Looking to compile info on test hardware and test software

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panzeroceania
Posts: 196
Joined: Mon Jul 19, 2010 8:52 am

Looking to compile info on test hardware and test software

Post by panzeroceania »

I was wondering if we could collect a list of display testing hardware and software.

This is an old article, but the reviewer puts the displays through quite a battery of tests and even though it is from 2008, I'm sure plenty of you would love to hear about the kinds of tests he used.

http://hdguru.com/will-you-see-all-the- ... usive/287/

The one that particularly interests me is the Motion Resolution test, many displays can resolve 1080 lines with a static image, but when fed an image with a lot of motion often they fall apart.

This next link doesn't so much test displays as it does sources, specifically game systems

https://www.youtube.com/user/ps360frame/videos?view=0

this youtube user, ps360frame uses a tool that measures dropped frames, frame lag, screen tearing etc. for a number of different games, he often compares the 360 vs the PS3 version of a game.

I was wondering if anyone here know what kind of hardware/software he is using to measure this. If you know please leave a message below.

I was also wondering what kind of hardware could tell you what resolution, horizontal refresh rate, and vertical refresh rate a source is putting out, or a display is rendering, at all times.

Also what about a device that tells you what kind of audio or video codec a blu-ray is using. Any information is welcome.

EDIT:

Also, how do the people in this forum measure what the true native rendering resolution of these games are?

http://forum.beyond3d.com/showthread.php?t=46241

How do they know if a game is rendering at 1920x1080 or 1280x720, etc.

EDIT 2:

does anyone know how these guys capture and produce the media for their head to head reviews?

http://www.lensoftruth.com/head2head-as ... 3xbox-360/
kamiboy
Posts: 1982
Joined: Sat Sep 04, 2010 4:40 pm
Location: Denmark

Re: Looking to compile info on test hardware and test softwa

Post by kamiboy »

Native resolution is measured by "pixel" counting I believe.

Basically they take a close look at single rendered frames. They somehow know how to ignore filter/scaling artefacts. I understand that it is something of a fine art. There are no doubt forums detailing the exact process.
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