Gamecube games on the Nintendo Wii

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brownvim
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Gamecube games on the Nintendo Wii

Post by brownvim »

I have a modded PAL Nintendo Wii (WiiKey + Softmodded) its the early version with the gamecube controller and memory ports. I wanted to know if playing Gamecube games on it is exactly the same as having a GameCube?

Is it emulated or hardware running the games?

also, about the RGB scart cable, iv seen a gamecube RGB scart for £60 on ebay! Whats the story with that?

Would a normal SNES RGB Scart work with it? Or even a nintendo Wii RGB Scart Cable? are they all the same?

I currently have it hooked up with the official component cable but i want to play the gamecube games on CRT with best picture quality.

Hope someone can clear things up for me, Thanks.
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Re: Gamecube games on the Nintendo Wii

Post by Ghegs »

brownvim wrote:I have a modded PAL Nintendo Wii (WiiKey + Softmodded) its the early version with the gamecube controller and memory ports. I wanted to know if playing Gamecube games on it is exactly the same as having a GameCube?

Is it emulated or hardware running the games?
Hardware, so exactly the same, but you can't use some accessories (like the Game Boy Player) on the Wii. You need a GC memory card to save games, too.
also, about the RGB scart cable, iv seen a gamecube RGB scart for £60 on ebay! Whats the story with that?

Would a normal SNES RGB Scart work with it? Or even a nintendo Wii RGB Scart Cable? are they all the same?

I currently have it hooked up with the official component cable but i want to play the gamecube games on CRT with best picture quality.
Official cables can sometimes go for silly prices, and that sounds like it has some eBay gouging added to it. If I remember correctly, the SNES RGB Scart cable does work with the Gamecube just as well. You can also find some third-party cables like this one. The Wii uses it's own type of cable.
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brownvim
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Re: Gamecube games on the Nintendo Wii

Post by brownvim »

OK great, looks like i just need to buy a official Wii RGB Scart cable, thanks.
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Re: Gamecube games on the Nintendo Wii

Post by synth79 »

brownvim wrote:OK great, looks like i just need to buy a official Wii RGB Scart cable, thanks.
Is there a reason you chose RGB Scart over component? Component will let you use progressive mode for gamecube games and wii games. :) (Scart won't do progressive.)

Gamecube games look amazing on the Wii, as I found out a few days ago (ie. exactly the same as a gamecube, no better or worse imho). Memory card works no problem. Only thing is as mentioned is the gameboy player only works with a real gamecube, but it is seriously cool. But on the other hand, the official gamecube component cables cost a lot of money.

If you ask me, either way is cool because the prices on gamecube stuff is just going to go up. If you're a collector. However if you just want the fun, you can go for the wii method. but it will require a gamecube controller :)
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Re: Gamecube games on the Nintendo Wii

Post by brownvim »

I chose RGB Scart because my cousin gave me his CRT TV. Since playing on it with my snes and playstation 1/2 I can't go back to LCD as I'm very sensitive to input lag and the picture is surprisingly good! I can't believe how good the picture is, very sharp, maybe it's a good CRT?

Iv even connected my Xbox 360 to it to play Street Fighter, nothing compares to that instant feeling of a button press.

Don't get me wrong, I have the component cables for the wii, and it looks great in 480p, so does the PS2, but for me, the feeling of the game is more important, I can take the little sacrifice of picture quality. Do many GameCube games even do 480p? It's one of the systems I missed out on so thought I'd check it out.

I'm on the hunt for a good monitor so I can have the best of both worlds, but ill enjoy my CRT for now.
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Re: Gamecube games on the Nintendo Wii

Post by synth79 »

I'm not sure how many gamecube games have progressive as I too missed out on gamecube. And you sound just like me when you talk about CRT. :D I too have recently found the joys of CRT technology all over again. It really is a lot faster isn't it?

However I must admit that LCD is so crystal sharp and usable with the Micomsoft Frame Meister that I am now finally loving LCD too. I have consigned myself to being a fan of both.

I understand, quite a lot of 360 arcade shooters would benefit from lightning fast display with zero lag eh?

Cool reason! I miss Scart. Living in the US now but originally from Scotland. The grass is always greener! the 60hz'ness is cool but lack of scart is a little odd to say the least. :D
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Re: Gamecube games on the Nintendo Wii

Post by brownvim »

Yes its what I'm used to when i grew up gaming on the megadrive. iv looked into the framemeister but I won't get it unless they do an update to maybe remove the lag. Similar to one of the lagless modes in the xrgb3 I heard of.

It's not too much of an issue for now, but CRTs are not going to last forever so it's something I will keep an eye on in the future.
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Re: Gamecube games on the Nintendo Wii

Post by synth79 »

brownvim wrote:Yes its what I'm used to when i grew up gaming on the megadrive. iv looked into the framemeister but I won't get it unless they do an update to maybe remove the lag. Similar to one of the lagless modes in the xrgb3 I heard of.

It's not too much of an issue for now, but CRTs are not going to last forever so it's something I will keep an eye on in the future.
yes, xrgb3 has b1 mode but i think you need to output over the VGA connector. It's something I plan on trying eventually, so I can use the snes/genesis etc with any common or garden crt monitor.

I feel the same way, its not fun slowly watching crt disappear. I really want to see them being made again.


http://en.wikipedia.org/wiki/List_of_Ni ... :9_support

metal gear solid, cool oh yea and super mario sunshine asked for progressive too, my first gamecube game. quite a few games do. i love the gamecube graphics, they got slagged off at the time though didnt they. too kiddy. hehe. in retrospect, at least they're different.
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Re: Gamecube games on the Nintendo Wii

Post by BuckoA51 »

Picture quality on the Gamecube is actually quite a bit better than the Wii, but considering how expensive Gamecube component cables are, you can probably just put up with it.
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Re: Gamecube games on the Nintendo Wii

Post by synth79 »

I just quickly tried Super Mario Sunshine the other day on the wii, over component, on the LCD tv, and was pleasantly surprised at the graphics. Certainly playable. The screen caps i saw side by side on here, i couldnt see a difference. Well, the wii was darker by a smidge i think, but nothing to avoid using it for. Both were beautiful. I think it was in the frame meister thread, and it showed Zelda wind waker i think.


edit: found a video I watched on the topic the other day when I was asking myself all these cubey questions :)

http://www.youtube.com/watch?v=QA9ylIYEW48

I played Metal Gear Solid NTSC a few years ago on an American Wii I had back in the UK, and it felt and looked absolutely great, progressive too. Really I would still get a gamecube because they're cool, but I loved playing MGS on the Wii (in GC mode), plus then you can play Galaxy etc too :D

edit 2: I'm watching the above video without sound right now, thinking there may be some dropped frames on the wii playing the gc game?....hrm.....could it be the video footage? When it comes down to it, i have our wii hooked up for convenience (with the much cheaper and easier to get wii component) plus the price of the GC component cables runs into 3 figures. Perfectionists will want a real gamecube though. That's how I feel about it. I actually have a gamecube here but I don't have the GC component cable here, it's in the UK.

edit 3: definitely stuttering of some kind on either the wii footage, or console itself (I hope not) just as green hill zone starts. I only have Super Mario Sunshine here, it's my only GC game atm. It ran beautifully. Maybe someone can attest to framerate on Wii playing other GC games? Maybe the wii doesnt have blast processing so it hiccups on Sonic? ;)
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Re: Gamecube games on the Nintendo Wii

Post by shmuppyLove »

synth79 wrote:Maybe someone can attest to framerate on Wii playing other GC games?
Just fired up Super Monkey Ball, definitely no framerate issues and looks incredible with component on an LCD TV.
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Re: Gamecube games on the Nintendo Wii

Post by synth79 »

Monkeyball, cool. I find that game so frustrating always falling off lol. But if there were gonna be issues it would easily show with that game cuz it runs quite fast doesn't it?

Heres someone playing sunshine on wii just on their tv no fancy video capture going on, no computer:

http://www.youtube.com/watch?v=58VzIchfsq4 (edit: just noticed this is probably PAL footage, could be 50hz unsure on this though)

better footage, though still not really accurate representation of the quality of the colours like how they are on my (NTSC) wii.....but it least it shows smooth action (most likely NTSC 60hz because video owner is in US):

http://www.youtube.com/watch?v=I1utd-Mo5_g

Looks fine too :D notice the smooth animation at 3 minutes in. Very slick whirlpool animation. It's a very beautiful game to look at. I love Mario Kart Double Dash too. I do find Monkey ball cute though. Thanks for the input shmuppy...
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Re: Gamecube games on the Nintendo Wii

Post by BuckoA51 »

As far as I know (and I'm sure someone more knowledgeable will correct me if I'm wrong) the Wii has very similar hardware to the Gamecube anyway, so when your running Gamecube on it its virtually the same from that perspective as running it on a cube.

Picture quality isn't as good though, that's more thanks to Nintendo's design decisions, it lacks sharpness, you can clearly see this on the Wind Waker title screen someone posted on here (but I can't actually find now, sorry!) but if you're happy with it then you should find Gamecube games run perfectly.
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Re: Gamecube games on the Nintendo Wii

Post by ZellSF »

USB loaders are much more convenient to use on a Wii and doesn't require special hardware like Gamecube does.

Wii doesn't work with the largest official GC memory cards (will corrupt them or something).

Two more considerations to think about. Both my Gamecubes are collecting dust, the Wii can deal with all my Gamecube gaming, I'm not paying for those expensive GC component cables for a small increase in image quality. No framerate issues on any of the games I've tried (Eternal Darkness, F-Zero GX, killer7, Kururin Squash, Paper Mario and Super Mario Sunshine), nor is there any reason there should be any.
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Re: Gamecube games on the Nintendo Wii

Post by hakujin »

BuckoA51 wrote:As far as I know (and I'm sure someone more knowledgeable will correct me if I'm wrong) the Wii has very similar hardware to the Gamecube anyway, so when your running Gamecube on it its virtually the same from that perspective as running it on a cube.

Picture quality isn't as good though, that's more thanks to Nintendo's design decisions, it lacks sharpness, you can clearly see this on the Wind Waker title screen someone posted on here (but I can't actually find now, sorry!) but if you're happy with it then you should find Gamecube games run perfectly.
I'd appreciate more information about this because it's the first I've heard of there being a quality difference between Wii and Gamecube video output. If there is an actual measurable difference I'd argue being able to disable the flicker filter (via homebrew hacks http://www.assemblergames.com/forums/sh ... licker-off) for Gamecube games makes the Wii vastly superior. Cheaper cables help too.
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Re: Gamecube games on the Nintendo Wii

Post by BuckoA51 »

Deflicker would only apply to 480i titles surely?
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Re: Gamecube games on the Nintendo Wii

Post by hakujin »

BuckoA51 wrote:Deflicker would only apply to 480i titles surely?
There are 2 system calls that deal with deflicker: for interlaced displays, you call GXNtsc480IntDf(). For progressive scan displays, you call GXNtsc480ProgSoft(). Use SSB:M in 480p to see that the flicker filter setting still has an effect.

edit: source http://forum.beyond3d.com/archive/index ... 40785.html
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Re: Gamecube games on the Nintendo Wii

Post by ZellSF »

http://shmups.system11.org/viewtopic.ph ... start=1560

I must be very bored. Near the bottom of the page. Fun fact: I could tell within three seconds which screenshot was from which console.

Also I see no way to disable that flicker filter on 480p titles on a Wii.
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Re: Gamecube games on the Nintendo Wii

Post by BuckoA51 »

Ah well found Zell, see also http://gamecube.onlineconsoles.com/phpB ... play.php#6

The Wii's image starts out soft, then the picture processing on most TV's softens it more, so it often ends up looking like the screenshot shown in the link above.

Cost of the component cables was a non-issue for me since I bought them when the Gamecube was current-gen.
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Re: Gamecube games on the Nintendo Wii

Post by hakujin »

Thanks for finding the info!
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Re: Gamecube games on the Nintendo Wii

Post by brownvim »

ZellSF wrote:USB loaders are much more convenient to use on a Wii and doesn't require special hardware like Gamecube does.

Wii doesn't work with the largest official GC memory cards (will corrupt them or something).

Two more considerations to think about. Both my Gamecubes are collecting dust, the Wii can deal with all my Gamecube gaming, I'm not paying for those expensive GC component cables for a small increase in image quality. No framerate issues on any of the games I've tried (Eternal Darkness, F-Zero GX, killer7, Kururin Squash, Paper Mario and Super Mario Sunshine), nor is there any reason there should be any.

That is my plan to have all the GameCube games running off an attached Hard Drive. Thanks for the point about the memory card as i need to grab one of them also.
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Re: Gamecube games on the Nintendo Wii

Post by synth79 »

Good find! that's it!! As you can see the difference is minimal. But if you're like me you will want it perfect. Though I will probably never have as many component cables as I do cubes. :)
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Re: Gamecube games on the Nintendo Wii

Post by BuckoA51 »

I'd say the difference was fairly pronounced, most people could see it, but if you don't have Gamecube component cables already, I don't know as it's 100 bucks of pronounced.
That is my plan to have all the GameCube games running off an attached Hard Drive.
I think you can do that with the WODE attachment. There's now also a USB Gamecube HD loader too, though the Gamecube HD loader software doesn't have perfect compatibility.
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Re: Gamecube games on the Nintendo Wii

Post by brownvim »

Yes the WODE is an option there are also a couple of softmods that allow you to do it, its not 100% compatibility yet.

Sundriver is an option too, im going to have to look into them more.
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Re: Gamecube games on the Nintendo Wii

Post by ZellSF »

Wii softmods are at damn near 100% compatibility, I can't think of a single game with problem.

WODE has far *worse* compatibility, not being able to play audio streaming games. Pretty sure the same applies to Sundriver. Really only reason to buy either those pieces of hardware is if you are going to mod them into a Gamecube, they are pointless in a Wii with how far softmods have gotten.

My WODE is gathering dust in a corner with the Gamecubes :P
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Re: Gamecube games on the Nintendo Wii

Post by brownvim »

What do you use? Mios Dios?

As the compatibility list is here and it's good but not 100% http://wiki.gbatemp.net/wiki/DIOS_MIOS_ ... ility_List
Last edited by brownvim on Mon Apr 22, 2013 2:20 pm, edited 1 time in total.
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Re: Gamecube games on the Nintendo Wii

Post by ZellSF »

DIOS MIOS + devolution. USB loaders have no problems with both installed at the same time.
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Re: Gamecube games on the Nintendo Wii

Post by brownvim »

ZellSF wrote:DIOS MIOS + devolution.
Yeah the 2 combined is close enough, devolution has the anti piracy measures though doesn't it?
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Re: Gamecube games on the Nintendo Wii

Post by ZellSF »

brownvim wrote:
ZellSF wrote:DIOS MIOS + devolution.
Yeah the 2 combined is close enough, devolution has the anti piracy measures though doesn't it?
Yes, but you only need it for audio streaming games (which won't work with any other alternative, hardware or software) and maybe the Phantasy Star Online games.

If you're a pirate and don't already own those games, they're not the cheapest games, but it's much better than messing with hardware mods.

Edit: and it just asks you for your disc the first time you boot your game, it verifies it and never asks for it again.
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Re: Gamecube games on the Nintendo Wii

Post by Fudoh »

Quick threadnapping - maybe one of the Wii users here can help me out with an answer: do Mario Kart GP1 & 2 (the two arcade games), when run on the Wii, support 480p and Gamecube wheels ?
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