Does anyone else wish they hadn't spent money on Crimzon Clo
Does anyone else wish they hadn't spent money on Crimzon Clo
Probably a contentious topic, but I'm wondering if anyone else is underwhelmed by Crimzon Clover? I paid too much for it, imo.
The graphics are pretty shite, like a shmup diarrhea display, and somehow the game is completely without character. Blue Wish had bags of character, Aero Chimera too with its lovely pixel graphics, DOJ with its soundtrack and elemental dolls - yet Crimzon Clover feels like an ugly, empty candy wrapper to me.
I suppose this is to do with gaining the experience. Personally, I think everything about it just sucks. The scoring system isn't interesting, the enemies aren't interesting, the bosses aren't interesting, the weapons aren't interesting, and the name isn't interesting.
I don't want to 1CC the game, I'll use Strong type and blaze it, who cares.
I'm hoping Batrider, Espgaluda II, or Dimahoo is a radical enough change to make me forget about the tediousness of Crimzon Clover.
So is it just me or has anyone else shelved their CC already?
The graphics are pretty shite, like a shmup diarrhea display, and somehow the game is completely without character. Blue Wish had bags of character, Aero Chimera too with its lovely pixel graphics, DOJ with its soundtrack and elemental dolls - yet Crimzon Clover feels like an ugly, empty candy wrapper to me.
I suppose this is to do with gaining the experience. Personally, I think everything about it just sucks. The scoring system isn't interesting, the enemies aren't interesting, the bosses aren't interesting, the weapons aren't interesting, and the name isn't interesting.
I don't want to 1CC the game, I'll use Strong type and blaze it, who cares.
I'm hoping Batrider, Espgaluda II, or Dimahoo is a radical enough change to make me forget about the tediousness of Crimzon Clover.
So is it just me or has anyone else shelved their CC already?
-
shmuppyLove
- Posts: 3708
- Joined: Thu Apr 07, 2011 1:44 pm
- Location: Toronto
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
It's just you.
Honestly though, keep in mind this is a doujin game, so it can't possibly have the same production values as some of the games you're comparing it to. Even still though, it has way more polish that most doujin's I've played.
The three modes are different enough that it changes scoring, play style and strategy drastically. The music fits with the game perfectly, enemy design and patterns (while maybe not completely unique) are well done and balanced, bosses are each very distinct and challenging, first couple of levels are a good length, I think later levels get a bit too long personally.
Using the item points to unlock things like stage select and sound test is a cool idea, and when you start playing for score having stage select to practice later levels is a God-send.

Honestly though, keep in mind this is a doujin game, so it can't possibly have the same production values as some of the games you're comparing it to. Even still though, it has way more polish that most doujin's I've played.
The three modes are different enough that it changes scoring, play style and strategy drastically. The music fits with the game perfectly, enemy design and patterns (while maybe not completely unique) are well done and balanced, bosses are each very distinct and challenging, first couple of levels are a good length, I think later levels get a bit too long personally.
Using the item points to unlock things like stage select and sound test is a cool idea, and when you start playing for score having stage select to practice later levels is a God-send.
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
Too hardcore for you mang.
Crimzon Clover executes most fullblown commercial releases at point blank range, letalone competing doujins. Game is unbelievably badass: get double breaking and see if you're not swayed.
I would have voted in the poll, but it doesn't make any sense (at all
)
Crimzon Clover executes most fullblown commercial releases at point blank range, letalone competing doujins. Game is unbelievably badass: get double breaking and see if you're not swayed.
I would have voted in the poll, but it doesn't make any sense (at all

Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
-
mesh control
- Posts: 2496
- Joined: Mon Dec 21, 2009 1:10 am
- Location: internet
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
This game is like Michael Bay made a shmup. It's a mess.
lol
-
Thjodbjorn
- Posts: 439
- Joined: Mon Apr 12, 2010 2:36 pm
- Location: Minnesota
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
I'm very happy I bought it. I enjoy it a great deal.
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
You're saying that this is at all interesting?Skykid wrote:Too hardcore for you mang.
Crimzon Clover executes most fullblown commercial releases at point blank range, letalone competing doujins. Game is unbelievably badass: get double breaking and see if you're not swayed.
I would have voted in the poll, but it doesn't make any sense (at all :idea: )
To me it just looks like becoming invincible and moving left/right on the screen for a long time. Don't people give DFKBL and DFK1.5 shit for that?
In any case, this game is so deeply flawed that I'm almost amazed anyone likes it at all. In addition to the above mechanic (which leads down many problematic paths, all fairly clear), there is a laundry list of flaws that I will continue with later.
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
I agree that it's very ugly, but I still enjoyed playing it. Wouldn't spend money on it though.
Also...
Also...
You're joking, right?TLB wrote:Blue Wish had bags of character
-
TrevHead (TVR)
- Posts: 2781
- Joined: Sat Jul 11, 2009 11:36 pm
- Location: UK (west yorks)
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
Im ashamed I pirated it tbh, normally I dont give a toss about pirating unlocalised doujin games but CC is an exception
If I had the spare cash ild buy it but with my illness fucking things up with regards to work its low on my priorities
Edit Actually I love the double break mechanic, I like how when playing for score you have to work out tricks to charge it asap and use it in certain places to maximise score. EDIT im talking about original mode as unlimited with the hidden ship is a different beast entirely
I love DFK for the same reason but im currently still messing around with 1.5 strong to have a fully formed opinion on it. Bomb and Power seem to charge up too quickly to make it comparable to CC original, although strong modes hyper charges similar to CC
If I had the spare cash ild buy it but with my illness fucking things up with regards to work its low on my priorities
Edit Actually I love the double break mechanic, I like how when playing for score you have to work out tricks to charge it asap and use it in certain places to maximise score. EDIT im talking about original mode as unlimited with the hidden ship is a different beast entirely
I love DFK for the same reason but im currently still messing around with 1.5 strong to have a fully formed opinion on it. Bomb and Power seem to charge up too quickly to make it comparable to CC original, although strong modes hyper charges similar to CC
Last edited by TrevHead (TVR) on Mon Mar 05, 2012 7:22 pm, edited 3 times in total.
-
Never_Scurred
- Posts: 1800
- Joined: Thu May 18, 2006 1:09 am
- Location: St. Louis, MO
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
I thought it was a free game?
I would've gladly spent money on it. Not Cave money, but I would've broke bread.
I would've gladly spent money on it. Not Cave money, but I would've broke bread.
"It's a joke how the Xbox platform has caught shit for years for only having shooters, but now it's taken on an entirely different meaning."-somebody on NeoGAF
Watch me make Ketsui my bitch.
Watch me make Ketsui my bitch.
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
Hey this isn't a fair poll there isn't a "it's pretty boss" option.
Scoring system is really well executed and I love the level design - Stage 3 in particular is really relentless and creative, requiring you to stay off the bottom of the screen at all times.
To be fair, late in the game when you have so many extends it feels like you're sleepwalking, and I'm not fond of the TLBs. Unlimited catches a lot of flak for being a cancel-em-up but the bosses are really amazing expecially if you don't just pick Z and cheese everything.
Scoring system is really well executed and I love the level design - Stage 3 in particular is really relentless and creative, requiring you to stay off the bottom of the screen at all times.
To be fair, late in the game when you have so many extends it feels like you're sleepwalking, and I'm not fond of the TLBs. Unlimited catches a lot of flak for being a cancel-em-up but the bosses are really amazing expecially if you don't just pick Z and cheese everything.
-
mesh control
- Posts: 2496
- Joined: Mon Dec 21, 2009 1:10 am
- Location: internet
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
Had to dig around for this quote - To emphasize my point
Rob wrote:Deformed, bloated shooters: "quintessential" @ shmups.org.
Rob wrote:RNGmaster wrote:Crimzon Clover is deformed? Please elaborate.
Well, just look at this mess.
lol
-
- Posts: 1304
- Joined: Thu Jan 06, 2011 7:12 pm
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
I didn't spend money on it. i didn't pirate it either.
I'll wait until it's available at a price that it should be at.
I'll wait until it's available at a price that it should be at.
-
Bananamatic
- Posts: 3530
- Joined: Fri Jun 25, 2010 12:21 pm
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
stop doing drugs, I told you months ago
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
I don't regret buying it, I got my time out of it. It was fun for a while, but I'll probably never play it again. Simple mode was where most of the fun came from anyway, ditching lives and driving up rank to dodge really fast bullets was much more satisfying than route planning and sitting still while your invinco-cannon raped everything before they shot in Original and Unlimited. I also agree it doesn't have much character, but I don't think I could elaborate on why. It just doesn't have the same feel as other shmups.

Re: Does anyone else wish they hadn't spent money on Crimzon Clo
You don't give the game enough credit. There's a lot of risk and reward in Crimzon Clover, given that the aim is to try and charge Break Mode as quickly as you can, and your multiplier as high as you can, and utilise it in the best way possible, like Futari BL Maniac/God, Daioujou and Daifukkatsu rolled into one. It's a fine balancing act being constantly at point-blank range until the moment you can activate DBM and cash it in. Replays from myself, KTR and SFKhoa might make it look easy, but it really isn't. It's a fine art trying to drive score in this game.TLB wrote:You're saying that this is at all interesting?
To me it just looks like becoming invincible and moving left/right on the screen for a long time. Don't people give DFKBL and DFK1.5 shit for that?
It's exhilarating in Original Mode. And it's bat-shit insane, and shit-ton more fun, in Unlimited Mode.
It's hilarious how people give CC shit for looking all-over-the-place, yet fawn over the likes of Espgaluda 2, Futari BL God, and Ibara Kuro with the mass of multiplier numbers everywhere. Reeks of double standards to me.mesh control wrote:Had to dig around for this quote - To emphasize my point
Rob wrote:Deformed, bloated shooters: "quintessential" @ shmups.org.Rob wrote:RNGmaster wrote:Crimzon Clover is deformed? Please elaborate.
Well, just look at this mess.

-
shmuppyLove
- Posts: 3708
- Joined: Thu Apr 07, 2011 1:44 pm
- Location: Toronto
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
Yes there is a lot going on on-screen, but no more so than Mushi or Futari, I find.
As with most shmups (and a lot of games in general), it takes some practice until you learn to filter out what is important from what is unnecessary noise.
At least in that screenshot posted above, you can still very clearly see the player ship, the hitbox, and the bullets. I don't see the problem.
And, if you really find it tough to see what's going on, you can tweak some of the settings -- I think both the item size and transparency.
Honestly it's really no different from any other technical shmup - memorizing enemy locations/patterns and optimizing your route through the stages.
As with most shmups (and a lot of games in general), it takes some practice until you learn to filter out what is important from what is unnecessary noise.
At least in that screenshot posted above, you can still very clearly see the player ship, the hitbox, and the bullets. I don't see the problem.
And, if you really find it tough to see what's going on, you can tweak some of the settings -- I think both the item size and transparency.
Honestly it's really no different from any other technical shmup - memorizing enemy locations/patterns and optimizing your route through the stages.
-
Bananamatic
- Posts: 3530
- Joined: Fri Jun 25, 2010 12:21 pm
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
To be honest, Original and high rank Simple are fun for survival, but the game is too long IMO and Unlimited with the full lock canceling is downright anal no matter how you play it.
kind of like hellsinker, fun as long as you do not take it seriously+kickass OST
definitely worth buying if only for supporting the dev
kind of like hellsinker, fun as long as you do not take it seriously+kickass OST
definitely worth buying if only for supporting the dev
-
- Posts: 1304
- Joined: Thu Jan 06, 2011 7:12 pm
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
It is a mess.
ESPGaluda II and Futari Ultra/God aren't anywhere near excessive with the multipliers and flashiness.
I'm sure it's a fun game though.
ESPGaluda II and Futari Ultra/God aren't anywhere near excessive with the multipliers and flashiness.
I'm sure it's a fun game though.
I have no idea who you're talking to.Bananamatic wrote:stop doing drugs, I told you months ago
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
Why didn't you try out the free version before purchasing the game?
RIP in peaces mjclark and Estebang
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
Cave has even made a t-shirt on how much of a mess ESPGaluda II can be.Chaos Phoenixma wrote: ESPGaluda II and Futari Ultra/God aren't anywhere near excessive with the multipliers and flashiness.
http://i48.tinypic.com/2qu644o.jpg

-
dunpeal2064
- Posts: 1784
- Joined: Tue Nov 23, 2010 9:14 pm
- Location: CA
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
its a consistent mess though.Naut wrote:Cave has even made a t-shirt on how much of a mess ESPGaluda II can be.Chaos Phoenixma wrote: ESPGaluda II and Futari Ultra/God aren't anywhere near excessive with the multipliers and flashiness.
http://i48.tinypic.com/2qu644o.jpg
Want that shirt.
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
Ain't that the truth, I'm still chasing your stg4 benchmark. Once you get a good flow on and start to tie double breaks together in the nick of time there's nothing quite like it. I'm not sure why anyone would level negatives at it because it looks crazy: that's the fun of it, getting in thick and orchestrating the violence.Icarus wrote:It's a fine art trying to drive score in this game.
One of the best shmups of the last decade imo, truly kicks ass. Just wish I was better at it, it's a tough game.
You can have mine.dunpeal2064 wrote: Want that shirt.
For a hundred quid.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
-
dunpeal2064
- Posts: 1784
- Joined: Tue Nov 23, 2010 9:14 pm
- Location: CA
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
tempting
maybe I can plug that into the cab instead of a pcb.

maybe I can plug that into the cab instead of a pcb.
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
To be honest Crimzon Clover is really the only Doujin that I've actually liked so far.
RIP in peaces mjclark and Estebang
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
+1Skykid wrote:I'm not sure why anyone would level negatives at it because it looks crazy: that's the fun.One of the best shmups of the last decade imo, truly kicks ass.
This is the game described on this forum as yielding "a cataract of stars" and Double Break is thrillin'.
Everyone's entitled to their opinions but I was genuinely surprised that anyone could find serious fault with Crimzon Clover- for sure it is one of the all time great doujins.
Also I've been spending a lot of time over in Futari thread where everbody's telling me how fantastic it is to have so much on screen gold so don't praise Espgaluda II then tell me this is a mess you hypocritz...
...and the poll's just fucked up too since there's no option to genuinely challenge the OP's position.
It is a truth universally acknowledged that Crimzon Clover is awesome but if you don't "get it" then it's certainly worth discussing


-
- Posts: 144
- Joined: Fri Jan 29, 2010 9:49 pm
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
I've enjoyed this far more than other games that I spent more money on.
Executing massive explosions for a smorgasbord of seizure inducing effects give me a healthy dose of endorphin jollies.
Music is incredible, especially the boss tunes (there isn't one recycled track, either).
Best money I've spent in a long time.
Executing massive explosions for a smorgasbord of seizure inducing effects give me a healthy dose of endorphin jollies.
Music is incredible, especially the boss tunes (there isn't one recycled track, either).
Best money I've spent in a long time.
-
dunpeal2064
- Posts: 1784
- Joined: Tue Nov 23, 2010 9:14 pm
- Location: CA
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
Just hang it over the front of the screen for 20 minutes for a world record.dunpeal2064 wrote:tempting![]()
maybe I can plug that into the cab instead of a pcb.

Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: Does anyone else wish they hadn't spent money on Crimzon Clo
Yeah it's kind of a mess.
All difficulties have different kind of scoring. Who the hell is going to put their time into learning three different scoring systems and difficulties that play completely different. A non-HD shump with 4:3 aspect ratio released this decade? Not to mention I can't even turn my 16:9 samsung LCD TV sideways and enjoy good old TATE mode because guess what, the whole thing doesn't even have TATE mode! In game currency to buy stuff??.. Artificial way to force more playtime. You're looking into at least 100 hours into unlocking everything and that's only in the case if you are a superplayer. Soundtrack??.. Repetitive eurotrash that's going to make your ears bleed. Graphics??.. Everything looks so pixelated it just hurts to look at the game. And because of all the STARS you're going to need to invest at least a thousand dollars into a new PC just to be able to run it properly.
Finally, the biggest mistake the game did that proves it is so much behind times compared to _every single_ new shump is that it ignores over 95% of the shump markets' tastes and leaves out entirely all the gals. Seriously where the hell are all the lolis and the girls with F-cup breasts and erect nipples?
Anyone else feeling the Crimzon Clover meh? The game like what, 20-30$? A HD re-release of a game that's already been released on multiple platforms is worth full price but this isn't worth even fraction of that release? Gimme a break.
All difficulties have different kind of scoring. Who the hell is going to put their time into learning three different scoring systems and difficulties that play completely different. A non-HD shump with 4:3 aspect ratio released this decade? Not to mention I can't even turn my 16:9 samsung LCD TV sideways and enjoy good old TATE mode because guess what, the whole thing doesn't even have TATE mode! In game currency to buy stuff??.. Artificial way to force more playtime. You're looking into at least 100 hours into unlocking everything and that's only in the case if you are a superplayer. Soundtrack??.. Repetitive eurotrash that's going to make your ears bleed. Graphics??.. Everything looks so pixelated it just hurts to look at the game. And because of all the STARS you're going to need to invest at least a thousand dollars into a new PC just to be able to run it properly.
Finally, the biggest mistake the game did that proves it is so much behind times compared to _every single_ new shump is that it ignores over 95% of the shump markets' tastes and leaves out entirely all the gals. Seriously where the hell are all the lolis and the girls with F-cup breasts and erect nipples?
Anyone else feeling the Crimzon Clover meh? The game like what, 20-30$? A HD re-release of a game that's already been released on multiple platforms is worth full price but this isn't worth even fraction of that release? Gimme a break.