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 Post subject: RQ: Ketsuipachi ura-route requirements
PostPosted: Tue Apr 10, 2012 6:21 pm 


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Joined: 25 Nov 2011
Posts: 2224
Title says it all.
What are the requirements for the first midboss to appear?
This is driving me crazy
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 Post subject: Re: RQ: Ketsuipachi ura-route requirements
PostPosted: Fri Apr 13, 2012 10:53 am 


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Joined: 11 Jul 2011
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Location: On an alternate dimension... filled with bullets and moon runes...
If they are the same as Black Label and 1.5, destroying the silos in the first part of the stage before the enemy tanks destroy then and having an hyper ready for the midboss part.


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 Post subject: Re: RQ: Ketsuipachi ura-route requirements
PostPosted: Mon Apr 23, 2012 3:10 pm 


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Joined: 15 Jun 2011
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Location: London
Cagar wrote:
Title says it all.
What are the requirements for the first midboss to appear?
This is driving me crazy

Same as in DFK/DFKBL. confirmed it myself today
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 Post subject: Re: RQ: Ketsuipachi ura-route requirements
PostPosted: Sat Apr 28, 2012 6:25 pm 


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I asked this because I was not certain that it's the same requirements...
It feels like there's something else that you have to do too...
Because sometimes when I destroy the silos, I still don't get to the ura route
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 Post subject: Re: RQ: Ketsuipachi ura-route requirements
PostPosted: Sat Apr 28, 2012 6:30 pm 


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Location: San Jose, California, USA
Actually, I've noticed that I sometimes get into Ura without having a full hyper bar... I think it still requires you to blow up all the silos, but I think there is possibly some other requirement that's not full hyper. Full Red Gauge is possibly part of the reqs, but not sure.
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