I want to show you something that happened 2 weeks ago that I thought was pretty outstanding.
As some of you may know, and like many have done and will keep doing, I travelled to Japan last Summer and checked out some arcades, Ebi-sen, Hey in Tokyo and A-cho in Kyoto, mainly. I and the shmuppers who were there at the time got quite lucky and for various reasons we got to meet and talk to WTN, NAK, Kamui, SPS, etc. We went to Wasshoi (Tougeki) and saw the big shmup demo there (outdoors) with quite a bit of people watching and applauding. I was used to playing in front of like 30 or 40 people max at Stunfest (Rennes, France), so I got an idea of how much bigger the scene is over there, although it's super weird how some players don't talk to others at all in the arcades themselves.
Anyway, back in France, the guys who had organized the demos at Stunfest (which also included demos of Tetris and some speedruns in addition to shmups), were getting busy in France trying to organize similar stuff on a slightly larger scale at other events, including more commercial ones. This time, their project got accepted by the city-organized event "Montpellier in Game", which is essentially a gaming fair with lots of commercial stands selling stuff and letting you try the latest games and systems, as well as an Esports part with Starcraft, CS competitions being played with cash prizes and stuff.
So we land in the middle of this and set up our own "Superplay" stand. This is our team :

Left to Right :
Jago, great Tetris player - ProMeTheus, some DDP player - DamDam, organizer and does a bit of everything - Bob Lennon, a minecraft comedian celebrity who filed expertly the role of commentator - AM, organizer and does a bit of everything as well - Ghab, Portal and Braid speedrunner - Sephyross, technical commentator who knows a lot about the games.
There was no predicting how well this would go because it was the largest event we ever participated in. So we got prepared, set up our space, and what happened is best explained with a few pictures :






A little more can be found on the following blog post : http://damdamprod.over-blog.com/article ... 74914.html
So far DamDam has only released the DDP pics, and videos.
Videos of the live runs have been posted to youtube. You can get a better idea of what it all felt like, even though it's pretty centered on the game being played. You might like to see my hands on the keyboard while playing though, never done a video like that before, cool :
DDP, Sunday morning (much less crowded) : http://www.youtube.com/watch?v=tU7sI0Djt1M
DOJ, Saturday afternoon (big success) : http://www.youtube.com/watch?v=Naj0HYUgIuw
I also did a Guwange demonstration but I don't have the pics and vid yet.
So what the hell happened ? We almost took over such a mainstream commercial event with speedruns, tetris and shmups. Our stand garnered such attention that there were way more people than the space was designed to accommodate. Some were watching from a platform 100meters away to get a glimpse. Something like 300 or 400 people applauding and screaming when, for example, a DOJ boss gets destroyed. Most hadn't even heard of those games before. What the hell ?
Well, it seems all it really takes is getting there with the right combination of factors. At least, that is my analysis of it.
You need space in a crowded event attended by game fans. A little bit of hardware to not only run the games, but project the video on a large enough screen, some mics and sounds systems. A game that is impressive and fun to watch. And finally a complementary team to do the job :
• A good player who is able to perform without messing up too much most of the time.
• A good technical commentator who is able to explain to the public and the other commentator what the fuck is going on.
• A good comedian-type commentator who is able to transmit emotions to the public and interact with it, as well as crack jokes, ask questions, etc.
To be honest, I feel like our comedian-type commentator is better than the one they had at Wasshoi, but it's not like I had a clue what that guy was saying in Japanese. Still, and even though a western crowd probably reacts more dynamicly than a Japanaese one, I think there was at least as much response from the public here than there was at Wasshoi. It is probably important to note that this guy is so popular that he brought a lot of people to us simply by being present. However, we did manage successful demonstrations on a slightly lesser level even when he was not with us (something in between the crowd you see for DDP and the one for DOJ happened when he was not there too, and he was always there at peak hours).
Similar success was met by other demonstrations, depending on how well we nailed the factors together and the time of day.
What this means for the future I don't know. Time will tell, and the team is currently attending various events accross France to set something up that is different from the mainstream-latest-games competitions and stuff. In any case, the Montpellier In Game big boss went to talk to us in the end and stated that given our success, they want us back next year with a different, bigger space and better accomodations.
Shmups will only ever die if we let them. People who don't know them love them anyway. And it doesn't even have to be the latest shit.
To the future of arcade gaming !
ProM
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The boss of Ebi-cen, the arcade where some of the best shmup players gather up to practice for events, do their daily play or even beat and record new records, and the Japanese players themselves have heard of this happening and have tweeted about it. The third tweet includes a link to this topic !
https://twitter.com/ebi_cen/status/275895912742674432
https://twitter.com/ebi_cen/status/275897630389837824
https://twitter.com/ebi_cen/status/275899113361518592
Tweets translated by marus :
Clover-TAC wrote an email in reaction to seeing this post, pics and videos, and agreed that it be posted here :Ebi-cen wrote:1: A french player who attended this year's Wasshoi at GSF2012, ran a similar event in France! That's a huge crowd! The event is packed!
2: At at event called Montpellier in Game, a skilled player did a live run in front of an audience on a big screen. There were two commentators, one of which did comedy and one which went over the game system. The event looks amazing! But playing Dodonpachi on a keyboard must be insane lol
3: I think it's a blog about organizing the event? There's a bunch of photos of the venue! And the crowd is completely packed! The venue's filled with people just standing and watching!
Clover-TAC wrote:Wow, it was really lively for both Dodonpachi and Daioujou lol
The amount of people watching is amazing, and more than anything the way people engage with the show (watching with mouth open -> player dodges a bullet-> OOHHH, or when he dies they say "Awww") is just like Japan and that impressed me.
This is the proof that superplays of bullet hell shooters communicate as a universal entertainment around the world.
I think Koizumi (who founded Wasshoi) would be really happy to see this (I already forwarded the mail to him)
I think it might be tough in the west but it would be even better if people could play on cabinets/consoles instead of emulators.
I'm hyped that an event like this took place overseas. Looking forward to what else develops!