DoDonPachi 2 Bee Storm emulation

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Fu
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DoDonPachi 2 Bee Storm emulation

Post by Fu »

I've just tried to look for related threads through the search engine but couldn't find anything. So, why does the emulation with this game can't go anywhere?
If I remember correctly there are some problems with the PGM system. There was one try to dump Ketsui with a dannish guy, why can't we do the same with DDP 2 ? It's cheaper than Ketsui.
Last edited by Fu on Mon Mar 12, 2012 4:25 am, edited 1 time in total.
Estebang
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Re: DoDonPachi 2 Bee Storm

Post by Estebang »

DDP2 has been dumped and is partially playable on MAME. The problem is the PGM encryption.
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Re: DoDonPachi 2 Bee Storm

Post by Chaos Phoenixma »

The game actually has decent protection.
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Re: DoDonPachi 2 Bee Storm

Post by Skykid »

Fu wrote:I've just tried to look for related threads through the search engine but couldn't find anything.
It's the 3rd hit on a topic search for 'Bee Storm':

http://shmups.system11.org/viewtopic.ph ... =bee+storm
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Fu
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Re: DoDonPachi 2 Bee Storm

Post by Fu »

Skykid wrote:
Fu wrote:I've just tried to look for related threads through the search engine but couldn't find anything.
It's the 3rd hit on a topic search for 'Bee Storm':

http://shmups.system11.org/viewtopic.ph ... =bee+storm
Doesn't speak about emulation
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Skykid
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Re: DoDonPachi 2 Bee Storm

Post by Skykid »

Fu wrote:
Skykid wrote:
Fu wrote:I've just tried to look for related threads through the search engine but couldn't find anything.
It's the 3rd hit on a topic search for 'Bee Storm':

http://shmups.system11.org/viewtopic.ph ... =bee+storm
Doesn't speak about emulation
Neither does your thread title!

You're free to talk about anything you like in it (it was sprite rips last I looked.)
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Fu
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Re: DoDonPachi 2 Bee Storm

Post by Fu »

Alright I'm gonna change the title
I thought it was specific enough
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Post by Cagar »

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Last edited by Cagar on Mon Dec 25, 2023 11:16 am, edited 1 time in total.
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Fu
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Re: DoDonPachi 2 Bee Storm emulation

Post by Fu »

I think it's because it's called Dodonpachi and it's not developped by Cave. For Ketsui there was this guy (http://shmups.system11.org/memberlist.p ... file&u=151) who gathered money to dump a Ketsui PCB. If he can do that for DDP 2, how many people would contribute ?
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Re: DoDonPachi 2 Bee Storm emulation

Post by Captain »

Daioujou and Ketsui can be played with shmupmame.

period.
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Re: DoDonPachi 2 Bee Storm emulation

Post by BPzeBanshee »

From what I've read from one of Haze's many detailed and intricate posts regarding hardwares, IGS are quite experienced in adding encryption and stuff to their hardware and they did exactly that when making this title. Apparently the PGM2s are total no-go zones for MAME due to the complex security stuff on that hardware being even worse.

As for why the game has no interest - there's the "OMG it's not Cave I'm not interested" crap but from watching that vid getting hypers is a bit of a joke too - or at least the player makes it look like one. I personally think it looks, sounds and plays pretty good.
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Re: DoDonPachi 2 Bee Storm emulation

Post by rancor »

Cagar wrote:Why is it so hated?
I've never seen it in an arcade here, but I've played it at Shou's house twice now. It's certainly not a bad game - nowhere in the league of those mid-90s Korean shmups that flooded the market way back when. It's just that Bee Storm looks like a second rate copy of the original DoDonpachi. So many things are directly copied and pasted from the first game. Entire backgrounds, enemies, sound effects, etc. It just feels cheap, and it's extremely easy. I can't remember if it was burgerkingdiamond, NTSC-J, or Scrilla4rilla, but one of them cleared it with one coin (default settings) on their first time to play it! I got so far that I just got bored and switched it off. It's mind-numbingly easy for anyone that's spent any time on any other game by Cave. I've played it maybe three times now and I've had my fill. I totally understand why it's impossible to find in any arcades...
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Re: DoDonPachi 2 Bee Storm emulation

Post by yosai »

^ The score doesn't reset to zero on continues either iirc.
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Re: DoDonPachi 2 Bee Storm emulation

Post by BPzeBanshee »

yosai wrote:^ The score doesn't reset to zero on continues either iirc.
I know Baryon did that but this one too? Far out.
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Re: DoDonPachi 2 Bee Storm emulation

Post by Fu »

I'll ask the owner of a game center if he can set the PCB on an Astro anyway. If the game is easy more people would play it instead of ESP Galuda II.
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Re: DoDonPachi 2 Bee Storm emulation

Post by MX7 »

I don't think it's that easy. The game has fuck-off-horrible difficulty spikes that follow long, languid and stultifyingly easy bits. There's also no score based extends, which puts me off pretty much any STG that isn't Under Defeat. It's kind of cool though. The music is pretty awesome, and I like the self-reflexive minor headfuck of fighting Hibachi before even starting the first stage.
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Re: DoDonPachi 2 Bee Storm emulation

Post by IseeThings »

I'm meant to be working on this one right now, but things keep getting in the way.

99% sure we can deal with this one tho, but be warned, it will be slow. Unlike the actual Cave games on PGM hardware this uses the ARM for non-trivial tasks, so the CPU has to be emulated, not simulated, and the ARM is more powerful than the entire rest of the system. (Think performance closer to Martial Masters, Kov Superheros, KOV 2, and Photo Y2k, all of which also run their ARM ROM)
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Re: DoDonPachi 2 Bee Storm emulation

Post by emphatic »

yosai wrote:^ The score doesn't reset to zero on continues either iirc.
IIRC, a 1 digit point is added for each continue like in many other games without score reset.
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Re: DoDonPachi 2 Bee Storm emulation

Post by Dave_K. »

rancor wrote:It's just that Bee Storm looks like a second rate copy of the original DoDonpachi. So many things are directly copied and pasted from the first game. Entire backgrounds, enemies, sound effects, etc. It just feels cheap, and it's extremely easy.
First, IGS officially licensed the game from Cave, its not a cheap Korean ripoff. Second, its a remix of the game (think Arrange Mode in console terms) to demonstrate the power of IGS' PGM hardware, which Cave was sufficiently impressed with (there is absolutely no slowdown!) that they in turn licensed the hardware to develop Espgaluda, DOJ, and Ketsui on. Lastly, you probably played the easy mode, that doesn't include all the stages (think training mode), so its not a big challenge to 1CC that.

Having said that, the game isn't ground breaking or up to Cave arrange mode quality, but is a refreshing change to the strict chaining mechanic of the original, with a fun take on buzzing and bombing bullet spam for points. The music is pretty awesome too.
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Re: DoDonPachi 2 Bee Storm emulation

Post by Estebang »

The thing that irks me most about (what I've seen of) DDP2 is that you have to select one bomb type. You can only have standard bombs or laser bombs through the entire game, never both. It's sad that anyone thought this was a good idea.

IGS actually had internet rankings for the game, determined by passwords handed out at the end of a play (like the original Mushi and Ikaruga GC). I think they were ahead of their time in this regard.
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Re: DoDonPachi 2 Bee Storm emulation

Post by NTSC-J »

rancor wrote:
Cagar wrote:Why is it so hated?
I've never seen it in an arcade here, but I've played it at Shou's house twice now. It's certainly not a bad game - nowhere in the league of those mid-90s Korean shmups that flooded the market way back when. It's just that Bee Storm looks like a second rate copy of the original DoDonpachi. So many things are directly copied and pasted from the first game. Entire backgrounds, enemies, sound effects, etc. It just feels cheap, and it's extremely easy. I can't remember if it was burgerkingdiamond, NTSC-J, or Scrilla4rilla, but one of them cleared it with one coin (default settings) on their first time to play it! I got so far that I just got bored and switched it off. It's mind-numbingly easy for anyone that's spent any time on any other game by Cave. I've played it maybe three times now and I've had my fill. I totally understand why it's impossible to find in any arcades...
Definitely wasnt me. I own the cart and have played the game a fair amount and was never able to beat the last boss. Maybe it was the easy mode, as Dave said?

I think its actually a great game and severly underrated. Like Dave pointed out, its more of an arrange mode, and its a lot more solid than most Cave-made arrange modes, IMO. The bullet scraping is a lot of fun and its much more approachable than most any other game in the series.

HEY had the game running up until just recently.
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Re: DoDonPachi 2 Bee Storm emulation

Post by burgerkingdiamond »

Wasn't me. I remember thinking it was WAY too easy at first and then it got hard all of a sudden and I moved on to something else. I was too distracted by the sheer ridiculosity of Shou's place to sit down and really dig into it.

I would like to play again sometime though.
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Re: DoDonPachi 2 Bee Storm emulation

Post by Captain »

sorry for confusing daioujou with dodonpachi 2 earlier.
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Re: DoDonPachi 2 Bee Storm emulation

Post by hzt »

Estebang wrote:The thing that irks me most about (what I've seen of) DDP2 is that you have to select one bomb type. You can only have standard bombs or laser bombs through the entire game, never both. It's sad that anyone thought this was a good idea.
It's two totally different mechanisms. The standard bombs are a regular bomb, although you're supposed to bomb for score AFAIK and you get a shit-ton of them, and the laser bomb is a gauge you charge by buzzing bullets and it's useful if you're point blanking things for score.
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Re: DoDonPachi 2 Bee Storm emulation

Post by gamez fan »

game now fully playable in MAME big thx to Haze and Rwt
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Post by Cagar »

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Last edited by Cagar on Sat Dec 30, 2023 6:32 pm, edited 1 time in total.
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Re: DoDonPachi 2 Bee Storm emulation

Post by MagicT »

gamez fan wrote:game now fully playable in MAME big thx to Haze and Rwt
wow really?

which mame version?
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Post by Cagar »

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Last edited by Cagar on Sat Dec 30, 2023 6:33 pm, edited 1 time in total.
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Re: DoDonPachi 2 Bee Storm emulation

Post by Nasirosuchus »

MagicT wrote:
gamez fan wrote:game now fully playable in MAME big thx to Haze and Rwt
wow really?

which mame version?
The next revision.
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Re: DoDonPachi 2 Bee Storm emulation

Post by MagicT »

Cagar wrote:
MagicT wrote:
gamez fan wrote:game now fully playable in MAME big thx to Haze and Rwt
wow really?

which mame version?
Coming in a few days in the new 145u5.
http://mamedev.emulab.it/haze/2012/03/2 ... alagmites/
Thanks the link! :)
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