5630
Joined: Wed Jan 26, 2005 2:01 am
Location: Denver, Colorado, USA

Post by dave4shmups »

Well, IMO, they got screwed over when Power Strike II was not released for the Sega Mark III. But that's about the only instance I can think of, at least in terms of shmups.
User avatar
BrianC
Posts: 9065
Joined: Wed Jan 26, 2005 1:33 am
Location: MD

Post by BrianC »

BrianC wrote:Was Mike Tyson a US exlusive for the NES Punch Out?
I found the answer to my own question. Unlike the US version, there is no special character like Mr. Dream or Mike Tyson in the Japanese version of Punch Out. As far as I know, the final oppoent in the Japanese version of Punch Out is Super Macho Man. Was "Another World Circuit" also exclusive to versions outside of Japan? If it was, it would mean that they really missed out in Japan with Punch Out.
User avatar
LoneSage
Posts: 1070
Joined: Wed Jan 26, 2005 1:28 am
Location: Harman's Room

Post by LoneSage »

Difficulty in Elemental Gearbolt was raised.

Numerous changes in Astro Boy: Omega Factor! Can't remember them all, sure there's a web site detailing them all.
User avatar
Stormwatch
Posts: 2327
Joined: Thu Jan 27, 2005 1:04 am
Location: Brazil
Contact:

Post by Stormwatch »

I once read that the japanese SNES Mortal Kombat II was censored - green blood.
Image
User avatar
BrianC
Posts: 9065
Joined: Wed Jan 26, 2005 1:33 am
Location: MD

Post by BrianC »

LoneSage wrote: Numerous changes in Astro Boy: Omega Factor! Can't remember them all, sure there's a web site detailing them all.
I mentioned this.

"Japan got the worst version of the GBA Astro Boy. The US and EU versions have more variations of enemies, less slowdown, better levels (or so I heard), and a new hard mode (IIRC, their normal is our easy and their hard is our normal, though all modes have differences from their closest Japanese approxmation)."

A more detailed explaination of the differences between the US and JP Astro Boy can be found here. http://www.gamefaqs.com/portable/gbadva ... 18953.html
I once read that the japanese SNES Mortal Kombat II was censored - green blood.


Edit: I "tried out" the Japanese version to check this out and it is indeed true about the green blood. Very odd.
User avatar
LoneSage
Posts: 1070
Joined: Wed Jan 26, 2005 1:28 am
Location: Harman's Room

Post by LoneSage »

Oh yeah, sorry about that Brian. Totally skipped your post.

But you forgot the bosses had health bars, aha!
User avatar
Kiken
Posts: 3983
Joined: Tue Jan 25, 2005 11:08 pm
Contact:

Post by Kiken »

TWITCHDOCTOR wrote:The US Sega Rally was refined over its Japanese counterpart.
Other way around. The Japanese version is refined over the US version... not to mention it was released about a month later. Diehard Gamefan covered this way back when and www.segagagadomain.com has a small write-up about it too. Considering I've played both versions I can certainly attest to the fact that the Japanese version is better.
User avatar
BrianC
Posts: 9065
Joined: Wed Jan 26, 2005 1:33 am
Location: MD

Post by BrianC »

Kiken wrote:
TWITCHDOCTOR wrote:The US Sega Rally was refined over its Japanese counterpart.
Other way around. The Japanese version is refined over the US version... not to mention it was released about a month later. Diehard Gamefan covered this way back when and www.segagagadomain.com has a small write-up about it too. Considering I've played both versions I can certainly attest to the fact that the Japanese version is better.
From what I heard, it's SEGA Rally 2 DC US that's refined over the Japanese one. The US SEGA Rally 2 has a more steady 30 FPS framerate and the Japanese version has a framerate of 60 FPS that drops more often. There is actually a code in the US version to play at the Japanese framerate and the difference is definatly noticable. Despite the fact that the US one has a better framerate, the arcade version is definatly superior to both home versions. I actually like the US DC version despite the framerate problems, though. Still, it could have been much better.
User avatar
Regulus
Posts: 119
Joined: Thu Apr 14, 2005 12:47 am
Location: United States
Contact:

Post by Regulus »

I don't know... there are a lot of games that English speaking countries don't get, but it seems like a lot of games are fixed up when they come over here. Off the top of my head, I'm pretty sure the english release of Final Fantasy Tactics Advance had added secret characters, a retooled law system, and a few other things. Too bad the games still sucked compaired to the original. Ironically, we lost a bunch of stuff in the english PSX FFT... namely a few item minigames and the soundtest.
User avatar
Specineff
Posts: 5771
Joined: Wed Jan 26, 2005 12:54 am
Location: Ari-Freaking-Zona!
Contact:

Post by Specineff »

Metal Gear Solid Integral was released over there just to show off the great english voice acting, and the original game had only 1 difficulty level: the equivalent of the "Easy" we got here in the american continent.
Don't hold grudges. GET EVEN.
User avatar
azmun
Posts: 366
Joined: Tue May 10, 2005 11:23 pm
Location: Manila

Re: Do Japanese gamers ever get screwed over.....

Post by azmun »

FatCobra wrote:Has US and Euro developers ever manage to release an inferior verison of a game to the Japanese gaming public?
Yeah, there have been some cases. The US release of Virtua Fighter 3tb fixed some of the bugs and graphical flaws of the earlier Japanese version.
User avatar
zinger
Posts: 1385
Joined: Sun Jan 30, 2005 10:58 pm
Location: Sweden
Contact:

Post by zinger »

The Mega CD version of Snatcher (US/EU only) is known as the best or most complete one (lightgun support, new areas, basically nothing censored etc.). I've even heard people say that the voice acting is better in the Mega CD-version, from people that know both languages. Great acting nevertheless, fantastic game.

Mega Turrican, among many other good games was never released in Japan.
User avatar
GaijinPunch
Posts: 15872
Joined: Mon Jan 31, 2005 11:22 pm
Location: San Fransicso

Post by GaijinPunch »

I found the answer to my own question. Unlike the US version, there is no special character like Mr. Dream or Mike Tyson in the Japanese version of Punch Out.
I'm by no means a Famicom expert (or really even fan for that point) but I would say that's false advertising. It even says, "Can you beat Mike Tysson?" on the back.

Dave: The Megadrive and Master System both bombed VERY hard in Japan. There are more than a handful of games for both systems (even some Japanese developed I believe) that didn't come out in Japan.

Seth: As for the "it costs more" argument. Well... besides cigarettes, just about everything else costs more in Japan. It's quite relative to be honest, although they do try to justify it w/ the packaging. I'm not saying your argument isn't totally correct... but when you live there, you can say that about almost everything. Games, I've always found were pretty cheap in comparison. $50-$60? I've spent that much in a cab before, and can blow through that in two hours of drinking no problem.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
Post Reply