Shooter Maker 95 Help

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daliscar
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Shooter Maker 95 Help

Post by daliscar »

Does anyone have experience with Shooter Maker 95? It's just come up in the newStage Excavation thread that the executables for doujinshi made with it ("STKrun.exe") won't run in Windows 7.
There was a whole stable of this software (Fighter Maker, RPG Maker etc) so does anyone have a fix to make this work in Windows 7?
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ZacharyB
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Re: Shooter Maker 95 Help

Post by ZacharyB »

In the "Properties..." menu when you right-click on the .exe, did you try checking the boxes for compatibility modes for very old software?
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daliscar
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Re: Shooter Maker 95 Help

Post by daliscar »

ZacharyB wrote:In the "Properties..." menu when you right-click on the .exe, did you try checking the boxes for compatibility modes for very old software?
Yes- right back to Win95 compatibility but every time it gives a DirectX error.
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BPzeBanshee
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Re: Shooter Maker 95 Help

Post by BPzeBanshee »

Try getting rid of Windows Explorer before you run it. I've heard of legacy programs have various issues from fullscreen display being glitched up to not even starting so this could help.
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daliscar
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Re: Shooter Maker 95 Help

Post by daliscar »

BPzeBanshee wrote:Try getting rid of Windows Explorer before you run it. I've heard of legacy programs have various issues from fullscreen display being glitched up to not even starting so this could help.
So how do I kill explorer but then navigate to the STKrun.exe?
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trap15
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Re: Shooter Maker 95 Help

Post by trap15 »

cmd.exe might work.
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daliscar
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Re: Shooter Maker 95 Help

Post by daliscar »

That's an excellent suggestion but unfortunately even after killing explorer and then running stkrun.exe from the command line it still gives this error on Windows 7:

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BPzeBanshee
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Re: Shooter Maker 95 Help

Post by BPzeBanshee »

I usually run Task Manager and get that to use the Run command after killing explorer.exe.

Clearly that's not working either though. I don't suppose you've got the DirectX 9 drivers? (I believe Windows 7 does not ship with them by default or something weird).
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daliscar
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Re: Shooter Maker 95 Help

Post by daliscar »

Thanks for sticking with this.
Got dx9 installed on Windows 7 (you have to get the redistributable cos the web installer refuses when it sees dx11) but that hasn't helped either.
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BPzeBanshee
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Re: Shooter Maker 95 Help

Post by BPzeBanshee »

I downloaded that Xray title today and found even on my XP machine this was giving precisely the same error.

I used AppLocale and even tried setting my Non-Unicode Language to Japanese but that didn't help.

Maybe if we can get someone who knows Japanese what "Direct Draw: スクリーン 設定できません" means it might help track down the issue, but if it could be very well possible that there isn't a chance in hell for this to run on modern machines.
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daliscar
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Re: Shooter Maker 95 Help

Post by daliscar »

BPzeBanshee wrote:I downloaded that Xray title today and found even on my XP machine this was giving precisely the same error.
The "256" version on the same download page works on XP but otherwise yeah, hmmm...
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Re: Shooter Maker 95 Help

Post by trap15 »

BPzeBanshee wrote:Maybe if we can get someone who knows Japanese what "Direct Draw: スクリーン 設定できません" means it might help track down the issue, but if it could be very well possible that there isn't a chance in hell for this to run on modern machines.
It basically means that it couldn't set the video mode/setting. If there's a way to turn off full-screen, that might get it running, since it won't need to set a video mode.
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BPzeBanshee
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Re: Shooter Maker 95 Help

Post by BPzeBanshee »

trap15 wrote:
BPzeBanshee wrote:Maybe if we can get someone who knows Japanese what "Direct Draw: スクリーン 設定できません" means it might help track down the issue, but if it could be very well possible that there isn't a chance in hell for this to run on modern machines.
It basically means that it couldn't set the video mode/setting. If there's a way to turn off full-screen, that might get it running, since it won't need to set a video mode.
I can't see an obvious config file that's editable anywhere in its info stuff and forcing 640x480 on it won't work either.

I forgot what it's called but there was a program (DxWnd?) that was meant to intercept fullscreen commands for DirectX programs, maybe this might get one into the menu far enough to get to the options menu and from there normalised settings?

EDIT: Just tried that, it worked for me. Windows key to get out of its weird control lock thing and expand the window which will cover the screen minus taskbar and stuff, but it will fight back for the controls lol. :D
EDIT2: Ticking 'DirectInput is Hooked' helps with the fighting for window control issue a fair bit. Other than that and 'Reduce CPU Load' I left everything on defaults when making a new config in DxWnd for it and it all works fine. Just gotta turn the volume down because this is MIDI music and some of the best I've heard in a while.
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daliscar
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Re: Shooter Maker 95 Help

Post by daliscar »

BPzeBanshee wrote: I forgot what it's called but there was a program (DxWnd?) that was meant to intercept fullscreen commands for DirectX programs, maybe this might get one into the menu far enough to get to the options menu and from there normalised settings?
It works! It works! You are a diamond geezer! :D
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